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Vice President of Society B: will not give up the game because of the initial defeat, and is now continuing to improve the "Hongxia Island" experience.

2025-01-28 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

Thanks to CTOnews.com netizens for the delivery of clues on the way! CTOnews.com Sept. 3 news, B Society's "Star" announced before the launch of a higher profile, and the actual gap after the release of the game so that players are not satisfied, in addition to the game itself "exploration mechanism" there is a certain room for improvement, Bug is also quite a lot, which led to the current players generally bad-mouthing the game.

In an interview with foreign media Gameindustry.biz yesterday, Pete Hines, senior vice president of global communication and marketing for B Society, did not say anything about the quality of the "Star" game itself, but he mentioned another game owned by B Society, "Hongxia Island". To imply that Society B will make "continuous improvement" in the face of the game's "own shortcomings".

After inquiry, CTOnews.com learned that at the initial stage of its release, Society B's "Red Xia Island" received generally negative reviews due to insufficient game content, frame rate restrictions, optimization and Bug reasons, which led to poor game sales, and even triggered a public apology from Phil Spencer, director of Xbox.

▲ official screenshot of the game "Hongxia Island"

The official screenshot of ▲ 's "Sauvignon Island" game while Pete Hines talked about the problems with the game in yesterday's interview, and said that "the company did not give up the game because of its initial failure, but chose to update it to improve it, hoping to raise it to a level comparable to other successful games such as" Ancient Scrolls OL "and" radiation 76 ".

Pete Hines admits that the current performance of "Red Xia Island" has put a lot of pressure on the studio, but now the team is improving the level of optimization of the game and "trying to bring 60 frames to the players," and the game will "exist in Game Pass for a long time as a first-party game and will be able to play it for many years to come."

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