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2025-04-05 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
Thanks to CTOnews.com netizen guser for the clue delivery! CTOnews.com October 23 news, Feiyan Islands Studio today released news, domestic FPS stand-alone game "Bright memory: unlimited" added support for Steam creative workshop, Mod module, and "third person perspective" gun aiming state and so on.
"Bright memory: infinite" is a domestic FPS stand-alone game. One year after the release of "Bright memory: chapter one", it took 22 months to re-create an independent game. Its game plot, combat play, level design, scene art, sound design, dubbing and other contents have been redesigned.
The content of the game story is described in a linear process, and players will go to the sky as a comfortable role to prevent mysterious organizations from finding the secret of the rebirth of ancient creatures, experience the battle between future technology and ancient civilization, and feel the bloody and pleasant journey of fighting.
CTOnews.com attached the update of "memory of Light: infinity" on October 23:
[new system] added "STEAM Creative Workshop" support.
Add "module" function support (module entry can be found in the main menu).
Added "third person angle of view" gun aiming state (from the original first person lens opening to waist shooting).
Added the "third person perspective" character's second jump ejection action, as well as exoskeleton armored jet effects.
[third-person optimization] optimize the state machine of the dodge animation, and the convergence of the protagonist's evasive action is more natural from the third-person perspective.
By optimizing the running state machine, the transition of the protagonist from walking to running is more natural from the third person perspective.
Optimize Shu Ya's hair physics to a certain extent to solve the problem that Shuya ponytail will stretch when using certain skills.
Optimize the centring display logic. In the third person view, the default state is not zoomed, but only when firing.
[BUG repair] fixed a problem where "cartoon rendering" was invalid in the "prologue" and "dangerous" level.
Fixed an issue where "cartoon rendering" was invalid when entering the kitchen knife assassination animation in the stealth level.
Fixed an issue where "cartoon rendering" was not valid during climbing.
Fixed an issue where "cartoon rendering" could not read the status of the last setting when re-entering the game or jumping to the level.
Fixed the problem that the clip stuck to the hand for a period of time when the third person perspective sniper rifle was changed.
Fixed the unblocked problem at the edge of the flying stone area at the beginning of "Flood and wasteland Shenshui".
Fixed a Chinese typos in the "LOADING interface" Tips.
The Feiyan Islands has also released an internal feature test project using the Unreal 5 engine, which is not yet planned to be developed into a game. Feiyan Islands Studio is already building another brand new game, IP, and has entered the prototype stage, which is scheduled to be released in 2024.
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