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Not only the subway, "Cyberpunk 2077" 2.1update can date with your partner (with a full log)

2025-03-30 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)12/24 Report--

CTOnews.com, December 5 (Xinhua)-- updates to "Cyberpunk 2077" and "Shadows of the past" will be available on PC, PlayStation 5 and Xbox Series X | S platforms around 19:00 on December 5, Beijing time.

This update not only includes regular problem fixes, changes and gameplay improvements, but also adds some of the most popular features for players, such as NCART subway, radio ports, repeatable racing tasks, romantic dating with partners, cats and so on.

The update log of "Cyberpunk 2077" and "Shadow of the past" version 2.1 is attached to CTOnews.com:

The NCART Urban Link problem of the new feature V has been solved, and V can now travel between 19 stations on five subway lines by moving quickly or taking the subway. V can look out of the window when taking the subway and enjoy the speeding scenery of the city of the night.

Now V can invite his romantic partner to spend time together in any apartment. Dating activities are unlimited and can be repeated. You only need to complete the love route of a particular person to send an invitation to the other person.

Now you can use the new feature "Radio Port" to listen to the radio while hiking (or taking the NCART subway), which can be turned on while exploring. When on, the vehicle will be seamlessly switched to the car station when entering the vehicle, and will be automatically turned off when the task-specific music starts to play. Now you can adjust the volume directly in the radio window.

A racing task that can be repeated has been added, and V can participate after completing the task "trapped in the mind". Look for the icon of the racing flag on the map and win the race to get a financial reward and a discount on the good car middleman website. In addition, we have improved the AI of racing drivers, strengthened their strength, and made racing tasks more interesting!

A number of sightseeing binoculars have been added to allow players to appreciate the beauty of the Night City from another angle.

Secondary options add the option to increase the font size of the interface.

Now you can disable the timer in the intrusion protocol Mini Game.

Added more HUD customization options:

Increase the HUD element.

Remove HUD lens distortion (the bending effect of HUD).

Remove HUD visual effects (HUD's "overlay" effect).

Reduce HUD decorative elements to improve clarity.

Added a new tab for Auxiliary options, moved the difficulty and subtitle settings, as well as some Control and Interface options.

Added the "switch weapon to arm body in sequence" option to turn on or off whether to switch to arm body when switching weapons in sequence.

The top / bottom and left / right buttons of the UI panel can now be rebound to fit the AZERTY and QWERTZ keyboards.

Mission and Open World V may now be hunted by gangs after taking radical measures in delegated and main-line missions.

Mandates that now involve theft and delivery of vehicles may turn into car chases and battles.

Now players can interact with what used to be decorative vendors in some stalls. Please note that food stalls are not affected by this change.

Players can now sit in various bars in Night City and interact with vendors.

Fixed an issue where some delegates will not be triggered when approaching the task area.

Intubation-fixed an issue where Rogge might follow V all the time.

Witnessing Cyber psychosis: mountain Lodge-fixed an issue where Peter Green's body remained bright after scanning.

Turkey on Sand-fixed an issue where the bonus vehicle could not be generated after completing all the entrustment of the bad land.

Freewheeling-fixed an issue where the reward vehicle could not be generated after all the entrustment of the municipal center was completed.

Delegate: olive Branch-fixed an issue where Sergei Krasinski could not talk to him because he could not be generated.

Opinion Leader-fixed an issue where the target "to the signal source" could not be pushed because the conversation with Johnny was not triggered.

Sky passer-by-fixed an issue where Panan may not get on a motorcycle when she needs to follow Panan to the gas station.

Extraterrestrial Wonders-fixed an issue where the task still could not be triggered after updating to version 2.01.

Song of the Prophet-fixed an issue where a task would appear as "undiscovered" again on the map.

The Shadow of the past exclusively fixes an issue where enemies do not generate and block progress in the "suspected activities of partial organized crime" in Dog Town.

Fixed an issue where time no longer passed after watching the super dream experience of Lizzie Weitz concert. You need to use the time Jump option for the fix to take effect.

Fixed a condition that still can't get "Oh, my God, Spider!" And the two achievements of "loyalty and diligence".

Now players cannot unlock the "Relic Master" when they only gain a Relic feat. Please note that this fix does not reset unlocked achievements.

Now you can get your own immortal weapons in the game.

Now if players miss immortal weapons in airdrops-Arabai, Poso, Leica, Taigang and Wolfhound-they can buy them from black market vendors.

Revenge Addiction-fixed an issue where a task will be done automatically before it is completed.

Revenge addiction-fixed an issue where the garage door might not open after entering a password.

Prisoner Bird-fixed an issue where Mr. hands did not answer when he called.

Gift from another World-fixed an issue where metal badges could not be placed on the table in V apartment.

Business, it's all business-fixed a problem of not being able to get into a club with a lot of worries.

Witch's Silver shoes-fixed an issue where Mr. hands could not interact or did not generate, making it impossible to talk to him in a preoccupied club.

Fugitive-fixed an issue where a player may be permanently trapped on a phone call with a lark after leaving an abandoned apartment.

Fugitive-fixed an issue where Reed will not call after two days.

Until the building collapsed-fixed an issue where a player could not recover from his crouching posture and thus could not connect to the port in the core.

Until the building collapsed-fixed an issue where a sprint or jump would fail permanently after taking the elevator.

Fight alone-fixed an issue where the screen would still turn black after a player called a nurse in version 2.02.

Gameplay has improved leadership battles against Yasha Ivanov, Boris Ribakov and Adam Hammers. The sledgehammer can now be used by Seamwestan!

A new body has been added: dead birds and ideological defenses.

Dead bird: skeletal prosthesis

Body capacity: 16

Armor: 814 Universe 20 Universe 26 Armor 31

The regeneration rate of + 250% RAM is + 250% when the available RAM is less than 3, 4, 5, 6, 7

Ideological line of defense: the body of epidermal system

Body capacity: 12

Armor: 18, 27, 36, 45, 54

When the available RAM is less than 2Gram4Accord 6Accord 8Compact 10, the armor value provided by the body is + 200% Universe 210% Universe 220% Universe 230% Universe 240%.

An entry that rebalances multiple sememes:

Adrenal guidance: reduces the duration of the movement speed bonus effect.

All fury (except military tech fury): added damage reduction bonus.

Hexagonal salamander: reduced cooldown reduction.

Camillo RAM Manager: reduces cooldown.

Implant reduction: increases the bonus effect of the volume of the body and reduces the price.

Dense Bone Marrow: reduces armor and increases melee stamina consumption.

Reconstruct bones: reduce armor.

External disk: increases the upload speed bonus for quick cracking.

Destroy mass ligament: increase armor.

Lynx claw: added 20% fall damage reduction.

Micro generator: reduce electronic damage.

Military technology apogee: reduces the bonus effect of duration extension, reduces maximum duration, increases head blast damage, increases critical strike rate and critical strike damage.

Military Technology Peregrine Falcon: reduces the bonus effect of duration extension, increases maximum duration, and increases health bonus after destroying enemies.

Nano-coating: calming amplitude modulation changed to reactive amplitude modulation (critical strike rate addition effect).

Peripheral rebellion: increases armor.

RAM leveling: increase the maximum RAM of recovery.

RAM upgrade: increases the RAM recovery rate.

Strengthen tendons: reduce armor.

Self-ICE: reduces cooldown.

Shock and awe Power: the AM bonus effect has been changed to technical weapon damage.

Generic enhancements: health item effects can now be superimposed.

Reduced the capacity of the following prostheses: memory enhancement, bioconductor, Krenzikov increase, one punch open, response tuning, Krenzikov back care, cell adaptation, handle holder, hexagonal salamander, micromotor, peripheral retrograde, mass destruction ligament, Camillo RAM manager.

Some of the feats have been balanced:

Same self-destruction:-15% recoil of level 1 has been changed to + 12.5% critical strike rate.

Big gun! Level 1-15% recoil changed to + 12.5% critical strike rate; level 2 adds a bonus that increases weapon handling as endurance decreases.

Special Sagittarius: level 3 adds an endurance consumption bonus to the existing stamina recovery rate.

Easy:-7% endurance cost replaced with + 4% armor penetration.

Some of the weapons have been balanced:

Electric baton: the entries for electric baton Alpha, electric baton Gamma and electric baton Beta are now slightly different. They can now hit multiple enemies at the same time. Base damage reduced by 7.5%.

M2067 defender, MA70 HB: adjusted recoil mode.

DR-12 quasar: damage increased by 8%, head burst damage increased from + 150% to + 175%.

HA-4 hard Bone: damage increased by 10%, head blast damage reduced from + 150% to + 125%.

Lmure 69 Zhuo: damage increased by 6%.

DB-4 Iron Bar: damage increased by 9%.

Technical weapons can fire automatically when fully charged (line incense LX, DR-12 quasars, HA-4 hard bones): they are now more stable and damage increased by about 15% when charged mode is activated.

The created weapon can now have up to two plug-in bars. Please note that this change will not take effect on previously made weapons in this version.

Increases the chance that the enemy will drop the plug-in. Increased the chance of a weapon plug-in in a box that previously only provided components for making.

Increase the number of plug-ins in the inventory of arms vendors, and plug-ins will be available all the time.

You can now correctly install the technical weapon plug-in instead of the kinetic energy weapon plug-in on the HA-4 hard bone.

When the player's level is high enough, you can find level 4 and level 5 weapon plug-ins in the inventory of arms vendors.

Increased the maximum amount of ammunition that can be carried in the inventory for all types of ammunition.

Now immortal weapons can be displayed properly when placed in storage.

For players who have reached the highest level, the body capacity separation chip will now fall correctly.

Fixed an issue where some 5 + weapons and entities can be upgraded to 5 + or reduced.

Brain overclocking can now be activated while controlling the camera.

Krenzikov can now take effect against throwing weapons.

Fixed an issue where the achievement of "V revenge team" would still be unlocked if the conditions were not met. Note that this fix does not reset achievements that have been unlocked.

Fixed an issue where a player could not achieve "tenderness" even if he met the conditions.

Reduces the minimum tilt angle of the rocker required to maintain a sprint when using the handle.

Now through expertise: the value of the secondary entry of the meaning body changed by the picky will not change randomly after saving or reading.

Now that the hacker skill has reached level 60, the brain computer overclocking ability can correctly detect enemies within 10 meters and can penetrate the bunker to crack them.

Adjusted for fast cracking: synaptic melting. The maximum damage bonus of level 3-5 is reduced from + 400% to + 300%. The maximum damage bonus for immortal quality has been reduced from + 600% to + 400%, and the bonus effect per unit RAM has been reduced from 12% to 10%.

Players are now more mobile and responsive:

V can now sprint immediately after shooting without delay.

Fixed an issue where jumping, falling, and other operations that do not cancel the sprint will cancel the sprint when sprint is made by pressing a long key.

If V jumps during a sprint, even if shooting in the air (but not on landing), it will resume the sprint on landing. It is also suitable for targeting, scanning and melee weapons.

Fixed a multitasking issue with multiple feats: unable to start a sprint while shooting; canceling a sprint when jumping, dodging / jumping or running out of stamina; and quickly switching between sprint and non-sprint (holding the grip closer to the chest).

Fixed an issue where crouching input could not activate crouching sprint in the specialty "Ninja practice".

Now when using the specialty "Ninja practice" to slide a shovel, press a sprint or dodge / dash, V can do a crouching sprint.

The sprint "area" of the controller joystick has been slightly increased to prevent accidental stop of the sprint.

Fixed an issue where the sprint state could not be switched during dodge / burst.

Pop into the shovel! Press and squat while dodging / protruding in the standing position to allow the V shovel (only when forward) or to squat.

Now the dodge / breakthrough during the shovel will be carried out according to the camera in the right direction, not according to the path of the shovel. But now you can't dodge backwards or sideways during the shovel, which will cancel the shovel.

Now enter the direction to adjust the direction of the shovel slightly to the side.

Now the slippery shovel is more consistent when sprinting diagonally.

Now enter the opposite direction to correctly cancel the sliding shovel.

Now the automatic rollover during the jump will not be triggered when you jump backwards or sideways. However, no matter which direction you press the jump input, you can still make a regular jump.

Now the jump will not climb automatically if there is no long input according to the direction.

Now automatic climbing and climbing can be carried out more consistently when breaking in.

Fixed an issue where you could not shoot during a fall after a burst in the air.

Now double-click dodge / burst can be correctly applied when typing in the other direction on the keyboard (eventually oblique dodge / burst will be achieved).

Fixed an issue where a sprint was double-clicked to dodge / burst to cancel.

Fixed a problem that the sliding shovel could not be fully executed when using the dynamic control scheme of the controller.

After using the active Chimera Core or the decoded Hellhound behavior system component to make an item, the required production specifications will disappear from the production panel.

The nanofiber prosthetics awarded by players who complete all of Regina's commission before the 2.0 update will be replaced with hexagonal salamanders.

Now, regardless of whether the arm body is pulled out or not, the entries it provides will be applied correctly.

Fixed an issue where the health of V was not reduced to less than 25% because the effect of biodynamic rage was always active. Please note that the amendment is not retroactive and will not take effect if the problem occurred before the 2.1 update.

Vehicles and traffic opened previously closed highways across Westbrook, Santo Domingo and Heywood.

Now you can get off the ground on a single wheel when you ride a motorcycle. Use the LShft / LCtrl on the keyboard or the left joystick on the handle to allow the driver to make a single wheel off the ground-the up key rear wheel off the ground and the lower key front wheel off the ground. A single wheel off the ground will only change your center of gravity. Use the front wheel to get off the ground and refuel to raise the head. Use the rear wheel to get off the ground and brake to warp the tail. Changing the center of gravity will affect the grip. When crossing the corner, the rear wheel slightly off the ground will cause oversteering, and the front wheel slightly off the ground will cause understeering. In the air before and after the wheel off the ground will flip the motorcycle, steering can make a rotation action!

Added 5 brand new motorcycles that can be purchased on the good car middleman website.

A new car-Porsche 911 convertible has been added. Visit the good car middleman website for more details.

Added an option to mark the vehicle as "favorite" in the call vehicle menu.

Added an option to throw knives and axes while riding a motorcycle.

Improved melee animation when driving a motorcycle from a third-person perspective.

Attacking NPC drivers now will cause their vehicles to swerve suddenly.

The sound effects redo the sound effects in the original game mainline, regional tasks and commissioned scenes.

Make and mix surround sound effects for the scene.

Missing sound effects have been added.

Fixed missing speech post-processing.

Improved the sound of guns and battles.

Improve the sound effect of the vehicle.

Multiple sound corrections.

Now when she talks about events in Shadow of the past face-to-face with Panan, she can no longer speak in a holographic voice.

The picture improves the lighting effect in many places in the city.

The highlight visual effect of the Qilusi scanner is improved.

Changed the appearance of the black wall in the task airwaves to make it consistent with the appearance in Shadow of the past.

Fixed an issue that could cause V to have a cigarette in his hand all the time.

Now the flame emitted by the blade CT-3X will be correctly aligned with the exhaust pipe.

Players who do not buy Shadow of the past now use the body: when the micro-generator is used, the electric shock will also show special effects.

Fixed an issue where animations are not triggered when the body is installed at the body doctor in some cases.

UI adds an option to mark weapons as "favorites" so that they are locked and will not be sold, disassembled, or discarded.

Changed the way the resolution adjustment mode is displayed in the graphics settings. Added a switch to toggle between DLSS Super Resolution,AMD FidelityFX Super Resolution 2.1 and Intel Xe supersampling 1.2. Depending on your choice, you can customize other options, such as enabling dynamic resolution adjustment.

Add prompt text to the skill growth panel to describe how each skill gains experience.

Now trying to attack or shoot in areas where combat is forbidden will pop up an "inoperable" message on HUD.

PC exclusive RayTracing: overload mode-out of the preview state, bringing a number of image quality improvements.

Added ReSTIR GI-further improved RayTracing: path tracing lighting quality in overload mode, especially in darker areas that do not affect performance, minimizes overshadowing.

DLSS Ray Reconstruction-when RayTracing reflection is now enabled, you can use this feature in RayTracing: Super and other modes.

Fixed an issue where V and NPC skins may have metal-like effects when RayTracing is enabled.

Fixed an issue where there were no shadows in the hair of some characters when RayTracing was enabled.

Added support for DualSense handles. If you experience problems connecting to the controller after the game starts, be sure to change the PlayStation Controller support in the Steam settings to "do not enable", not "enable" or "enable in unsupported games".

Added support for Samsung HDR10+ GAMING for NVIDIA GPU. To enable this feature, your monitor must support the technology and enable "game mode". You can find the HDR10+ GAMING switch in the Video tab of Settings.

Host proprietary [Xbox] fixed a pop-up "save failed: insufficient space" issue when trying to save without reaching the storage limit.

[Xbox] added a new error message that will be displayed when Shadow of the past is installed on an unsupported hard drive.

Others fixed an issue where a crash occurred while trying to approach the second sniper during the mission "Tiger's mouth pulling teeth".

Now you can interact with the radio in the H10V apartment in the super skyscraper.

Fixed a problem that there is still some dead zone after setting the internal dead zone of the controller to 0.

More secrets have been added to Night City waiting for players to discover.

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