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In the last two months of 2023, how many experts are there who can break Gollum?

2025-03-25 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

This article comes from the official account of Wechat: ID:paperji, author: Nameless

For "Skeleton Island: King Kong rise" IGN is described like this: "Skeleton Island: King Kong rise" is quite mediocre, this is a game that allows you to play the iconic "King Kong" gorilla, there is no clever or novel design to impress players.

In the game, players will pass through five levels on Skeleton Island, all of which are very boring and huge. In many places, players will see trees not completely attached to the ground or randomly attached to rocks. Apparently carelessly copied and pasted together.

This book has an outdated picture, and the whole game has a cartoon atmosphere similar to comic books, but it feels more like an attempt to cover up the shortcomings of the game itself. There are a large number of static pictures in the animation, all of which seem sloppy and hasty, and the battle form of the game is also quite repetitive and boring. IGN also gave the game a "high" score of 3, which is even more shocking than the 4 of Lord of the Rings: Gollum.

The old man Gollum once said, "I have become pale in the face of Skeleton Island: the rise of King Kong."

American five-star Admiral MacArthur once admitted that if he wanted to be a gorilla running happily in the jungle, it would be very "fresh" and "delicious".

"Skeleton Island: the rise of King Kong" is a multi-level high-level, give him a year's construction period, he can bring you an unparalleled gaming experience. How bad this game is to get such high praise, please enjoy the large-scale documentary "Walking into Skeleton Island to explore the Life of Don's Gorilla" (this time you really have to apply for work-related injury! )

There are some spoilers in the following content, but who cares? is anyone really going to play this game?

The excellent picture of the aesthetic feeling of "the next Generation"

(Hello everyone, I am a gorilla, today I want to see something.) as soon as I entered the game, I was shocked by the picture of "next generation". It turned out that in 2023, a "3A" could still have such a hip-pulling picture. Repeatedly confirmed that the value of each picture has been pulled to the highest, look at the mountain, look at the water, there is a sense of retro beauty.

Low EQ: the picture sucks.

High EQ: there is a sense of beauty of "a land without owner".

No wonder IGN commented that the game screen has a kind of cartoon feeling, in terms of high EQ, it has to be IGN. Although I am not a picture party, but as a work with a price as high as 108 RMB, you have to let me know where my money has been spent. This towering tree grows directly on the stone. Is the plant vitality of your skull Island so tenacious?

Somehow, seeing this slightly abstract modeling reminds me of the animation graduation work I studied in bilibili for three years. "Skeleton Island: the rise of King Kong" is slightly better, probably at the level of five years of study.

Also as the worst game of the year's powerful competitor, "Lord of the Rings: Gollum", compared to the picture is much better, or how not afraid of not knowing the goods, just afraid of comparing the goods. Brother Gollu, I'm sorry. There were so many people outside just now. I knelt down for you.

The ubiquitous air wall of the game always reminds me that this is not an open world game, and the strong force can not beat the defects of the mechanism. As a gorilla, you won't let me run around on the production team. This gorilla can't do it.

After talking about the next Generation screen, let's talk about the highlight of the game-fighting. In the movie "King Kong: skull Island", the pretty boy is still in the stage of growth, but he is not inferior in the battle of adult monsters, so is it the same in the game?

Unfortunately, it's not. In the game, the gorilla will win a total of 3 moves, one palm on the left and one palm on the right, and then one hand together, and then it will be gone. The monsters we face are also very simple and crude. In the previous chapter, we can only see a few monsters that look like "slutty birds", one big and one small, and the rest are gone. In the second chapter, there are two kinds of crabs (is it reasonable for gorillas to fight crabs).

The early experience is to slap the birds and kill the monster without any reward, no falling objects, no experience. Hey, it's just for fun.

In addition to fighting, you can experience all kinds of jumping, jumping and climbing the wall, yes, in this game you can see orangutans moving on the wall holding vines, oh, not because the production team didn't do this part of the animation at all. Just lying on the wall.

Do you know how much psychological damage these two big pockets can cause to a little monster? After being beaten to a certain extent, you can press E to roar a few hammers on the chest to open the fury mode. I feel that in addition to adding a circle of special effects, there is no substantial improvement, because the monster does not show the amount of blood, they all slap to death. There is no big difference between one more slap and one less slap.

The poor operation of the plot game of "blank" left a huge psychological shadow on me in the first 20 minutes, but the plot is even more heavyweight. When we operated the "protagonist" all the way to the first Boss door, a wonderful plot performance shocked me again.

The real protagonist appeared, this is King Kong, and what we played before was just a passing gorilla, with a performance of 5 hairy special effects, we began to fight with the first Boss, and forcibly entered the plot in the middle of the fight.

The "protagonist" who accompanied us for 20 minutes was like this. As soon as the picture changed, Xiao King Kong fled and made a vow to take revenge! So that's how the first chapter ends, and we go back to the familiar map again.

In the twinkling of an eye, a few years later, the character we control has changed from a chimpanzee to a brown one. What's the difference? That is, there are no skills at all, and everything starts from scratch.

Oh, if you like other colors, you can change them in the menu. You can choose all kinds of skin. I think this cute pink orangutan is pretty good, don't you think?

The map provided by the game is the same as without, maybe the production team knows where you go first and it doesn't make any difference, so there is no guidance at all. The design of the game level also forces you to clear the whole map before you can enter the next chapter, the bottom of the gate will be blocked, there is no corresponding skills can not open (in front of the area, later to explore it! )

Skills? Yes, let's build up some skills. How to save, that is to "clear the stronghold", hit these monsters without any reward to get the skill point, is not already boiling up! A slap on the left and a slap on the right. After clearing the monster, you give "1" skill points. How many skills do you need? Five! five!

Fighting is boring, exploring repetition, not to mention there are countless BUG in the game, is it reasonable that my big King Kong is blocked by three small trees? And in the course of playing, I have always felt that the height setting of King Kong in the game is too unreasonable.

In the official setting, the two protagonists of "Godzilla vs. King Kong" are 120 meters tall and 102 meters tall. Even in the original setting, King Kong has 30 meters. Are all the trees here 50 meters tall? But it can grow on the stone, maybe ow, skull Island Monkey Jie Shuling.

2023 the worst game competitor in 2023 as the game year, a variety of game works blowout release, of course, there are good and bad, but there are really not many games that can be called "bad". Previously, "Lord of the Rings: Gollum" sat firmly at the top of the list of the worst games of 2023, and the emergence of "Skeleton Island: King Kong rise" made Gollum lower its noble head.

In fact, the failure of Skeleton Island: King Kong rise is also foreseeable. Its developer, IguanaBee, said in an interview that publisher Game Mill only gave them a year to develop the game and was unwilling to provide enough money for IgaunaBee to retain skilled developers, so only 2-20 people were involved in the development of Skeleton Island: King Kong rise. One developer said that the budget crunch began in February, and since then he has been ruined because all hopes have been dashed.

So we can't see the announcement of "Skeleton Island: King Kong Rises" before the game is released, and even the developers themselves can't watch it. In addition, the game reached a peak of 22 online players on its first day on Steam (a tribute to 22 heroes), less than 1/34 of that of Lord of the Rings: Gollum (758).

Changing film and television and changing film and television are like two curses. Only one or two of the 10 adaptations can be called normal, and there are very few such masterpieces as the Legacy of Hogwarts.

There are still more than 2 months to go before the end of 2023, can you still see the competitors of the worst games? I can't wait to taste it!

This is not, as soon as I finished, the next master came today. 2023, you did well!

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