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Lord of the Rings: Gollum has become one of the worst games of the year, and developers apologize for the quality of the game.

2025-01-18 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

Thanks to CTOnews.com netizens for the delivery of clues on the way! CTOnews.com, May 27 (Xinhua)-- Lord of the Rings: Gollum, a stealthy action adventure game developed by German company Daedalic Entertainment, has received a lot of complaints from netizens since it was released on PC, PS4/5, Xbox One and Xbox Series S / X platforms on May 25. The reason why most people give bad reviews is that the mechanism and picture of the game are backward, the design of the hidden game level is repeated, and there are too many Bug in the first round.

As a result, developer Daedalic Entertainment issued a statement on May 26 apologizing to players for the quality of the game and saying it would continue its efforts to resolve many loopholes in the game.

In a statement, Daedalic said it attaches great importance to feedback from players on the performance of Lord of the Rings: Gollum. They have read the players' comments and concerns and analyzed the constructive criticisms and suggestions provided by the players. Their development team has been trying to solve the loopholes and technical problems encountered by players. They promised to provide players with patches that would allow them to fully enjoy the game. Once again, they apologize for the inconvenience and thank the players for their understanding during this time.

Daedalic also said that it will continue to update the progress of upcoming improvements and patches and hope that players will accept their sincerest apologies. They say it is the players'"enthusiasm and dedication" to the Lord of the Rings world that motivates them to improve the game. As a studio and fans of the Lord of the Rings, their goal has always been to tell a fascinating, immersive story-driven adventure.

CTOnews.com noted that Lord of the Rings: Gollum scored only 36 on Metacritic and 42 on OpenCritic, making it one of the worst games of the year.

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