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To build a high-flying plane, the thinking of the players of Kingdom tears is greatly inspired.

2025-01-18 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

This article comes from the official account of Wechat: intelligence Ji (ID:paperji), author: Jiayan, Audit: Qianli

Original title: "build Gunda to fly an airplane, the players of Kingdom tears kill madness."

Note: there are many gif in this article.

After a long wait, the Legend of Zelda: tears of the Kingdom finally arrived.

Understandably, after the launch of this game, which makes people spend their days like a year, it soon set off an upsurge of attention in the industry and players.

A large number of media gave full praise, maintaining a high standard on a par with the wilderness breath. Although the score of users on the M station dropped below 6 points in the first two days of the game due to frame loading and malicious scoring, but this "full screen gameplay" is still Nintendo's exclusive experience: "unbearable" hard parameters and a way to play against the top.

Unexpectedly, under the study of many players, this work created a living record of "the fastest legend in history" and directly killed the game.

Less than a week after its launch, a large number of examples have emerged on the Internet. Even after I unlocked it on the evening of the 11th, I played casually for a while, and then went to social media on the day of its release on the 12th, and the world was divided into "my King's tears" and "other people's King's tears".

No wonder it is jokingly called "the Legend of Zelda: my World".

Rather than a simple evaluation, I would like to talk about the extended play brought about by ability. It is it that has contracted most of the fun for netizens these days.

Let's put it this way, the ability that Intelligence Ji talked about in the official demonstration on March 28 now seems to be not only completely right, but also increasingly outrageous under the players' strange brains. I think a lot of people have played the previous work like me and have some psychological expectations, but even so, the actual situation pierced the expectation on the spot.

All this depends on the exaggerated degree of freedom of the game. From the huge initial empty island of the novice period, it has been playing a role in moisturizing everything silently.

On the initial empty island, players can unlock four abilities in turn. But the so-called "order" is very random, even if you do not have the corresponding ability, you can also rely on your previous experience to take a stroll around the entire empty island with complex terrain. This more three-dimensional "novice village" has set up secret tunnels, functional merchants, flight points, replayability and elegant degree, all of which are more than a little higher than the original platform of the previous work, and its sense of existence is greatly enhanced. It is no longer thrown away after use, and it is completely ok as a base in the sky area.

Once the four abilities are unlocked, the nature of the game will have to change when you can move on the land of Hailaru.

After the trial of Kongdao, the first and most commonly used "extreme hand" ability has become the main skill for people to show their understanding. This ability adds a "paste" feature to the previous magnetic grabber "moving" objects, so you can stick a variety of materials together at various angles. Wood, ingredients, equipment and devices with corresponding technological capabilities (engines, flamethrowers, wheels, rockets, etc.) are all included, with almost unlimited possibilities waving to players.

But before touching on something deep, human reproductive worship has been confirmed again and again in serious games. The following fire will explode abstract plank men, bull canoes, Armstrong cyclotron jet Armstrong guns. Instantly activate everyone's creative enthusiasm.

All kinds of ideas you see now are born under the integration of the new "Zonau device" props in the tears of the Kingdom. due to the wide variety of functions of the device, the effect of the combination is often unexpected.

I really like the words of Zelda players: huh?

In other words, the higher the content of the Zonawu device, the deeper the understanding of the function, and the clearer the painting style will be. Worried that it doesn't match the settings? Rest assured, the seamless production team gave an explanation-- this is "lost ancient technology."

So it made sense that an unprecedented arms race began.

Previously, some people worried that the tears of the Kingdom might not be as fresh and creative as the breath of the wilderness, and there was a joke that said, "it's all right, Nintendo will 'steal' from players." Now, it seems that ta was right.

There is a technique in the breath of the wilderness that you can directly use the magnet ability to combine props in the scene and fly in the sky in defiance of the rules of gravity.

Six years later, when I came to the Kingdom of tears, the production team realized this in terms of game. you can not only fly, but also fire shells and lasers to carry out air-to-ground strikes. Times have really changed.

It doesn't matter what runs on the ground, swims in the water, or flies in the sky. Some structures are simple but practical, while others are complex and powerful, depending on how you assemble it. As a result, a considerable number of netizens regard the tears of this generation as cyber building blocks and electronic Lego. Once they get started, they can't stop.

(amphibious unicycle) the atmosphere is so set off that the appearance of Gao Da is very reasonable. This is outrageous, but judging from the overall play progress of people at present, what is even more outrageous than Gunda to reduce the dimension to attack the weirdo should be still to come.

Who's Zelda? I'm not familiar with it.

(Tuyuan @ SoulBanana) speaking of the persecution targets of the extreme hands, not only are there enemies, "ah ha ha" has also become a "hardest hit area" for the players of the Kingdom of tears.

This generation of collection "aha" process adds a new form of finding friends on the basis of the original mini puzzle-you need to send the backpack too heavy to walk the road to a companion not far from it, and you can get two fruits if you succeed.

However, it is well known that Zelda players can always find a way to miss under a clear target. By investigating the extreme hand, you can pick up the "ah ha ha" backpack with the character itself and stick it to something, which leads to additional bullying behavior.

Like the parade above, helping to keep warm is just an easy effort, and it is the most thoughtful etiquette to watch it leave with ten missiles.

Compared to the various highlights of the extreme hand, another fusion ability "surplus build" gives a regular combat bonus, which can attach additional props to your weapon, no matter what precious material it is, or something strange.

Never underestimate the magical effect of simple addition. For example, stones that look bigger than people are mounted on small wooden shields, no matter how strong they are, they are a sufficient deterrent to the enemy, and it is not difficult to speculate on the strong physical quality of the bully of Hailaru.

The rest of the construction is not as cool as the extreme hand, but it is better than giving you a little surprise at any time. For example, the installation of unexpected materials in weapons can be carried out dramatically. There are many new and old props in the game, and the train of thought can be imagined.

The remaining two abilities, one that allows players to penetrate the terrain vertically and enter the upper platform, and a "reverse universe" that controls objects to flow backwards in accordance with the trajectory, seems to be less playable than the first two, mainly to solve puzzles and explore scene applications. But on the whole, these four abilities reveal the evolution and differences of the tears of the kingdom compared to the breath of the wilderness.

The bomb, stoppage, magnetic grab of the wilderness breath. The core is mainly "show operation", skills and skills, skills and props are linked, but the connection is relatively limited. When it comes to the tears of the kingdom, the infinite happiness of "free combination and assembly" is integrated into it, and the rich combination of skills-driven props surpasses the previous play layer in an all-round way.

The cooperation between abilities is also more visible to the naked eye. It goes without saying that the linkage between the extreme hand and the remaining material construction, such as reversing the universe and the traction effect of the extreme hand, can realize the miracle of "stepping on the right foot to heaven with the left foot".

(Tuyuan @ GF_GoFlower) Today, I have seen people use the reverse trajectory to attack the enemy, and it seems that flowers can also be played in combat.

The skill of connecting the sky is based on the convenience of the huge Z-axis space setting of the sky, ground and underground trinity of the game. The production team specifically stated that this is not a predetermined capability of the program, but is similar to the official development and testing tools, because it is very convenient to use and simply added to the game, which can help players explore freely in the map space that has been further expanded.

Now that it comes to the hands of players, we might as well wait and see, anyway, it must not only be used to release the statue for a thousand years, right?

After several days of bitterness and waiting, I believe that many physical players should have entered the delivery stage one after another. After watching the arms refurbishment reward these days, I know that everyone is in a hurry, but there is no need to be in such a hurry.

In the final analysis, the gap between "other people's world" and "my world" is sometimes really big, which can be regarded as another level of "human joys and sorrows are not the same".

The physics engine, which the predecessor is proud of, will shine in the game system that is further enriched by the tears of the Kingdom. If you indulge in superpowers and ignore the basic laws of physics, it is easy to make jokes, deviate from the track of easy living, and slide into the category of "retarded and funny".

In the past few days after the release, the Weibo topics related to "the players of the Kingdom of tears running for the administrator of the retarded bar" have always been updated with a certain intensity, constantly spreading "negative cases" to the world, full of educational significance and comic effects.

Why did the straight harvesters tremble violently in place and could not turn flexibly?

Why does the plank bridge fall so frequently that it can't bear the weight of even one person?

The car body, power, wheels are all available, but the vehicle is strangely motionless?

Around a variety of confusing phenomena, the player community has become a popular science scene "approaching science". The truth of the so-called "physics no longer exists" is probably that the players of the Kingdom of tears have returned all of them to the teacher.

Therefore, the threshold for proficiency in this generation is higher, and it is already fun to play step by step, but if you want to learn those tricks and tricks, it is important to see more and try more. the door to a new world is hidden in those "stupid" and whole-life sharing.

Some netizens said that "the tears of the kingdom are too worthy of the name." the spirit of the old king and the princess waiting to be saved found it hard not to shed tears when they saw that Link, as the savior, was even more crazy not to do his job.

Of course, with so much good life, it is inseparable from the previous work that has been evergreen for many years. Wilderness breath's miraculous high-play operation consolidated the impression that "this game really lost money on selling xx" a month before the Kingdom's tears went on sale. Now, what we can be sure of is that the tears of the Kingdom has taken over perfectly. It will provide long-term happiness for all who love games as much as the rest of the wilderness.

From "the tears of the Kingdom is but a large DLC of the breath of the wilderness" to "the breath of the wilderness is but the Great demo of the tears of the Kingdom", this really fragrant transformation proves once again--

What electronic impotence? It's just that you haven't hit a hot game yet.

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