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2025-03-28 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
Thanks to CTOnews.com netizen OC_Formula for the clue delivery! CTOnews.com Sept. 13, the game engine developer Unity recently decided to charge developers "operating fees". CTOnews.com reported today that when the game reaches a certain revenue threshold or installation threshold, Unity will charge different fees according to the number of downloads, subscription levels and regions, with a minimum of $0.005 per download (CTOnews.com Note: currently about 0.0365 yuan) The maximum is US $0.20 (currently about 1.46 yuan).
The decision sparked resentment from many developers, including Innersloth, the developer of the popular game "Among Us", and Aggro Crab. The two companies denounced the decision on the X platform.
The post AggroCrab posted by ▲ source Innersloth said that the games of their own and many other developers will soon be launched on Xbox Game Pass. The downloads of these games will not generate any additional revenue, but the number of downloads will be counted continuously, and Unity will charge them for it.
Innersloth said: "this will not only hurt us, but also hurt other game studios of all budgets and sizes."
▲ Picture Source Aggro Crab released this, while the current Unity executive Marc Whitten responded to the controversy to foreign media Axios, saying:
Unity actually only charges for the first installation, but on the other hand, if the same user installs the game on a different device (such as installing it on PC and then installing it on Steam Deck), it will still be charged.
▲ source foreign media AxiosWhitten also clarified several other points, including that game trial Demo downloads will not be counted as an "operation fee" unless "Demo is included in the full game download", and preemptive experience games will be charged, while games provided for or included in charity will be deducted free of charge.
▲ source foreign media Axios, and at present, many developers are concerned about how games in subscription services such as Xbox Game Pass are charged. Whitten clarified that developers will not be charged for this, and Unity will charge publishers. For example, in the case of Xbox Game Pass, Microsoft is charged.
Whitten also estimates that only about 10 per cent of Unity developers will have to pay any "operating fees", given the download and revenue thresholds that games need to meet.
Referenc
Unity rushes to clarify price increase plan, as game developers fume
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