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Classic arcade "Punisher" top secret file, coin renewal picture NPC really has a lot of history.

2025-04-10 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

Arcade games have been played for decades, but because of the lack of information and different languages at that time, we have no way to know a lot of game intelligence. Years later, we finally found the game-related information on the Internet, which connected the content of the game with the information.

Some players may say, what is the use of finding new content in these old games? after so many years, who cares? In fact, for emotional players, every classic game records our warm-blooded youth, like a treasure that can never be dug up. When one day discovers the hidden information of the old game, it will be enough to make all the people who have experienced it excited.

("Ninja Command" was originally set, what amount of information can you see? )

How does it feel when an old game discovers new content?

It's like discovering a new artifact in Rhapsody under the Moon, a new costume in Chinese Paladin, a shrinking ring in Diablo, a new unit in StarCraft, another hidden character in King 97, and a hidden trick in Street Fighter 2. It is estimated that as long as one of them appears, it will be enough to drive the players crazy!

It is estimated that many players, like me, will repeat the game several times because of a rumor.

Today, the editor has prepared some fresh game information for you, hoping to evoke the deepest memories in your mind.

The Punisher's secret hidden in the depths of ROM.

I don't know. I believe that many players, like me, only learned that the original Punisher had two reward gates in the simulator era, and the last reward pass, the aircraft hijacking Rescue Plan, was cancelled for some reason. We can only debug it by cheating.

There were many passengers on the plane, and the most striking of them were several stewardesses who were firmly tied up. After completing the mission, the stewardesses were rescued. So, the question is, what exactly does this reward matter?

Nowadays, many revision gods have added this reward to the game. But players can clearly feel the disobedience and sense. After all, the reward is closed for a short time, and you can get a certain reward after completing the task.

In reward level 2 of the original design of the Punisher, there is indeed a prize, that is, smiley faces from three unknown sources, as shown below:

Guess this smiley face is likely to be used to reward life. A life in the Punisher is likely to be directly related to customs clearance.

There has always been a confusing passage in the unknown segment of Punisher, that is, Bruno, the culprit who slaughtered the Frank family, was killed by Kim and a modified robot while absconding.

(Bruno was found by Frank's family when he was executed and commanded his men to shut up.)

It doesn't make any sense without involving the Marvel plot. The robot helped the Punisher kill the enemy, and Frank should thank it, not only smashing the robot, but also hunting the robot behind it.

So what was the original scene design of the Punisher?

In the scene we played, Bruno was intercepted before the second pass BOSS. Bruno was unarmed and was so scared that he was killed by the robot as an intruder. The plot that belongs to him is over directly.

We found Bruno's special movements in ROM, but these have not appeared in the game!

The posture of raising a gun

After killing three miscellaneous soldiers, Bruno went to battle himself, with a lot of moves we had never seen before, including flying kicks, kicks and surrenders.

We even found a sticker in ROM where the Punisher grabbed Bruno and used insurance.

In fact, it can be seen from here that the original arrangement of this section is to let the Punisher avenge himself.

In other words, Bruno made his debut as a little BOSS before hitting the robot, fighting the Punisher. After destroying Bruno, he alarmed the robots in the room, and then there was the next big war. If it were arranged in this way, the plot would be reasonable.

In addition, if the Punisher died here to Bruno, it would be too humiliating and ridiculed.

The escaped prisoners have found it strange for many years. There are three cells in the second pass of the Punisher, and only a few mice come out in order to open the middle. Of course, the kiss of the two beauties is enough to solve the urgent need.

So was the middle room empty at all, or was it cancelled later?

We found this map in ROM:

In that case, the position in the middle probably held a man before, but did not know how to escape.

Another strange thing is, why is there a bed in Erguan BOSS?

The decoration is gorgeous, as can be seen from the sharks in the background, the famous paintings on the wall, as well as expensive lights and curtains. This is supposed to be the room of some important person in the Jinhe criminal syndicate.

We also found several special movements of female NPC in ROM. All of these have never appeared in the game.

So, if you guessed correctly, these maps should all be used in the Erguan scene. Maybe it is because the implication is so strong that it has been cancelled.

Just put a bed in the hall in the second pass scene, which seems to be more or less against it. If we add these beauty stickers, doesn't it look more reasonable!

"Punisher" is already full of violence aesthetics, so it is normal for money, violence, blood, beauty and other key words to appear in the game.

The mysterious ending of "the Punisher" has always been puzzled by everyone. After Kim was defeated, the Punisher and Nick Fry left after dropping the bomb. The police did not find Jinhe when they examined the body. This is actually implying that BOSS did not die in the end and seems to be laying the groundwork for the sequel.

But friends who know Marvel know that well-crafted villains are not so easy to die and abuse a lot of heroes. Daredevil, Punisher, Spider-Man, fantastic four, and X-Men have all fought him. (author: the era of arcade)

There is a certain difference in the ending between the world version of Punisher and Japan.

World edition

After customs clearance, all villains and NPC will go through the formalities once. Then it will show that the city has ushered in a new dawn.

Japanese edition

After customs clearance, the picture of Jin and the disabled party being arrested will be displayed, and the number of people lost in this incident will be counted.

Interestingly, there is also a blue unknown picture in the ending. I don't know what this picture is trying to say. Maybe it has something to do with the game environment at that time!

After the customs clearance of the Japanese version, there is a textual link, which is completely different from the world version.

Who is the character who appears when the mission fails? When the mission failed, Frank and Nick Fry were treated differently. It may have something to do with their identity. But for years, players don't know where these NPC come from.

Catherine Neville.

Katherine has long been a loyal ally of Nick Fry, the S.H.I.E.L.D trained by Nick Fry. The first recruits. Later, the Countess de la Fontaine (Lady Hydra) manipulated S.H.I.E.L.D. and framed Nick Fry as a traitor. Although she has different positions, she and Nick Fry have always maintained trust.

In the cartoon, Catherine ends up at the hands of Baron Straker.

(highly recognizable glasses can help us distinguish Catherine.)

The man who gave Nick Fry CPR is the familiar Alexander Pierce.

He is also one of the senior agents of S.H.I.E.L.D. and did not show off his skills in the game, only as a NPC. He is Nick Fry's right-hand man and one of the most trusted agents.

On the other hand, when Frank's mission failed, the person who gave him CPR was: Microchip.

Microchip is Frank's true friend, holding all the secrets and information that are valuable to the Punisher. In the cartoon, Microchip, whose real name is David Lieberman, is a former NSA analyst and a veteran hacker who specializes in helping punishers obtain weapons and information.

There is a classic karate villain in Punisher who likes to scream in the game. His name is YAN LEE. In fact, this is a tribute to Stan Lee, the veteran figure of the American comic book world.

Yes, these are good memories of the arcade era.

Now, when we see these games again, we always sigh that time is not forgiving. At that time, arcade players are long past their thirties and spend less and less time playing games, but their nostalgia for the game hall is growing day by day.

Yeah! I am very glad to be able to come into contact with so many arcade games in the past, but the details in the game hall are still fresh in my memory. After all, this is our best youth.

This article comes from the official Wechat account: arcade feelings (ID:JJQH66), author: our arcade era

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