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2025-04-08 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
CTOnews.com, August 1 (Xinhua)-- Wolong: the fall of the Heaven is a fantasy action role-playing game based on the era of the three Kingdoms in Chinese history. The game, developed by Glory Tekumo's Team Ninja and Yasuda Fumihiko team, was released on March 3 this year.
Game director Masahiro Hirayama today released a letter from the game director Vol.1, announcing plans for the release of Wolong: the fall of the Sky in 2023.
CTOnews.com attached an official introduction as follows:
Hello, players of Wolong: the fall of the Heaven.
I'm game producer and director Hirayama.
In line with the disclosure of the future direction, we would like to use this letter to share the future development direction of the game with you on the one hand, and to communicate with old players on the other.
The future direction we have announced the future direction of the game.
More details will be released in the future, covering all aspects of the game, but overall, we hope to provide some content every month.
To implement the policy of game balance adjustment and game optimization throughout the year are:
Increase the strategy at the action and role-playing level.
Improve playability.
We will make continuous improvements in these two key areas.
Leader Lien Chan's second bullet this is the second bullet of leader Lien Chan's "Qunlong Race again" level added in the patch of version 1.08 in May.
In addition to adding new and difficult tasks, Boss that did not appear in the first bullet will also be added to the level.
I hope you can actively challenge to fully demonstrate the combat skills honed in the battle of "Wolong".
In addition, like the "Qunlong re-Competition" task, we also provide online functions. You are welcome to work with your friends to experience the hurdles and get rewards.
New post content the second DLC (expected to launch in September) will add new post content, which is separate from the extra difficulty.
Details will be announced in the future, in addition, we are planning some later content that can be played repeatedly, which involves the elements of "strategy", which is one of the themes of Wolong.
We also plan to further expand the final later content in the third DLC, so that you can play more deeply, please look forward to it.
Major balance adjustments and additional functions We plan to make major balance adjustments and add new functions in part II DLC.
We will start with "increasing the strategy at the action and role-playing level" mentioned at the beginning of this article. " And "improve playability" as the main axis, adjust and expand.
For example, in terms of action, we plan to highlight the characteristics of existing weapon types, expand stunts and momentum, increase the value of various uncommonly used stunts, adjust the timing of action cancellation, etc.; in terms of RPG elements, we plan to adjust the performance that uses fewer effects, adjust state reflection, etc.; in terms of UI, we plan to adjust the inconvenient UI operations and processes, and improve the user interface operations and processes.
We will also make some adjustments and extensions ahead of time, such as falling with adjustments, which we will adjust not only in the second DLC, but also in the pre-launch updates of DLC.
It will take some time for all the content to go online, please look forward to further news.
IP will be linked with "P's lie" in September and "King of Benevolence" in November.
In terms of other contents, different kinds of interactions are being planned with the online "eternal robbery".
We are trying to meet the needs of the players, we will see.
Optimization and bug fixes for the PC version we apologize for the inconvenience caused to PC players since the game was released.
The development team has been carefully reading all the feedback received from forums, SNS and customer service, and game optimization and fixing problems is a top priority.
However, there are many combinations for each specific PC setting, and although we have been expanding the development team's PC test environment since the launch of the game, it will take some time to reproduce and fix all the problems on the development site.
We promise to continue to improve so that you can play the game as soon as possible. We apologize for the inconvenience.
The above is an introduction to future plans.
Comments, screenshots and other feedback from players support our daily development work, and we are working hard to update and adjust it, hoping to bring you a better gaming experience.
Please continue to support "Wo Long: Fallen Dynasty" in the future.
Game producer and director Masahiro Hirayama
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