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2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Mobile Phone >
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Shulou(Shulou.com)05/31 Report--
On June 6th, MIIT issued 5G commercial licenses to China Telecom, China Mobile, China Unicom and China Radio and Television, which will officially enter the first year of 5G commercial use. In the past seven years, trillions of infrastructure investment, the market potential of nearly 600 million users in 2022, possible opportunities for voice competition in the industry, and once-in-a-decade dividends in the communications industry have been fully opened.
As one of the most certain technology trends in the future, the 5G market is attracting world-renowned manufacturers. Terminal manufacturers are eager to try, more 5G mobile terminals are coming out; all kinds of downstream applications are waiting to plan new industry growth points in the 5G era. From topic to reality, 5G has become a new clue that affects many innovations and businesses. In the primary and secondary market, capital plus 5G innovation has begun.
After the commercialization of 5G, cloud games have become the focus of downstream applications and are becoming a predictable trend. The incremental game market brought by VR terminals is gradually opening up. How to layout in advance in the coming competition is an important proposition for practitioners in the game industry.
To this end, Huawei Yun will jointly launch the game industry salon in Chengdu. Standing in mid-2019, we will explore the coming new trends in the gaming industry:
We will invite leading game companies and practitioners with Chengdu as the core area to attend the event to exchange views on the development of the game industry in the 5G era.
The sharing guests of this salon are:
1. Nie Kaixuan, head of Huawei Yunyun Games: what are the opportunities and challenges facing the game industry in the 5G era?
Nie Kaixuan, director of cloud pan-Internet solutions and head of cloud gaming products for Huawei, has 8 years of experience in the development, management and operation of cloud computing and data analysis products.
two。 Zhu Chuntao, Chuangxiang Investment partner: the structural opportunities in the primary market brought by 5G and cloud games.
Zhu Chuntao, the investment partner of Chuangxiang Investment, has more than 10 years of game research and development experience, 6 years of self-management experience, and more than 3 years of early investment experience.
3. Liu Yuan, co-founder of Viking interaction: travel to European and American markets.
Liu Yuan, co-founder of Viking Interactive and CMO, has many years of channel experience in foreign companies.
4. First Coffee player (Watermelon Mutual Entertainment) CEO Xie Hang: a try of cloud game and VR game in 5G era.
Xie Hang, CEO of Watermelon Mutual Entertainment, has three years of experience in making King Kong games from 2013 to 2016. He is the producer of the millions of mobile game project "Dragon Ball" and the first batch of VR entrepreneurs in China, focusing on the offline format of large-space VR.
5. Long Yujiang, founder and CEO of 5. QAQGAME: new opportunities for cloud gaming hardware products.
Jiang long, a serial entrepreneur, engaged in the research and development of aircraft simulator products, was acquired by an aviation technology company in Chengdu. He worked on the development of bitcoin miners and was once the largest owner of bitcoin mines in the southwest.
The new trend of the game industry under the trend of 5G and cloud.
Special thanks: the venue of this salon is provided by Chengdu Dream Plus. Dream Plus is an office services brand focused on technology office experience, founded in May 2015. Committed to the output of "office as a service" product system, the use of space design, intelligent space management, community operation products, for enterprises to create a comfortable, efficient and open office service experience.
We regularly invite experienced practitioners to share new knowledge, exchange industry trends, and serve future innovators.
The word WISE comes from the annual WISE new business conference held in 36Kr for six years in a row-meaning "at the beginning of the renovation". We hope to provide opportunities for innovators and entrepreneurs to communicate with each other through more frequent salons.
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