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"Last Survivor" version 1.1.0 is updated and now supports Steam Deck handheld games.

2025-02-24 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Thanks to CTOnews.com net friend Xiao Zhan cut cut, South China Wu Yanzu, rain and snow on the way clues delivery! CTOnews.com June 14 news, since the naughty dog "Last Survivor Part1" PC version in March this year has been criticized by users for various bugs, as of CTOnews.com only 57% of the positive comments. After going through a series of optimization issues, the game is now finally Steam Deck verified.

The PC version of The Last Survivor has released the latest v1.1.0 patch, which focuses on performance improvements, Steam Deck performance, and various crash fixes. Also in the patch description, Naughty Dog announced that the game has now passed Steam Deck verification and can be run on Steam Deck.

According to reports, the in-game resources, textures and character models in the remake have been significantly improved. In addition to visual enhancements, it supports AMD FSR 2.2, Nvidia DLSS, Vsync and frame rate capping options, as well as a host of PC-specific features to adjust texture quality, shadows, reflections, ambient light occlusion, and more.

The Last Survivor Part1 v1.1.0 PC Patch Description (machine flip):

Optimized to improve global CPU and GPU performance throughout the game

Overall improvements in texture and environment loading

Improved shader compilation time

Fixed possible crashes after changing custom controller settings

Fixed possible crash when saving images in 4K format in Photo mode

Fixed possible crash when playing Ultra graphic presets with DLSS enabled

Fixed possible crashes when using high DPI mouse

Fixed possible crash when entering Options> Graphics

Fixed multiple crashes affecting Intel GPU users

Fixed an issue where players might lose aim or fire ability immediately after exiting menus

Fixed an issue where ignoring flashlight tutorials would not leave the screen

Fixed an issue where exiting photo mode could cause players to throw items that were well equipped

Fixed an issue where players could see outside the game world in certain positions

Resolves an issue where screen tearing can occur when vertical sync is enabled

Fixed possible audio issues when using USB audio devices with spatial audio plug-ins

Added support for players using third-party audio drivers

Fixed an issue where in-game changes to graphic presets (Options> Graphics> Graphic Presets) were not saved

Fixed Speedrun timer might roll back after crashing or exiting desktop

Fixed an issue where scrollable menu descriptions could not be navigated using the mouse wheel

Updated QTE button UI to display correctly when using Xbox controller

Fixed several in-game, menu and text-to-speech translation errors

GPU Performance HUD displays usage more accurately at startup, CPU Performance HUD is now more accurate

Fixed an issue where scope settings did not affect motion sensor aiming

Fixed an issue where settings would not reset to defaults if the player had any menu drop-down menu still open

Fixed an issue where scrolling in photo mode did not affect the in-game camera

Fixed an issue where the game might reset the user's monitor settings when starting the game

Fixed an issue where shader loads might appear complete before they actually load

Fixed Corsair and Logitech device LEDs turning off at startup

Display settings are now saved per device, not shared via cloud save

[The Suburbs] Fixed possible crashes in sniper warfare

[The Suburbs] Fixed an issue where Sam would appear wet when playing movies in dry areas

Added a new very low graphic preset (Options> Graphics> Graphic Presets)

Added new AI quality settings to graphics menu (Options> Graphics)

Added new Dynamic Light Quality settings to the Graphics menu (Options> Graphics)

AMD

Fixed an issue where games might crash when building shaders on AMD hardware

Fixed an issue where FPS might be affected when GPU Use Monitor is enabled (Options> HUD > GPU Use)

Epic Game Store

Fixed possible crash when exiting main menu

Fixed vibration not working on some players

Steam

Fixed crash affecting players losing Steam user folders

Steam Deck

Overall performance improvements when playing games on Steam Deck

Resolves memory leaks that can cause crashes

Fixed some button tips misaligned

Fixed an issue where changing (Options> Graphics> Graphic Presets) could trigger intense lighting effects

Fixed in-game HUD and Steam Deck Performance Overlay FPS mismatch

Fixed possible crash during loading screen

Effect density now defaults to very low instead of low

[Lakeside Resort] Fixed possible crashes at the start of cutscenes

[Pittsburgh fixed possible crashes at certain checkpoints

[The Outskirts] Fixed an issue where locked FPS could cause difficulty moving pushable objects

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