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2025-03-27 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
CTOnews.com, May 21 / PRNewswire-Asianet /-- CEO Strauss Zelnick of Take-Two said in response to questions from investors that game development is a "human domain" and artificial intelligence cannot produce successful games. Take-Two is interested in artificial intelligence, but not to replace developers, but to help developers "do better and more efficiently," he said. He points out that artificial intelligence is only a better and more effective tool, not a source of creativity.
"recent developments in artificial intelligence have surprised and excited many people. They are also exciting to us, but not surprising," Zelnick said. "our view is that artificial intelligence will enable us to do better and more efficiently, which is a tool, but a better and more effective tool."
"I wish I could say that advances in artificial intelligence will make it easier to make successful games, but obviously they won't," Zelnick said. "successful games are created by genius, and data sets plus computing and large language models are not the same as genius. Genius is the realm of human beings, and I believe it will always be so."
CTOnews.com notes that some companies have begun to use artificial intelligence to generate game content. For example, "High on Life" has been exposed to the use of artificial intelligence generated works of art, but the effect is not ideal. Justin Roiland, the game's co-creator, once said something similar to Zelnick, calling artificial intelligence "a tool with the potential to make content creation very easy".
However, Zelnick emphasizes the difference between artificial intelligence and genius, and believes that game development requires human wisdom and creativity. It also means that Take-Two 's developers and artists will not be replaced by artificial intelligence. Considering that GTA 6 has been developed for a long time, it is certain that the game is made by real humans. Of course, with the progress of artificial intelligence technology, it is impossible to predict the future, but it seems that some executives in the game industry still understand that there are no games without people who make games.
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