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Which side of the "street bully" or "boxing king" is the most beautiful and practical?

2025-01-21 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

In what game was Sheng Longquan first born?

Before, many players teased that it was "Super Mary". Because Mary made a similar action of "rising dragon" every time she jumped, it looked as if she was using Shenglong fist to destroy the wall.

Of course, it was just a joke. The real founder of Sheng Longquan is Longzhi Xishan and his "Street Fighter 1".

In this work, Sheng Longquan is invincible. With the continuous update of the version, Sheng Longquan has become the most representative move of "Street Fighter", and even become a kind of culture.

After the failure of the lawsuit with "the History of the Fighter", the 2D fighting games released by other game companies basically have the shadow of "Street Fighter". Sheng long fist and wave fist have become standard, and even more carried forward in the "King of Boxing" series, and more and more characters are used.

In the early days, only Ken and long could be used, but Street Fighter 2 added a Sagat who used "Tiger rising cut" for short.

The rising dragons played by Red Man, White Man and Sagat look very similar, but there is a big difference in practicality. Long's Shenglongquan is straight up, will not lean forward, and is invincible for a long time.

Later, it developed to kill Sheng Longquan and Zhensheng Longquan.

Ken's Sheng long Quan leans forward slightly, so it can be connected with more moves. In the later stage, Ken learned the "Shenlong Quan" and can play more gorgeous links.

Dragon fist close-up:

And Sagat's "Sheng Hu Quan" is the only Sheng long in the game that does not have an invincible effect. Although the moves are fierce, they are given priority, but they are often cracked by ordinary moves, and there is no chance of winning when fighting with Sheng long Quan.

What is the reason for this?

If we look closely at Sagat, we will find that the positions of hands and feet are different in the process of ascending the dragon.

Some netizens joked before: the ascending dragon in the assassination fist is the opposite of the hands and feet, so that the knee can defend in front of the dragon, and there is an instant invincible effect. While Sagat's knee is on the other side, revealing a big waist, everyone wants to poke it, and the defect is obvious. So whether Sheng long is authentic or not depends on which leg raises the knee.

If Sagat's ascending dragon wants to be invincible, this should be the posture. It looks so awkward!

However, in the "Young Street Fighter" period, Sagat's "Tiger rising cut" already had a series of attacks, and the damage completely crushed the "Shenglong fist".

SNK launched the extreme flow karate represented by Sakazaki Liang and Robert during the "Dragon and Tiger Boxing" period, and they have a relatively powerful trick, "Tiger Boxing", that is, the rising Dragon Boxing in CAPCOM.

With the emergence of the King of Boxing, more and more characters who use Sheng long appear, not only the Dragon and Tiger, but even the Super ability team, the hungry Wolf team and the Japanese team. In the metropolis, it seems that Sheng long has become the standard for characters and is the main air-to-air ability.

"Boxing King 97" period of the fiercest ascending dragon should be from Chizuru Kagura, with a certain amount of invincible time, even Chen Guohan, who is the most good at cracking Shenglong, is difficult to deal with.

To the "Boxing King 98" period, the most abnormal Shenglong is from Sakazaki Liang, the small Shenglong almost invincible, simply covered with thorns, too fast to react.

Sakazaki's Shenglong looks different from what we are familiar with, facing the audience. Perhaps this kind of innovation is also to distinguish it from the "street bully" Sheng long.

Years later, in order to show that he was the founder of the ascending dragon, CAPCOM used the real Shenglong fist in "Young Street Fighter" and "Street Fighter 3", and the effect was also for the audience.

From here we can see that Sakazaki Liang uses a completely different posture from Takashi Takashi.

Assassination punch and the limited flow of the "rising dragon" comparison, the effect is more obvious.

As a matter of fact, Ryo Sakazaki also has a divine dragon fist with his back to the audience, which appeared as a guest in the Legend of the hungry wolf. And used in the later period of "the King of Boxing".

The pose of Shenglong of Yuri Sakazaki and Sakazaki is similar to that of "street bully" Sagat.

The limit flow of the "tiger", but also Sakazaki Tuma is the most beautiful.

The role of Sheng Longquan, no matter in which game is more important, at first only used to contain and air-to-air, and later gradually developed a super must-kill skill, and became a continuous routine operation.

So, which of the "Street Fighter" or "the King of Boxing" has the best Sheng long Quan posture?

The "King of Boxing" series combines the plot and moves perfectly, and there are some corresponding moves between each fateful enemy. Among them, "Ghost Burn" by Iori Yagami and Kushijing, and "Ghost Shaw" by Chris Yan, "Crow Bite" by Kula and K'

These moves are more popular because they are supported by a strong plot.

Lukar's "extermination cutting" has always been the shadow of players in the game hall.

"Sheng long Quan" is not only a move, but also a kind of culture. In the later combat games, as long as they are similar to the air-to-air moves, we are directly called Jackie Chan Shenglong fist (fuel consumption).

Yes, these are good memories of the arcade era.

Now, when we see these games again, we always sigh that time is not forgiving. At that time, arcade players are long past their thirties and spend less and less time playing games, but their nostalgia for the game hall is growing day by day.

Yeah! I am very glad to be able to come into contact with so many arcade games in the past, but the details in the game hall are still fresh in my memory. After all, this is our best youth.

This article comes from the official Wechat account: arcade feelings (ID:JJQH66), author: our arcade era

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