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"Wizards 3: hunting" 4.04 version released, Switch Chinese dubbing update

2025-01-31 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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According to CTOnews.com, July 19, version 4.04 of Wizards: hunting is now available across the platform, including Xbox, PlayStation, PC and Nintendo Switch. Chinese and Korean dubbing are added to the Switch version.

The update to version 4.04 of Wizards 3: hunting is attached to CTOnews.com as follows:

PC

Fixed an issue where the achievement of the full version of the game would be changed to unlock the basic version of the achievement on the GOG platform.

Now when DLSS Frame Generation is turned on, the maximum number of frames per second allowed will be calculated correctly.

Fixed an issue where turning on RayTracing makes the character's hair look too bright in some cases.

Boulder Hill-fixed a crash when all other RayTracing options were turned off when RayTracing was turned on.

Beast of White Orchard-fixed an issue where loading a specific checkpoint archive may cause the game to get stuck when RayTracing is turned on.

Fixed an issue where the game was not started with REDlauncher and would open a browser tab to request permission to use "Cyberpunk 2077" with an Epic game account.

Fixed an issue where handle input may still be in effect when the game is paused.

Fixed an issue where a highly sensitive cursor might be added to the main menu when the hardware pointer was turned off.

Mainframe

Fixed an issue where some hairstyles in the "Beard and Hairstyle Set" DLC were worn on Nivergad helmets in the previous generation of mainframes.

Fixed a texture flicker during the game of Quint in the next generation mainframe.

Mouse Tower-fixed an issue in the previous generation of hosts that sometimes failed to trigger a conversation with Kayla after a battle with a plague banshee.

Song and Dance Hall-fixed visual problems with Dandrian's model in the previous generation mainframe before and during combat.

Last wish, wandering in the dark-fixed an issue where a game crash might occur during these two quests on PlayStation 5.

Improves stability during and after reading archived files after playing for a long time in RayTracing mode.

Fixed an issue where the cross-platform progress settings could not be updated correctly in the Xbox Series X cloud archiving status interface.

Visual (exclusive to PC and next-generation mainframe)

Fixed an issue where fog may look flat in some places.

Fixed an issue where there was a lack of sky reflection on the water surface at some locations in White Orchard, Wellen and Townsend when ray tracing was turned on.

Now the bushes will collide normally.

Added HDR calibration option.

Fixed an issue where Kelmohan's mountains might disappear when Jelot changed his perspective underwater.

Down with II-removed unnecessary bodies from Niubao sewers.

Fixed a problem where stutters may occur in the read interface when RayTracing is turned on.

Mission and play

Added the option to switch between potions and sword oils in the circular menu.

Fixed a problem with rapid consumption of health when Jelot was diving.

Final trial-fixed an issue where Lambert might stand in the water instead of sitting on a boat when he left the area and then returned, causing the task to get stuck.

Other

Some problems that may occur when using the cross-platform progress function to load archives when logging into the same GOG account on multiple machines have been solved.

Online features-Nintendo Switch

Add the ability to inherit progress across different platforms to replace the archive file integration feature introduced in Nintendo Switch version 3.6. The latest archives are automatically uploaded to the cloud so that they can continue while games are being played on other platforms. Cross-platform progress retains the latest archives for each archive type. This feature is enabled after you log in to your account. Please note that no matter which platform you play on, this feature requires a GOG account.

Extra content-Nintendo Switch

Added a new regional task for Whelan, "Shadow under the Flame". The mission reward is the linkage props of the Neftlix "Hunter" series.

A new look has been added to Dandrian, which is linked to the Neftlix Hunter series. Can be adjusted in the options → Game.

Added a new look of Nivegaard armor associated with the Neftlix Hunter series. Can be adjusted in the options → Game.

Added Chinese and Korean dubbing. Language support varies depending on your region and game version.

Basic quality improvement-Nintendo Switch

Added the function of quick imprint and release. Allows players to switch and release seals without opening the circular menu. Can be adjusted in the options → Game.

Adjusted the high level of demand for fall damage. Now players don't die when they fall from a higher place.

Herbs can now be picked immediately without having to open an additional picking window.

Added the ability to dynamically hide mini maps and mission targets when you are out of combat or when using the hunter's senses. You can adjust it in the "options" → video "→" HUD configuration "→" hide Mini Map while exploring and "hide targets while exploring".

Added the ability to walk slowly when using the controller to play games. Now gently push the left joystick forward to walk slowly.

Added a new sprint mode when using the controller to play the game. Activate by tapping the left joystick. Can be adjusted in options → Control Settings.

Added the function that lens reversal does not affect target locking. Can be adjusted in options → Control Settings.

The circular menu has been improved so that you can now dynamically switch bombs, crossbows and pocket props without opening the item bar.

Added the ability to scale the font size of NPC subtitles and dialog selections. You can adjust it through the "options" → video "→" HUD configuration.

Various other minor corrections, adjustments and basic quality changes have been added. Added some secrets waiting for players to discover.

Added the option to switch between potions and sword oils in the circular menu.

Added an option to automatically apply sword oil in combat.

New default settings for map filters. The new filter hides icons such as question marks and ships by default to avoid too many icons and not concise enough. You can select all in map mode to redisplay these icons.

Gaming-Nintendo Switch

Added the game module Full Combat Rebalance 3 produced by Flash_in_the_flesh, including balance changes and amendments to the game. We combed the module, further adjusted some of the default elements, but also omitted part of the content.

Treasure Hunt: Wolf School equipment-fixed an issue where the treasure box of the signal tower could not be opened.

Far Coast from Orfield-fixed a missing drawing in a robber's treasure chest.

Hard times-fixed an issue where Jerlott could not talk to the blacksmith or give the letter to the blacksmith.

Echo of the past-fixed an issue where the task got stuck because he was unable to talk to Yenafa after defeating the fog demon.

Wine Wars-fixed an issue where a player destroying one of the monster nests while exploring would cause the task to fail.

Fixed an issue where a master Wolf suit does not require the finest props.

Minor corrections to various tasks and formalities.

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