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2025-02-27 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
On August 17, NetEase MCtalk Game and Security Salon, jointly launched by NetEase Dun and Amazon Cloud Technology, was successfully held in Guangzhou.
As the domestic game market becomes saturated and its growth reaches its peak, many game manufacturers and developers begin to pay attention to overseas markets.
For game manufacturers and developers, there is no doubt that there are huge business opportunities for games going out to sea, but at the same time, there are many potential security risks. For example, data privacy, network, social content compliance and other issues. As well as infringing upon the interests of game manufacturers and developers, affecting the experience of game players such as piracy, private servers, plug-ins, black ash products and so on.
Defense needs to be 100% correct, while an attack only needs to be right once.
According to the data of NetEase Dun's 2023 H1 NetEase Security semi-annual report, the total number of security risks detected in the first half of 2023 was 1.2 billion, an increase of 30 percent over the same period last year, of which the threat of environmental risk was greater, with a total of 6.6 billion tests, accounting for 50% of the total types of security risks detected. The danger of plug-in is showing a rapid growth trend, with a total of 3.2 billion tests in the first half of 2023, an increase of 40% over the same period last year.
Compared with environmental risks and plug-in threats, game security risks showed a diversified development trend in the first half of 2023. NetEase Yi Dun detected a total of 2.2 billion other threats, an increase of 20% over the same period last year.
Zhuo Hui, head of game security at NetEase Shield, mentioned in the theme sharing of "Real attack and Defense confrontation, Game Security risk Disclosure" that game security risk exists with the whole life cycle of the game and is not the product of a certain stage. For example, privacy compliance in game research and development, core data risk in the release phase, game protocol security risk, anti-plug-in cheating risk and content security risk in game operation.
Zhuo Hui, head of game security at NetEase Dun.
Game manufacturers and developers should do a good job of security testing and protection before the official release, so that attackers can't find the right way to "invade".
As a well-known game security service manufacturer in China, NetEase Yi Dun summed up a complete set of technologies and methods in the process of providing security protection for many different types of games at home and abroad.
For example, in advance for privacy information acquisition, transmission, storage and other scenarios for in-depth detection, in order to avoid the risk of privacy non-compliance. At the same time, around the security risks of core resources such as game piracy, offline hanging, and private service, game operators can protect them through reverse analysis tools.
In addition, the current mainstream plug-in shows a trend of diversification. For problems such as simulated clicks, modifiers, and even custom plug-ins, game operators can do a good job in data protection by calculating and verifying on the server side. At the same time, customize common data types. As for content risks such as pull ads and sensitive information, game developers should carry out a variety of filtering and filtering, or consider multiple filtering methods in parallel.
You can have more, but not one less.
With the improvement of privacy protection awareness in various countries and regions, privacy protection laws and regulations in many countries and regions are also gradually improved and strengthened. Privacy compliance is not only an important part of users' rights and interests, but also an important basis of corporate trust. At the same time, privacy compliance is also an important prerequisite for enterprises to enter the international market and expand overseas business.
Zhang Xiaofeng, chief architect of Amazon Cloud Technology Game Industry, mentioned in the theme sharing of "Game and Pan-Entertainment going out to Sea Compliance and Security practice suggestion" that domestic companies not only need to comply with their own laws and privacy regulations when going out to sea, but also need to face different data privacy regulations from different countries and regions around the world.
For example, the requirements of important privacy protection regulations such as the European Union's General data Protection regulations (GDPR) and the California Consumer Privacy Act (CCPA) of the United States.
Zhang Xiaofeng, Chief architect of Amazon Cloud Technology Game Industry
In addition, game manufacturers and developers need to get out of a misunderstanding: compliance requirements do not belong exclusively to governments of various countries and regions, and different application markets and platforms also have clear privacy compliance requirements and regulations for game launch and data transmission. if you ignore it, you will face the risk of being removed from the shelves.
In practice, Amazon Cloud Technology effectively helps overseas companies to improve their privacy protection capabilities by means of data minimization, continuous monitoring, disclosure monitoring, target data-centric design, and personal autonomy.
In addition, lawyer Zhu Junchao, co-founder of Kenting Law firm, put forward his own suggestions on the legal risks of game enterprises going out to sea through remote connection: game enterprises need to understand local laws and regulations before going out to sea. Understand the local game industry norms, laws and regulations in advance.
For example, different countries have varying degrees of restrictions on the content and play of the game, and such differences may lead to or stifle a game.
Under the background of increasingly stringent regulation in various countries, increasing emphasis on privacy compliance, and gamers paying more attention to the experience, game manufacturers and developers need to pay more attention to their own legal compliance in each country while improving the quality of the game and the playability of gamers. at the same time, we should also pay more attention to protect the data, account and financial security of games and players.
Write at the end
Game security governance is a long-term and continuous work, paying attention to the fairness of players' experience, cracking down on game plug-ins and black ash production, managing game community and social content compliance, and creating a fair, green and harmonious game environment is NetEase's persistent mission.
NetEase Dun will rely on technological and empirical advantages, continue to improve the global game risk control technology and solution capabilities, and provide Chinese game enterprises and developers with security services covering the whole life cycle of R & D, distribution and operation. join hands with Amazon Cloud Technology, Kenting and other partners to help Chinese game companies go out to sea.
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