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The "operating fee" charged by Unity caused outrage, and the production team of "killing steeple" announced the replacement of the game engine.

2025-03-28 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

Thanks to CTOnews.com netizens for the delivery of clues on the way! CTOnews.com, September 14 (Xinhua)-- Mega Crit, the production team of the popular card game Kill Minaret, issued an official announcement today, announcing that the future game will replace the production engine and no longer use the Unity engine.

Mega Crit official X account also @ Unity official account, and made a "wave" goodbye gesture.

The team has been using the Unity engine to develop a new game for more than two years, Mega Crit said in an announcement. Unity's decision to adjust the charging model not only hurts developers, but also violates mutual trust. I'm sure Unity knows this, too, because they even deleted the terms of service on GitHub. Although the team has invested a lot of time and effort in developing new games, if the fee adjustment is not reversed and the protection of the terms of service is not taken, the team will use the new engine to develop the game.

The last paragraph of the announcement also mentioned in bold: we have never made a public statement before, which also shows how bad you are (swearing).

As CTOnews.com has previously reported, Unity officially announced that it will charge game developers an "operating fee" from next year, that is, when the game reaches a certain revenue threshold or installation threshold, Unity will charge different fees according to the number of downloads, subscription levels and regions, ranging from $0.005 per download (CTOnews.com Note: currently about 0.0365 yuan) to a maximum of $0.20 (currently about 1.46 yuan).

The decision was quickly denounced by various game developers, while Unity officials clarified:

Demo downloads, including game trials, will not be counted as "operating fees" unless "Demo is part of the full game download"

Pre-emptive experience games will be charged, while games provided for or included in charity will be waived.

For games in subscription services like Xbox Game Pass, Unity does not charge game developers, but services such as Microsoft.

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