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2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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CTOnews.com, December 17 (Xinhua)-- MetalFX is a graphics processing technology introduced by Apple last year, which can achieve higher resolution display by rendering low resolution and algorithm processing, thus reducing rendering pressure. Apple had always been thought to have developed its own MetalFX technology, but Notebookcheck.net carefully studied the legal information given by Apple and found that MetalFX was based on AMD's FidelityFX Super Resolution (FSR) technology.
This discovery is not surprising. After all, AMD has already declared FSR an open source project, in sharp contrast to DLSS, which is proprietary to Nvidia and requires a Tensor core to run. Although Apple has not publicly admitted that the MetalFX is based on FidelityFX, the discovery is undoubtedly beneficial to AMD, Apple and gamers. For example, FSR 3 and its frame generation technology have recently been open source and are likely to be ported to the Apple platform to further improve its performance based on Apple chips.
Overall, the application effect of MetalFX on AMD FSR 2 resolution enhancement technology is very good. Without MetalFX, games like biochemical Evil: village and death stranded would be almost impossible to run smoothly on Apple devices, including the iPhone 15 Pro. Even so, these games are still subject to significant hardware restrictions on Apple's mobile devices and laptops compared to Mac computers.
If Apple can integrate the now open source FSR 3 frame generation technology into MetalFX, it will further enhance the future prospects of its platform in the gaming field. Considering the recently released Apple Arcade exclusive game Sonic, it is clear that Apple will not reduce its gaming ambitions.
CTOnews.com noted that FSR 3's frame generation technology also began to show performance comparable to that of DLSS 3's frame generation technology in the game Avatar: Pandora Border. Coupled with the fact that Apple's MetalFX has been able to use onboard AI hardware acceleration, as long as Apple carefully maintains the MetalFX, its resolution improvement technology can remain competitive.
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