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2025-02-28 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
Thanks to CTOnews.com netizens for the clue delivery of the holy Buddha and yingjian! CTOnews.com March 9 news, KAGAMI Ⅱ WORKs, the developer of the beautiful girl three-elimination game "Mirror 2:Project X", officially announced in Steam today that the development team has been bankrupt and dissolved due to the huge impact of the events on September 30 last year. Development of subsequent chapters of "Mirror 2:Project X" will be suspended indefinitely. Subsequent development plans for "Novastella Island" and "DancingSim" have been terminated.
The announcement said that from now on, all users who buy "Novastella Island" and "DancingSim" will be refunded unconditionally. Click "help"-"Steam customer Service" in the upper left corner of the Steam client, and find the appropriate product selection [I want to apply for a refund] (users who have played for more than two hours and have more than 14 days can also get a refund). These two products will also be removed from the shelves within 4 weeks after the release of this announcement. Please complete the refund application before the game is removed as soon as possible.
At present, about 30% of the refund work for "Mirror 2: Project X" has been completed, and all refunds will continue.
As of today, "Mirror 2: Project X" (including DLC) has sold a total of 4.2 million copies, accounting for more than 18 million after-tax and pre-tax income, accounting for only 37 percent of R & D costs, according to the development team. It takes dozens of people to develop each chapter for 3 months, with an early cost of 6 million and a later production pipeline of 4 million when it matures.
Officials say the flood of poor reviews caused by the failure of "Mirror 2:Project X" to meet the needs of players is indeed their own problem and should bear the consequences. However, the development team must clarify the false charges of "illegal fund-raising fraud" and "illegal collection and sale of player privacy information".
In this statement, officials explained the reasons before and after the incident on September 30 last year, saying that the popularity of the broken circle caused big trouble, continued to receive warnings from relevant departments, and there were anonymous reports that we were operating illegally, which has not stopped. Under the focus of attention, the online and subsequent development content has been modified and deleted. The creative workshop was closed in August and the last road was blocked.
At present, the most recent evaluation of the work in Steam is "a flood of bad reviews".
The full text of the circular is attached to CTOnews.com:
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