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Extreme Speed: horizon 5 PC has supported Nvidia DLSS 3, but the effect is disappointing.

2025-01-18 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

CTOnews.com, March 30 (Xinhua)-- extreme Speed: horizon 5 ushered in a new version yesterday, bringing Nvidia DLSS 3.0 and Reflex support to PC players (Steam and Microsoft App Store).

However, there seems to be a lot of problems with support for DLSS 3.0, including visual artifacts, remnants, and a significant decline in fluency. Someone posted a comparison video on YouTube, and you can see that although the frame rate has increased, the experience of turning on DLSS 3 is more stuttering than when it is turned off.

DLSS 3 on

DLSS 3 is turned off, on the other hand, there is nothing wrong with NVIDIA Reflex support. This technology can reduce the system delay, thereby improving the player's response speed and target accuracy. In Ultimate Speed: horizon 5, you can find an option called "low latency mode" in the game settings, with three values: off, on, and super. When low latency mode is turned on, you can see a small icon in the upper left corner of the screen, showing system delay and rendering delay. According to NVIDIA, it can lead to a smoother and faster gaming experience for players.

DLSS 3 still needs to be improved in yesterday's update of Ultimate Speed: horizon 5, while Reflex is a welcome enhancement.

CTOnews.com Note:

DLSS technology (Deep Learning Super Sampling deep learning oversampling technology) is a NVIDIA RTX technology. GeForce RTX GPU-based Tensor Core acceleration, which can accurately predict the process of higher resolution output (e.g. 4K) with low resolution inputs (e.g. 1080p) through deep learning and calculation, so that the game can render higher resolution image quality at 1080p, thereby increasing the frame rate, and then use AI and game engine data to provide the native 4K output quality.

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