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2025-03-30 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
Thanks CTOnews.com netizen soft media new friend 1933769 clue delivery! CTOnews.com October 11 news, analyst Omdia today posted on the X platform, claiming that global game revenue in 2022 reached $246 billion (CTOnews.com Note: currently about 1.79 trillion yuan), second only to online video revenue of $306 billion (currently about 2.23 trillion yuan).
Omdia claims that in-game advertising reached about $65 billion in 2022 (currently about 473.85 billion yuan), most of which went to mobile games. More importantly, in-game advertising will approach the size of traditional TV ad revenue by 2027.
From 2022 to 2027, gaming is expected to account for 30% of telecom operator billing services, while online video will account for more than 43%.
Omdia also said Pokémon and Resident Evil were the most frequently used game IP in movies, followed by Digimon and Mortal Kombat.
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