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Microsoft's $69 billion acquisition of Activision Blizzard has been approved by South Korea unconditionally: the share is too small to monopolize

2025-01-31 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

CTOnews.com May 30 news, according to South Korean media Digital Times reported that the Korean Fair Trade Commission on the 30th of the acquisition of Activision Blizzard involving Microsoft conducted a review of the merger, that there is no real risk to limit competition in the Korean game market, so unconditionally approved mergers and acquisitions.

According to the results of the review, the Korea Fair Trade Commission found that Activision Blizzard's main games are not very popular in South Korea, and the games developed and issued by Microsoft and Activision Blizzard in South Korea account for only 2% or 6% of the total market. In addition, due to the large number of popular game developers at home and abroad, the merger does not limit the ability of its competitors.

In addition, Sony accounts for 70% of South Korea's domestic console games, while Nvidia has 30% of South Korea's domestic cloud games, so there is no concern that the two companies will be restricted by the merger.

As previously reported by CTOnews.com, Microsoft's acquisition of Activision Blizzard has been approved in 37 countries, including 27 EU countries and 10 other countries, including China, Japan and Brazil, covering more than 2 billion people. But the UK's Competition and Markets Authority (CMA) and the US Federal Trade Commission (FTC) remain unconvinced. Recently, Microsoft has appealed the case to the CMA of the United Kingdom.

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