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2025-02-27 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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CTOnews.com September 16 news, IGN Southeast Asia station today released an interview with several Apple executives to discuss Apple's layout and outlook in the field of games. Executives interviewed included Jeremy Sandmel, Apple's senior director of GPU software, Tim Millet, Apple's vice president of platform architecture, and Kainn Drance, Apple's vice president of global iPhone product marketing.
CTOnews.com now organizes the interview as follows:
When it comes to iPhone 15 Pro scalability, Jeremy Sandmel said: Thanks to technologies such as MetalFX, games can get excellent image quality effects, which can then improve the display resolution of games on iPhone display and external display. So the iPhone 15 Pro can connect to a 4K display and play on it. But resolution and frame rate "largely depend on how the game actually works."
When it comes to whether the iPhone 15 Pro will overheat when running large games, Kainn Drance and Jeremy Sandmel point out that Apple will not let "GPU burn a hole in the back of the phone" happen, and has provided developers with various tools and techniques to ensure that the potential of the iPhone is realized and the balance of performance, endurance and experience is achieved.
When asked about whether games released on the iPhone 15 Pro are compatible with iPad / Mac with Apple Silicon processors, Tim Millet said that "this work will be done by developers and us." Jeremy Sandmel then added,"Fundamentally, the unification of Apple's iPhone, iPad and Mac architectures is one of the reasons why Capcom has released Resident Evil 8: The Village for Mac and mobile. As a result, developers can bring the same game to iPhone and Mac, with the same rendering and quality as on PC and console. "
When asked if Apple recommends that players equip models such as the iPhone 15 Pro with third-party controllers, Kainn Drance said it would give both users and developers the option of letting users choose "what they think is the best" gaming experience, rather than telling players "how to do it."
When asked about "how the iPhone 15 Pro's game performance compares to the console," Tim Millet said: "I think our focus is on developers and the game itself, not trying to compete with a game console." Kainn Drance also said,"The iPhone 15 Pro is now a powerful gaming console that fits in your pocket and is convenient for you to carry around, and the combination of all this is very great." "
Jeremy Sandmel said,"It's going to be the best console ever." "
Related Reading:
Apple announces Resident Evil 8: Villages, Assassin's Creed: Illusions and other games will be available on the iPhone 15 Pro series
reference
IPHONE 15 PRO Apple Answers of All Our iPhone 15 Pro Questions: 'It's Going to be the Best Game Console'
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