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2025-02-21 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
CTOnews.com November 21 news, Society B today launched 1.8.86 version of the game for "Star", mainly adding DLSS3 for the game, improving GPU optimization, fixing some memory leaks, adding "one click to eat" function, and stability improvements.
In addition, when DLSS frame generation is enabled, vertical synchronization needs to be turned off for this option to take effect. News agency B previously said it was working to automatically adjust this setting in subsequent updates.
The official updates attached to CTOnews.com are as follows:
Nvidia DLSS3 support this update introduces Nvidia DLSS3 support for the game. Players with compatible Nvidia graphics cards can now use DLSS super resolution, deep learning anti-aliasing (DLAA), DLSS frame generation technology, and more.
Performance and stability solve many memory-related leaks.
Some GPU performance optimizations have been added, which will result in greater improvements for high-end graphics cards.
The renderer threading model is improved to improve the CPU utilization of the system.
Various stability and performance improvements.
The method of playing the game increases the ability to eat food with one click.
Adjusted the stealth ability of the game.
Fixed an issue where Andreja's head was permanently wearing a hat.
Fixed an issue that might prevent players from firing weapons.
Fixed some problems where NPC may not be wearing clothes.
Fixed an issue where ongoing skill challenges might stop progress after reaching a specific location in the game and starting a new game.
Fixed an issue where players could not open the inventory and save the game after entering a specific location of the game.
[PC version only] fixed possible unstable mouse movement.
Fixed a rare problem that could lead to the loss of the hive ship.
Fixed possible disappearance of ship service technicians.
Fixed an issue where the camera might occasionally shake incorrectly during travel, gravity jump, docking, or landing transition.
The graphics solve the problem of environmental occlusion in the ultra-wide resolution of the belt fish screen.
Optimize shader compilation at game startup.
The function of adjusting brightness and contrast has been added to the display settings menu.
[Xbox / Windows 11 only] added the ability to adjust the brightness of HDR.
The problem that the game map may be malfunctioning under some conditions has been solved.
Fixed various visual problems associated with the new FOV view angle option.
Improved the appearance of NPC's eyes.
Solved some small visual problems related to lighting, shadow, terrain and vegetation.
[PC version only] solves other visual issues related to DLSS.
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