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"Cyberpunk 2077" game PC version 1.62 launched: support for ray tracing: speeding mode

2025-02-25 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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CTOnews.com April 11, CD PROJEKT RED officially announced that Cyberpunk 2077 version update 1.62 is now available on the PC platform. This update will bring RayTracing to the high-end PC: a technical preview of speeding mode.

CDPR said that in conjunction with NVIDIA, this update has brought a new rendering mode of full ray tracing, or path tracing, to the game-ray tracing: speeding mode. The team is very proud of the technology. It breaks through the limits of technology. But because this is a new feature and is very different from the technology used before, it will not be perfect from the beginning, and players may encounter some problems-so they call it a "technical preview." I hope to share this vision for the future with you, and I will continue to make efforts to improve this function.

Currently, graphics cards that support RayTracing: overspeed mode technology preview are: NVIDIA GeForce RTX 40 series (4070 Ti or higher) and NVIDIA GeForce RTX 3090 (1080pheline 30 frames). This is an advanced feature that requires high-performance hardware to function properly. RayTracing: speeding consumes GPU resources, so the default setting is off.

For other PC graphics cards that support RayTracing and have at least 8GB memory, the team provides an option to render screenshots of path tracing in photo mode. This is possible because it means rendering only one frame, rather than multiple frames per second (such as FPS), as you do during play.

CTOnews.com attached a list of changes to version 1.62:

Path tracking: technical preview

Added RayTracing: overspeed preset scheme including path tracing technology. You can enable RayTracing by setting > Graphics > Quick preset: overspeed, or by enabling path tracing separately through the RayTracing section of the Settings > drawing.

In addition, the team provides an option for other graphics cards that support RayTracing and have more memory than 8GB to render screenshots of path tracing in photo mode. If your device meets the requirements but this option is grayed out, it means that you need to reduce the resolution of the game. Note that the higher the resolution, the lower the performance of GPU, and the longer it takes to take screenshots (ranging from seconds to minutes). You can enable path tracing for photo mode in the Ray tracing section of the Settings > drawing.

DLAA

Added NVIDIA DLAA, an AI-based anti-aliasing mode designed to improve image quality. NVIDIA RTX graphics card is required to enable DLAA. This feature can be enabled in the NVIDIA DLSS section of the Settings > drawing.

Intel XeSS

Added support for Intel Xe supersampling 1.1, a machine learning-based image upgrade technology designed to provide better performance and high quality images. This feature can be enabled in the resolution scale section of Settings > drawing.

Benchmark improvement

The benchmark has been improved and more information will be displayed on the results page, including PC configuration, GPU driver version, and selected settings.

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