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2025-02-22 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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I still remember playing Chinese Paladin when I was a child, thinking that I was a warrior, the happy enmity in the rivers and lakes, the swords and swords on the battlefield, and the acquaintance, acquaintance, fetter and pity with various heroes during the journey. all exist in the martial arts world that has nothing to do with real life but is yearning for. Although I don't have the money to buy genuine games, I have to pick a pirated disc worth 5 yuan for a long time, but it doesn't stop me from sitting in front of the computer and playing all afternoon.
In that stage of material life and scientific and technological development, martial arts is the spiritual food that almost every teenager can't get around, from the novels of Jin Yong and Gulong to the stand-alone games of Xianjian and Xuanyuan Jian, no matter how many "knives" the author and screenwriter buried, no matter how painful the young heart is, even if he cries loudly, he still enjoys it. Now, there are countless games, but the touching of the past can not be found.
Recently, I heard that NetEase will test a krypton-free open world martial arts game-swimming against the current and swimming cold hands in June. The heat in the major game communities seems to be quite high. NetEase patted his chest to guarantee that he would never force krypton. Taking advantage of the opportunity for CTOnews.com to get the second test qualification of swimming against the current, I started the martial arts journey again with the attitude of trying. Is this game as conscientious as advertised? Let's find out. For the record, I have never played a cold swim against the current before, so the evaluation perspective will be completely different from that of the old players.
Modeling delicate face, fashion mounts pick people in the beginning of the plot kill, I fell into a black-and-white dream, the dream of black clouds empty, a serious killing, the constant cries around, can not see anyone's face, only saw a man with a knife, a woman fell, she …... It looks like my mother. I was dragged back to reality before I could see her face clearly.
In front of this kind-looking, immortal old man is my master, and my identity is a primary school apprentice in Sanqing Mountain.
Maybe the apprentice shouted too much, and the master forgot my name. Alas, there was no way. Combined with the experience of the protagonist, I took the name "Yuanmeng Han".
It's time to choose a career. Six of the seven professions in this game have been unlocked. What is exasperating is that some professions lock gender, such as iron clothing (melee combat) can only choose men, plain ask (wet nurse) can only choose women, I hope the authorities will not be lazy. Female boxers are not necessarily popular, but there must be a lot of people who want to play with dads.
To tell you the truth, before I chose a role, I might have carefully analyzed the attribute diagram and struggled for a long time. But now I am really lazy, the strength of the sidelines, the main hit a good-looking, just want to adopt a daughter. When he saw the modeling and costume of Jiuling, as well as the ability to summon demagogic spirits and medicine people to assist in the attack, he did not hesitate to click Chuangdang.
Then is to pinch the face, a mobile game has such a wealth of pinch face options, I did not expect. From facial features to makeup, from hairstyle to accessories, every step has very meticulous adjustment options, the display angle is also very three-dimensional and comprehensive.
Don't say, a fierce face-pinching boss can really produce an amazing effect.
Officials have also made a lot of humanized improvements in pinching the face, such as the shape of the face and facial features can be fine-tuned, weaken the parameters, the operation is simple, more perceptual, the opponent disabled players have some help. You can also choose the face-pinching data shared by other players, which is really the gospel of the lazy.
After an hour of twists and turns, I know that I do not have any talent, honestly use the official prepared preset styling, the quality is also very high. Do not underestimate this pinch face, after all, all the plot CG and key task dialogue will be "face-to-face", too much flying modeling, the latter probably start all over again.
Finally, I chose this preset, of course, it is impossible to give you this hairstyle directly, after confirming and saving, the official will give a VCR-like facial close-up animation, you can choose these two options in the lower left corner to save the character image. I have to say, I still know a lot about girls.
The first thing to do after pinching the face is to see the actual effect of character modeling in the game. During the task dialogue in the game, the effect of the character's face is like the picture above, which is already very exquisite on the mobile phone. it seems that my shawl is long and straight, which is very natural. after all, pinch your face and try not to choose a hairstyle with complex decoration.
However, when I stood on the street to pull the sight distance to the nearest, just about to appreciate the beauty of the goose, but found that the modeling is a little bit BUG, the highest quality of the character's nose and lips will appear in the middle of some vertical lines, the edge of the chin will also have a slight jagged feeling, the magic is that I reduced the image quality and then lost, I hope the official follow-up can be repaired.
The fashion sold in the official website mall, personally feel that women are not as good-looking as men, especially the ancient women's hair accessories, face shape and makeup style are very selective clothes. For example, the Lori-style face in the picture above matches the gauze skirt very well, but the following one is too young, so the mash-up is very important, but the mash-up needs to buy multiple sets of clothes, after all, I am not a rich woman.
In contrast, men's clothing is more relaxed in style. for example, if you squeeze a face with a strong sense of youth, you will look more youthful in this rich Childe-style suit, and you won't look old-fashioned in the old black robe below. It just becomes elegant.
On the contrary, it is some NPC clothes in the game, such as this Mei Niang, to remove the entangled flowers around the waist, it is quite pleasing to the eye. Considering that fashion is a non-essential krypton point in the game, this is disguised as "saving money" for players. After all, two or three hundred sets of clothes are not cheap.
Fortunately, the suit also has a pro-people price of 68 yuan, jewelry can be bought for 6 yuan, you can go whoring for several sets of task brush achievements, and even learn life skills (identity professional play) also send fashion, for ordinary players who like to wear, good-looking and practical input is low. In fact, from the face-pinching point of view, I think the mall's fashion system can consider wearing DIY-based, rather than selling suits, to further enhance the freedom of players to dress up.
In terms of mounts, the official mounts are still relatively restrained at present. Of the nine horses, the white horse is naturally the first choice for female characters, but the effect of "smoking" in the eyes and body of the gray-black or cyan horse feels a bit grandiose, and using too much will give people a sense of cheap. combined with the mounts that have been swam against the cold end of the current, the special effects such as lightning and smoke are more like fairy games than martial arts.
The mall also offers saddle accessories, which is a good way to improve mount recognition and appearance, but given the high access and cost, it is more like the standard for rich children. In fact, as far as martial arts games are concerned, female characters can consider more lovely animals, such as unicorns and rabbits, or use wings such as butterflies and dragonflies instead of mounts. In addition, functionally speaking, the two systems of mount and light work overlap. I think light work is more practical in terms of simple travel, but if it is to show their identity and pay attention to dressing and social players, mount is definitely the first choice. That is to say, whether there are mounts or not does not affect the efficiency of the game.
The interface UI is beautiful and generous, and the interactive experience is slightly flawed.
As a mobile game, the UI of the main page must be simple, otherwise it will affect the look and feel. Overall style, the use of white icons plus hollowed-out shape outline style, there is no solid color substrate, try not to block the screen, looks clean, the left-hand position of the direction of the rocker will appear only when the operation begins. My evaluation is in the right direction, the visual style is unified and does not block the field of vision, but some icons can not see what meaning, need to remember.
However, as a game with an open world as the selling point, when you block the number of players on the same screen to 0 in the setting, you can't completely block others, even if you can't see anyone, but the player's name and some special effects can still be seen, coupled with a large number of NPC in the city map, which greatly affects the sense of immersion in exploring the big world. Lower left channel chat box, world chat bulletin and all kinds of speakers and red envelopes are also very annoying, sometimes have a good time suddenly full of pink petals, but it has nothing to do with themselves, players and scenic parties who like to explore the world may feel uncomfortable.
Fortunately, the official launched an immersion mode, as long as opened, all the text messages on the page (including player names), player special effects and world channel calls, chat screen brushing disappeared, and the world was instantly clean.
Obviously, the reverse current cold is more social as a whole, and the most obvious example is that as long as one player does the puzzle on the same map, nearby players can also be rewarded; and if NPC on the same map is having an AI chat with the player, then other players can't flirt with him or her at the same time. This is obviously good and bad, and even virtual characters have a large number of social players who don't want to see other players in their own world.
On the menu on the second-tier page, I have to complain about the skill plate. Let's take a look at two skills pages. First, the complete skills area after pressing the attack key. The skills distributed in a fan shape are generally divided into three rows. Once you get to this page, the cost of learning and adaptation will be large. In addition to the attack keys, there are 10 small skills icons left. It is relatively difficult to form muscle memory, especially during a period of time when you have just started, the new players are basically brainless to press the keyboard.
And open the details page of the skills, looking at the rich menu of skill types on the left, it is really some hard core. I think NetEase should consider reducing the common skill keys, weakening the hard core of input operation, and lowering the threshold of skill interaction. Considering that the game is also divided into PVE and PVP, there should be at least two corresponding combinations of skills, but these two pages do not have the ability to switch between different skill groups, which can be improved.
In addition, the visual elements and interaction of other full-screen menu pages are quite good, the menu and pop-up windows are mainly large rectangular blocks, with obvious emphasis when selected, the layout is clear at a glance, color matching and design sense are very strong, this should be praised, after all, UI is very cheap, it will give people a sense of shanzhai, and the first impression of the game will be very bad.
In the copy, the reverse current cold has also made a lot of innovation, such as the horizontal style of ink painting from 3D to 2D scrolls, which has become flat, but does not delay the character release skills. This is the first time I have experienced the freshness of this combat experience in a martial arts game, and the positive feedback is very strong.
In addition, the various trades here are in fact life skills, and each character corresponds to a life skills occupation, which is called identity play in the cold against the current, not to mention the strong sense of substitution in this picture scroll in the style of the Qingming Festival along the River. the breath of market life is coming.
In the big world map, there are many scenic spots, and there will be an icon similar to a thousand paper cranes floating in the air. After clicking, some places will automatically generate a panorama for you, while in some places, you will be asked to write a lyrics, each sentence filling in the stage. The game will select several representative scenery from the current scene, through the far and near way to operate the mirror, so that players can fully enjoy the scenery. You may even accidentally catch a glimpse of the treasure chest or other exploration elements on the map and kill two birds with one stone.
Explore a large amount of interactive content, intelligent NPC can be burned as an open world game, the big world exploration and various puzzles are obviously extremely important. The automatic pathfinding, mechanical tasks and piling monsters of the traditional MMO RPG have made this category of online games extremely boring. In order not to repeat the same mistake, what adjustments have been made against the cold?
First of all, the world is big. In the great world of thousands of miles of rivers and mountains against the current, the territory of the Song Dynasty with Bianjing as its capital has an amazing amount of maps. Each city not only has a wide map, but also has a completely different style.
After the protagonist came down from Sanqing Mountain, the first city to visit was Bianjing, and it was also the most famous flower street and Liu Xiang in the capital-Sweet Water Lane. Speaking of which, are you refreshed right away? The feeling of Sweet Water Lane is exactly the same as that in costume TV dramas, full of lights and wine, Yingge and Yan dance, girls dressed up everywhere, of course, there are many dudes, playboys and poor scholars, the key is that these NPC are still alive, not just stand there and say a few words back and forth.
When I stand in front of my little sister at the door, when they see that you are a woman, they will say, "which girl is this? don't interfere with my business." After entering Sweet Water Lane, you will see big officials hugging left and right, poor scholars secretly vowing to redeem themselves for their beloved girl, drunk rich boys lying on the wine table, and the wine girls with rich makeup laughing and joking: "Master you are good or bad" in Sweet Water Lane, you will really feel that you are visiting the green house, the dialogue between the characters is very natural, and there is no sense of disobedience at all. Happy players should like it very much.
Of course, the sweet water lane is not all arty and elegant, pretending to be affectionate. Singing and dancing are also indispensable. At a stage in the middle of Sweet Water Lane, from time to time, several singers and dancers perform on the stage. when the music is loud, the drinkers next to them stop one after another, and it is really lively. If you have plenty of wallets, you can find Jiang Nianqing, a girl next to the platform, to listen to a song for 3000 yuan. Then, move a small stool and sit aside, drinking tea and eating melon seeds.
In addition to vulgar things, girls will talk about all kinds of gossip, occasionally self-pity and self-pity in no one's corner, the state of life and the good and evil of human nature, wrapped in peach sweet clothes, the heart is full of bitterness. You can also take the initiative to flirt with the girls, if she is in a good mood, she will confide to you, she will be very impatient if she is in a bad mood, and sometimes she will ask you for help and give you some unexpected reward. These trigger events do not have exclamation points on the characters' heads and need to be discovered by the players themselves, so you may soon forget to do the main task.
Tianshui Lane is a microcosm of the bustling and materialistic flow of Bianjing. If you like to see the scenery and hide yourself, you can also find a leisurely and tranquil place like the West Lake in Hangzhou, without the hustle and bustle and disputes between rivers and lakes. It is better to take a boat trip to the lake or find a pleasant place on the shore for fishing, and the fish you catch can also be sold or cooked. Here, surfing the lake with light work, seeing the sparkling lotus running to pick it, will trigger the time-limited challenge of fishing for brocade carp, and the success of the challenge will be given to the treasure chest.
There are a lot of Mini Game puzzles and time-limited challenges like this in the cold against the current, not only rich in games, such as windmill, element interaction, gravity sensor, gas tracking (similar to the element vision in the original god), and so on. Players also have a lot of power to open the treasure chest, because the treasure chest is equipped with equipment, internal skills (skill upgrading materials) and jade, which are enough for players to overuse in the rush stage. Tie jade can also draw partners (draw cards), so against the cold current open world games popular exploration and play stitched in, and in this way, to make up for the players early card equipment, card resources, but also allows players to unlock each city to a different Mini Game experience, to maintain a sense of freshness and desire to explore.
When it comes to this, you should find that the map against the current and cold is completely unstuck and the plot is not limited. Every city has transmission, so you don't have to worry about the problem of poor equipment. You can go wherever you want, and the time is random. The scenery of each city is completely different. The prosperity of Bianjing, the leisure of the West Lake, the simplicity of Taoxi Village, the grandeur of Yanmen pass, the riddle collection and exploration of colored eggs are full, and it is not easy to explore. Players can easily invest a lot of time in these places. Well, some people will say that this is all in the early days, and the exploration of the treasure box is also an one-off. After finding it, it will be gone, and grass will grow before long.
That's true, but combined with the Sweet Water Lane I mentioned earlier, you can guess that the virtual society built by NPC in the city is actually very huge. Do not participate in social activities, but it makes you feel like you are always in the world rather than alone, which requires officials to lay out a large number of humanities-related stories, folklore, culture and history in the game. When you pass the Bianjing Yamen, you will often see someone complaining. When you pass the flower shop on the street, you suddenly hear Cantonese. It turns out that the flower girl is from Lingnan. Sometimes in the middle of the road lies a living person whose blood strips see the bottom, shouting for help. At first, he thought it was a parody of the players. A closer look turned out that it was NPC who had fought with someone and was pouted.
Sometimes when you gather around to watch the fun, it will trigger a lot of interesting things. For example, there is a dispute in the satin cloth village, and when you come forward and ask, you suddenly become a judge. You need to find out the flaws of the liar through the dialogue between the two sides, and properly interrupt his debate to reveal his footing. When this "wait a minute" appeared in the picture, I immediately thought of the bullet theory in my mind.
Sometimes I see a couple quarreling on the street. They want to go forward and have fun, but they are dragged by the male master to be "wingmen." you must give advice and make the girl happy. As a result, the girl told a story, and only if she guessed the right answer could she get a fix. You are either an old man or the trigger for breaking up a good marriage.
Against the cold, you can send NPC things, some will increase the sensitivity, but some have an unexpected effect. For example, if you buy a secret play (small h book) from a vendor and give it to different NPC, the reaction is also very interesting. You think you are a veteran of the wind, but you don't expect anyone to spend more than you.
In addition to the NPC that can trigger small events, another is the intelligent NPC with its own unique personality, memory, behavior and natural semantic dialogue with the blessing of AI technology emphasized by NetEase. In the busiest streets of Bianjing, you can always see some familiar figures walking around and chatting with each other. Their positions are not fixed and their personalities are very different. Some have a bad temper and fight in the street for every disagreement. The first time I saw it, I thought it was a player, but I didn't see it was an AI fight at all. Some have a muscular male face, but speak in a female voice and persuade people to join the rootless door as soon as they have a chance. If you really add it, as long as you have some contact with the opposite sex, you will be kicked out immediately.
When you see NPC talking and there are three dots on your head, you can run over and join the conversation. You can type or chat with them by voice. It's a wonderful feeling, because some NPC licks the dog, some are dandruff, and some see you teasing him and leave immediately. I'm afraid players won't feel uncomfortable participating in this kind of conversation. The dialogue between NPC is completely based on identity and human random content, each NPC speech has a different timbre AI dubbing, a strong sense of substitution.
It's just that these NPC are not all decent people, and some girls say that no one is worthy of them. If you show her wealth, she will take the initiative to add you. She really doesn't pretend at all. Yes, you heard right, the game NPC will take the initiative to add player friends, date you, and even invite you to a restaurant for a meal, how long you and NPC can get along, it all depends on whether you can flirt or not.
Of course, the world is sinister and the human heart is complicated. Don't be too confident about your charm. Some NPC appear to be in a romantic relationship with you and may hold hands with others on the road in two days. During the second test, Lan'er with a Sichuan accent should be the most accosted NPC for players. She gives you the impression that she is very talkative and flirtatious. But in fact, it is a veritable green tea, the spare tire does not know how many. When it comes to this kind of tea, you should burn her hair and force her to jump into the river. In this game, the use of AI against the cold is very interesting. Compared with NPC, NPC with strong interaction is easier to shape character and allow players to interact actively, not just to get a hidden prop, but to stay bored all the time, and the conversation becomes an abandoned child.
Whether it is hard to kill krypton, whether pure leisure can play what I have mentioned above for a long time is basically around the exploration of the big world, and there is little mention of fighting monsters, upgrades, equipment strengthening and forging, PVP and card drawing in traditional MMO RPG games. The most important reason is that games and competition in the open world are never the most important. Whether you play Zelda or the original god, you will not have the concept of other players fighting in your mind, because the game directly cuts or weakens this part, allowing you to enjoy interaction with the world, exploring puzzles, character development and plot experience.
The plot against the cold water is adapted from the original novel, if you have seen it before, and the plot is loyal to the original work, then it should be very attractive to you. I personally feel that it may be because of the problem of fluency, and I am not particularly satisfied with the rhythm of the plot. as for whether the plot is good or not, I have not experienced it deeply enough, so I will not make a final conclusion.
I think what's good about the plot is that it uses a semi-open interactive plot and adds a lot of interactive games to the plot, such as the second chapter where the main line sneaks into Gaofu to save lives, which starts with a horizontal 2D style. Entering the house has become a sneaking game. this interactive innovation not only avoids players skipping impatiently when watching the dialogue, but also enhances the sense of substitution.
In contrast, what attracts me more is the adventure task, one by one independent short stories or breaking through customs, fun is not tired, the reward is also good, send skills, materials and tie jade. Another point is that there are many ways to upgrade, and the upgrade is also very fast. As the content of the big world exploration is already very rich, there is no need for official card upgrade experience to extend players' online time by brushing monsters and doing runaway quests. I am a player who does not play PVP at all. The second test depends on various tasks and explorations to upgrade. Even if I do not play a strange game, I do not play K once, and I am not left behind on the level, so the upgrade does not force the liver.
What other daily travel money to equipment, daily tasks can be infinitely refreshed, do not want to change and other settings, so that the liver emperor does not grow grass, leisure players do not play does not matter. What about the equipment? Generally speaking, the resources and physical strength given by the game every day are fixed, and a reasonable allocation of physical strength to brush equipment, save materials, and do role development can not be left behind in terms of intensity. Upstream cold gives an ingenious solution, single copy.
Traditional MMO RPG to play large copies must be a team, but this game itself is very discouraging leisure players, especially social fear players and players who do not like to calculate the distribution of replica rewards, but in the cold, you can challenge copies alone, not forced to form a team. After entering the copy, the system will automatically assign 5 AI teammates to help you fight the monster, with the necessary shield, output, assistance and milk available, so it is not difficult to clear the customs. It is said that the single copy is less than the team copy by a team auction item, and there is no difference in other awards, so it is not a big problem to venture into the world alone.
There is also a very important way to play against the cold in the season, which takes two of the highest progress through the comprehensive rating of the four dimensions of copy, trial, fairness and leisure. Among them, leisure and copy do not need PVP, so even if you just browse single copy, explore the big world and do travel and so on, you can also raise the Rank, which gives non-PVP players and hard-core PVP players different choices.
Let's talk about the Krypton gold point of swimming against the current. I experienced that there are mainly two big Krypton gold spots, one is fashion, accessories, mounts, saddles, dyes and other things, all of which have been mentioned earlier. In addition to dyeing, several other zero krypton and micro-krypton players can reward whoring through a variety of missions and plots, so this point is mainly aimed at Krypton. After all, if you want to pursue the personalization of appearance and accessories, there is no upper limit. Hair, clothes and mounts can all be dyed, and the cost of obtaining rare colors is not low at all, depending on face and luck.
The other is the character draw card, you can almost associate it with the original god's role and destiny directly, the original god is to draw the role, the cold hand swim against the current is to draw the player's group chivalrous skills, although on the surface is a character, there are purple cards, gold cards, and similar to the six-star star, but you can not use the character, can only take its skills. Rising stars have a solid effect on skill improvement, and there is a great difference among different stars. Fortunately, there is only one group chivalrous skill in the skill bar, and dog food, battle orders and skill upgrading materials can be brushed out, and jade can also be drawn. The difference between Krypton and micro-krypton players lies in the efficiency of character training and the speed of internal skill upgrading.
If you pursue extreme intensity, love PVP, and are willing to invest money, then you must be much better than micro-krypton players in character development speed and PVP, multiplayer copies and other game experiences. In terms of internal skill and equipment forging, reinforcement is a random entry, upgrade and recasting materials can be brushed out, and promotion depends nothing more than luck and time, which is also very similar to the holy relics of the original gods.
The difference is that NetEase provides to obtain these materials through krypton gold channels, but the contradiction is that even if you have krypton gold, you only ship purple internal power, and the growth rate of golden internal power is very limited. And can only bring a group of chivalrous skills, give people the feeling that you play shooting games, your arsenal is very cool, but go out to fight monsters, can only carry a weapon. If I do not play PVP, do not play the world BOSS, do not pursue intensity, it does not seem to have much impact. That is to say, this card can be krypton gold, but it does not seem to force krypton at present.
For the problems that need to be solved urgently, the internal test version still needs to optimize this second test, which in my opinion has exposed two obvious deficiencies. First of all, there is the picture quality and optimization of the game. As soon as I entered the game, I was able to get a bunch of picture quality and patch packages. I was quite looking forward to its picture quality performance, but as soon as I entered the game, the sawtooth feeling of the characters under the long line of sight, the overall look and feel of the picture, and the fluency of the operation, have not yet reached my psychological expectations.
This is the reason why many second test players do not want to play with mobile phones and use simulators instead, and it is also the reason why I did not mention the picture quality before. In fact, when you play this game on your computer, the picture quality and operational fluency are completely different, but it is a mobile game rather than a PC game, so this is definitely a deduction.
The second point is the feel of role skills. I mentioned earlier that there are too many skills to switch between the main and secondary skill bars, but this is only a small problem. The most obvious problem is that the skill does not have a strong sense of impact. Although it has sound effects on BOSS and enemies, force feedback and feel make people feel light and do not hit anything. The character's rigidity, rigidity and feeling of getting rid of control skills are not comfortable enough, coupled with the fact that I chose Jiuling, which is mainly based on remote output, I soon didn't want to play. Fortunately, there is enough content to explore in the world, and if the public test can not improve this, I think it will have a certain impact on players who like PVP or multiplayer copies. It is said that officials are already focusing on optimizing the skill strike experience, especially the nine spirits combat experience, and the public trial version of PVP and copy mode will also distinguish between mobile phone players and simulator players, hoping to satisfy ordinary players.
Summing up more than ten days of second-test game experience, my overall impression of cold hand swimming against the current is good. This is based on the fact that its own game type positioning is based on the open world martial arts game. So, the big world exploring puzzles, scenery and BGM, game background and world outlook, plot and story are undoubtedly the core of the game experience. Swimming against the current in these places makes me see the progress and innovation in the content of domestic martial arts games, refreshing my stereotype of online martial arts games, especially the mining of AI intelligent NPC and ultra-high interaction, so that I am interested in playing.
In my opinion, fighting, character formation, PVP and social play are the focus of another group of players. In particular, nurturance and socialization must be inseparable from the comparison of numerical growth (intensity) between players, consumption upgrading and Krypton gold, which must be and must be done to make Kryptonian players happy. Only in this way can we form a positive cycle of making money and feeding innovation. I don't think there's a big problem with the current Krypton model, just as the original players also have a lot of non-intensity parties who don't bother to cultivate their characters. I hope that in the public test, cold hand swimming against the current can solve the problems I mentioned in the last part, planning not to mess around, then at least in the martial arts MMO RPG track, there is a good chance of swimming against the current.
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