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2025-01-29 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
CTOnews.com, August 21: the "Space Engine (Space engine)" space simulator went on sale at the Steam store on June 11, 2019, with a price of 108yuan and recently increased to 220yuan. The game team recently issued an announcement saying that due to a variety of factors (inflation, underpricing in many regions, team expansion), officials raised prices, but quickly realized several serious problems.
CTOnews.com queried the Steam page and found that the pricing of "Space Engine" has been restored to RMB108, with a praise rate of 95%. The game supports Chinese.
It is understood that "Space Engine" is a 1:1 scale science-based universe simulator, featuring hundreds of millions of galaxies, nebulae, stars and planets, all in real-world proportions. Asteroids, moons, planets, stars, neutron stars, star clusters, nebulae, galaxies and black holes can be found in the works.
Game introduction:
The journey of exploration of time and space sails among the stars at millions of times the speed of light, speeding up the orbital movements of thousands of celestial bodies. Every planet you encounter on your journey has a detailed program for 3D terrain. Everything you see in space, stars and galaxies, planets and moons, asteroids and comets, black holes and neutron stars, star clusters and nebulae, can be explored at the click of a button.
A spacecraft with Newtonian physics and flight-assisted autopilot (in its early stages of development, but fully available) allows you to fly anywhere in the universe in flight simulator mode. SpaceEngine is very friendly to the creators of mods and addons, creating their own planets, star systems, and even galaxies, importing their own spacecraft models, creating custom GUI skins, and so on, all of which can be easily shared with others.
With SpaceEngine, the possibilities are unlimited.
SpaceEngine Planetarium function:
Astronomy
There are all types of celestial bodies: galaxies, nebulae, stars and clusters, planets and moons, comets and asteroids. Use known catalogues of real celestial bodies: galaxies (NGC / IC), stars (HIPPARCOS), star clusters, nebulae and planets (solar system and known extrasolar planets). Currently undetected regions of space are generated using process technology: galaxies, stars, star clusters, nebulae and planetary systems, and so on.
Control
You can move freely in the universe, traveling seamlessly between any celestial body and any distance, from the ground to orbit, to interstellar and intergalactic space.
Space movement is as simple as "click to enter", as well as free game flight using the WASD key or game console.
In addition, you can also do time travel: you can accelerate, slow down or reverse the time flow, and then jump to a specified date. Detailed interactive tutorials will teach you how to control it.
Image
3D models of the volume of galaxies and nebulae with interstellar dust, as well as 3D landscapes of planets and stars. For many solar system celestial bodies, using real data detected by space probes, you can use a huge high-resolution texture package to make free DLC. For unmapped and process planets, the computer's GPU process is used to generate terrain landscapes. Other features include real atmospheric scattering, solar eclipse shadows, aurora animation and comet tails, physical light distortions near black holes and neutron stars, and accretion disks and jet (relativistic jets) animations.
Physics
The real and physically based generation of celestial bodies (planets, stars, galaxies, star clusters, nebulae, etc.) and their physical properties (mass, radius, temperature, atmospheric parameters, etc.). Accurately calculate and display the orbital motions of planets, moons and stars in a multi-star system. Real spacecraft design concepts and physics: orbital motion, atmospheric flight models and Akuberi engine physics.
Virtual reality
SpaceEngine supports HTC Vive, Valve Index,Oculus Rift (through native libraries) and Windows mixed reality (via Steam VR). Support some of the functions of the VR controller: you can select the object of one controller and use another controller to move. Please note that VR support is still in progress and new users should be familiar with the SpaceEngine program before attempting to use VR.
Sound
Many of the original background music tracks produced by the authors have the function of playing up and down, and the sound effects of the planetary environment and spaceships are under development.
Tools
The built-in tutorials will help you use the planetarium, search for celestial bodies by name, and search for the nearest galaxy. Browse the universe using scalable cosmic maps and planetary system diagrams
Support save, export and import locations can be easily shared among users. SpaceEngine will automatically record the celestial bodies you have recently visited, using the built-in "Wiki"
The information system knows about the celestial bodies you find and describes many known celestial bodies. Displays celestial orbits, labels and markers, constellations and other information tools.
Multilingual support
Currently, SpaceEngine supports English, Chinese, German, Russian, Italian, French, Finnish, Polish, Spanish, Dutch, Czech, Swedish, Japanese and other languages.
Many new localizations are under development, and only 100% localization will appear on the Steam Store page.
Modify
SpaceEngine supports creating and importing user addons: catalogs, models and textures of deep space objects, planets, stars and spaceships. 3D models of real and fictional designs of spacecraft are usually imported and shared by the community, whether on Steam or on the official SpaceEngine forum.
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