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"fallen Lord" developer: Xbox version of the game launch experience "may not be ideal", is developing patches to improve

2025-01-15 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

CTOnews.com, October 13 (Xinhua)-- the soul-like game "the fallen Lord" will be released at 9: 00 this evening at a pre-purchase price of 298 yuan. The global media rating has been lifted, and many media have said that there are problems with game optimization. For example, IGN said that he encountered "a lot of stutter missing frames" while playing the PC version of the book.

The official "fallen Lord" X platform account claimed that the game will improve performance through first-day patches.

The official X platform account of ▲ source "fallen Lord" officially said that patches for PS5 and PC are ready, but the Xbox version is still in work and is expected to be released a few days later, which may affect the experience of players who want to play on the Xbox platform for the first time.

▲ source screenshot of the official game of "fallen Lord"

It is not clear whether the first-day patch of the official game screenshot of the ▲ source "fallen Lord" will completely solve the problems such as stutter, but it is not the first time that the Xbox version has failed to keep up with the progress of the whole platform, while foreign media gamesradar speculated that "this may have something to do with Xbox Serie S." CTOnews.com has previously reported that Remedy, the developer of "mind Killer 2," criticized Xbox Series S's poor GPU, resulting in only 30 frames of the game on the relevant host.

▲ CTOnews.com obtained Xbox Series S performance data from techpowerup related reading: "Soul-like Games released Today, Global Media rating lifted"

"GPU slows down, developers explain why there are no 60 frames in Xbox Series S version of the game."

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