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Nvidia RTX IO GPU accelerated storage technology games, texture loading time is faster

2025-01-19 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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CTOnews.com July 18, Nvidia announced today that RTX IO GPU accelerated storage technology made its debut this month in the RTX version of Portal: overture (Portal: Prelude) and Ricky and Tinker Bell: time Jump (Ratchet & Clank: Rift Apart).

Nvidia said that thanks to the use of RTX IO and Vulkan extensions, GPU decompression through GDeflate reduced the installation size of the RTX version of Portal: overture (Portal: Prelude) by 44%, allowing exquisite 4K textures to be displayed losslessly in a smaller space.

In addition, in Ratchet & Clank: Rift Apart, RTX IO is used to quickly load high-quality textures and environments with a high level of detail when jumping between dimensions. Combined with RTX IO accelerated DirectStorage and fast NVMe SSD, very sensitive texture streaming can be achieved even at the highest settings.

An introduction to CTOnews.com with NVIDIA RTX IO is as follows:

NVIDIA RTX IO leverages GeForce GPU's advanced architecture to transfer workloads from dozens of CPU cores to GPU, enabling faster game loading and opening the door to a new era of large, ultra-fine open-world games. RTX IO is based on GDeflate, an open GPU compression standard provided by NVIDIA, which is used by Microsoft's DirectStorage and new Vulkan extensions.

Traditionally, data is sent from a disk drive to CPU, decompressed through system memory, and then sent to GPU. The design of the system does not take into account the functions of today's Gen4 and Gen5 PCIe NVME SSD, but only uses a small part of their functions. Bottlenecks in CPU and system memory, coupled with larger material resources, limit the advantages of newer SSD, resulting in slower resource loading, which may lead to texture prominence or longer loading time in the game.

NVIDIA RTX IO significantly increases IO bandwidth by transferring compressed data to GPU memory, reducing storage in CPU system memory. GPU leverages GDeflate to decompress at high throughput, allowing CPU to perform other tasks. As a result, the technology reduces the emergence of targets and stutters, and transmits high-quality textures at an amazing speed, allowing you to move at high speeds in the game world, ensuring that the goals in the game run smoothly. In addition, lossless compression reduces the download and installation size of games, allowing gamers to store more games on SSD, thereby enjoying the game performance improvements brought about by SSD.

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