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2025-02-27 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
CTOnews.com May 4 news, Xbox games department head Phil Spencer (Phil Spencer) today in an interview with Kinda Funny Games, its latest exclusive game "Red Sauvignon Island" apologized for the sale, and said the developer Arkane Austin will continue to improve the game.
Hongxia Island is a collaborative shooting game developed by Bethesda's Arkane Austin Studio and released on Xbox Series X / S and PC platforms this week. However, the game encountered a lot of technical problems and received generally poor reviews, with a total score of 62 (Xbox Series X / S) and 58 (PC) on Metacritic. As of CTOnews.com 's press time, user ratings were only 2.6 and 1.9 (out of 10).
Spencer said in an interview that he was disappointed with the response of "Red Sauvignon Island" and was disappointed and angry with himself because he did not meet the expectations of the Xbox community. He said they conducted a simulation review before the game was released and predicted that the game would get a double-digit score higher than it actually was. 'they never intended to release a game that only got more than 60 points,'he said. 'that's not their goal.
He also said that the quality of games released by Xbox Game Studios has improved over the past year, but "Red Sauvignon Island" is significantly lower than their internal standards. He acknowledged that it was their own responsibility and said that Bethesda and Arkane would continue to improve the "Sauvignon Island".
Spencer said that "Red Sauvignon Island" is an innovative project, different from the immersive simulation games that Arkane used to be good at. He says he won't force the development team to play only the type of games they have successful experience, but to give them room to be creative. But he also acknowledged that Xbox still has a lot of room for improvement in assisting the development team and setting expectations.
Spencer said that when Xbox acquired some studios, some games were in the middle of development, while others had not yet started or had just started. He believes that Xbox needs to be involved in the development process of these games earlier to help studios understand what it means to be the first party in Xbox and how to use resources within Xbox to speed up and improve the quality of the game.
Spencer said, for example, that Star, the upcoming sci-fi RPG game, was better assisted because it was still in the early stages of development when it was acquired. As for Red Sauvignon, Spencer said: "We should have helped Harvey and the team earlier-it was our responsibility. We let a lot of people down, and I apologize for that. This is not what I expect, and it is not what I want. But you know, creativity is like this. We have to keep trying."
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