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2025-01-14 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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I still remember playing "Sword sealed Magic record" at that time, and it took me a long time to find out that the characters had the ability to block. Just hold down the CARL key to always defend, but in the process will continue to lose physical strength, when the physical strength becomes empty, it will not be able to resist the attack.
If you had learned this trick before, you wouldn't have been chased all over the world by monsters.
In the early stage of the game, the physical value is too small to resist for a long time, but when it is equipped in the later stage, the speed of physical recovery is very fast, and there is no time limit for defense.
But to tell you the truth, you usually forget to defend when you kill. After all, the strongest defense is counterattack.
In the "Ghost Warrior" can not only carry out defense, but also through the defense rebound effect to play a "pop flash" and "continuous flash" effect, very enjoyable.
In the combat game we are familiar with, blocking is relatively simple, only need to pull back to prevent the opponent except the command to throw all the moves. However, this is not the case in arcade games. Block has become a skill, and it will have side effects after use, and it will be counterattacked if you don't pay attention to it.
Today, the editor will talk to you about the blocks in the game.
"three Kingdoms War period" and "Journey to the West 2" and "three Kingdoms War period" almost all novice players will be shot by archers as soon as they come on stage, but they did not master the skills of defense at that time.
IGS can be defended in many games, and the keys are C keys, but the trigger time is relatively short, if there is no accurate prediction ability, it is easy to be hit by the enemy.
On the other hand, the Legend of Journey to the West has no defensive ability in the early stage, and it can only be carried hard when beaten. But in the Legend of Journey to the West, each character adds a defense ability. Even the blocking ability can be used in many special scenarios.
At the first level, Zhu Bajie grabbed the scene of marriage, and we could use defense to stop the sedan chair.
After success, you can break open the sedan chair, rescue Miss Gao inside, and get 100 yuan for the Journey to the West and the dance of the gods.
Although the defense time in Journey to the West is short, it can achieve continuous defense.
Although the game series is very powerful, but in the BOSS war to point in the BOSS is more difficult, even if you can get out of position, you also need to open a breakthrough through deity or defense.
BOSS can cause super high damage after each click, depending on the player's mastery of the skill. The main harm of the Chang'e fairy comes from her ability to turn the umbrella, so it is difficult to master the rhythm.
IGS games you can defend, then you are basically getting started. If you do not grasp the rhythm, or will not predict the enemy's attack, then your defense is the biggest flaw, will be counterattacked at any time, because the defense key is pulled forward, there is no chance to escape!
The defense in Knights of the Round Table is probably the most practical of all the games.
If you can defend yourself, you are qualified to fight against BOSS. Every time you play back and forth, the "Dangdang" sound of blocking is always exciting. If you don't know how to defend, it's good to be able to pass the second hurdle.
But the defense against the enemy's attack is also time-limited, if the enemy soldiers do not attack for a long time, at this time the player will struggle, is to withdraw back to re-defense, or continue to adhere to the defense?
Enemy soldiers are likely to attack at the moment when the player withdraws their defense, but if they do not withdraw all the time, they will lose their strength and need to be adjusted, which is completely hard and unable to move for a short time.
I believe that every novice has experienced it before he advanced to the great god.
Compared with the Knight of the Round Table, the Dragon King Warrior's defense is more "water". There is no defense button, every defense is generated automatically, so ask whether you are afraid or not. And the two contestants without shields are not even qualified to defend.
Defense is still "Dungeons and Dragons" is more powerful, press and hold A can always defend, you can move as much as you like
The defense of "Golden Eagle Sword" and "Golden Eagle Sword" I still don't understand what's going on, why sometimes the defense doesn't lose blood, and sometimes the defense has to lose blood.
Of course, it has something to do with the skills used by the enemy. In addition, it is also related to the player's own position.
The higher the player's level and the level of armor, the less damage you will take when defending. If you get the final shield, even the ultimate BOSS's most powerful attack will be able to hold off and lose a trace of blood at most.
For a long time, when I played this game, I didn't dare to defend easily. I was afraid of a skill that others could not defend. Later, it was found that the more exaggerated the means of attack, the more they could stop it, and even the blood would not fall.
The defense of the electric god is completely free, just press and hold A to defend it. But if someone attacks, the power trough will slowly disappear.
Defense can only be directed against the person in front of you, and it is best not to defend if you are surrounded.
Interestingly, the game releases all kinds of must-kill skills, which can only be triggered after pressing A first, so that players are free to choose whether to release moves or defend themselves.
You can completely defend against your opponent's attack in Elektra 2, and it won't consume energy.
It is said that after continuous defense without attack for a period of time, it is possible to kill BOSS in an instant.
Compared with other games, the blocking skill in Elektra should be the most conscientious. But players seldom use this trick and do not give other enemy soldiers a chance to attack at all.
"transformed into a ninja" and "transformed into a ninja" should be said to be a fighting game dressed in the cloak of clearance games.
The game can completely defend against the opponent's attack, even if the final BOSS super must kill also can defend, as long as you hold on, no one can defeat you.
Because the game is an one-on-one mode, sometimes when players approach two enemy soldiers at the same time, there will be a situation of choosing small soldiers, and the defense will be intermittent and become defensive while walking, which is easy to be attacked by the opponent. This should be the biggest loophole in defense capability!
Because we can completely defend against BOSS attacks, we used this method to kill BOSS.
One person specializes in defense, the other releases flying props, although the time is slow, but this can be 100% guaranteed to kill BOSS without losing blood.
How good it would be if there were defenses in the clear version of the game!
In that case, it is estimated that everyone can go through customs in the Chronicles of the three Kingdoms and the fight of dinosaurs. Most of the time we watch the BOSS attack helplessly, and there is nothing we can do about it. With the ability to block, there is no need to empty them at all.
Of course, these ideas can only be realized in a revamped game.
Who is the most annoying enemy soldier in the arcade game? Should be in time to "hit the whirlwind" in the miscellaneous soldier!
He can eat the player's attack completely, and you will be attacked when you want to catch him, which is more shameless.
This article comes from the official Wechat account: arcade feelings (ID:JJQH66), author: our arcade era
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