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Singing, dancing, playing chess and playing ball at the e-sports Olympic Games, there is still a way to fight the landlord.

2025-03-26 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Are you looking forward to the e-sports Olympic Games in 2023? Have you ever imagined watching the world's top players fight fiercely in traditional e-sports games such as "CS:GO", "LOL" and "Dota2" on TV or on the Internet? Have you ever imagined yourself cheering for your favorite team or player at the scene?

If so, then I have some bad news for you: the event of the 2023 Olympic Games may not be what you think.

On March 1, the International Olympic Committee officially announced the e-sports series for the 2023 Olympic Games. At present, nine events have been confirmed, including archery, baseball, chess, cycling, dance, car racing, sailing, taekwondo and tennis. The qualifier has begun, and the official competition is scheduled to be held in Singapore from June 22 to 25.

These selected games are really unpopular. Let's see how many of them you know.

Archery: Tic Tac Bow draw bow, aim and release arrows on your mobile phone.

This archery simulation game needs to shoot a target on a mobile phone or tablet, which sounds interesting, but the problem is that there is no comment or introduction to the game at all.

I searched the Google Play store and found only one Mini Game with the same name but different content. There are comments that the game also comes with a micro-trading system, emm.

This is a game developed by Singapore studio Refract Technologies and released by Project 99. The game, which combines archery with the classic children's game Tic-Tac Toe, was downloaded only 150 times at first and has risen to 5000 + since it was selected by e-sports for the Olympic Games. It also belongs to the World Archery Federation recognized by the International Olympic Committee, and I found that the founder of Refract Technologies is an active member of the global e-sports federation. No wonder.

Young man, did you lose this golden bow or a silver bow? )

Cycling: Zwift redefines cycling on motor bikes!

This is a bicycle simulation software that allows players to experience different locations and routes in the virtual world by connecting smart bikes in their homes or gyms.

It sounds technological, but the problem is that the software is not cheap. It is said to charge about $15 a month. And players also need to buy professional equipment to use. I want to know how many people are willing to spend money on a software that can only ride bikes.

Sailboat: set sail on IOS and Android phones!

It's another simulation software. You can sail different types and sizes of sailboats in the virtual ocean to experience the charm and difficulty of sailing. You need to adjust the canvas and steering wheel according to the wind direction and wind to avoid obstacles and opponents and reach the finish line as soon as possible. The game requires skill and wisdom, as well as a little adventure.

Dance: JUST DANCE Ubisoft is French, and France is the host of the next Olympic Games. (whisper)

In "Dance in full swing", you can follow the dancers on the screen to imitate their movements and feel the charm of the music. Whether you are a novice dancer or a master dancer, you can find the difficulty and style that suits you in this game.

However, the Olympic Committee tells you that this game is actually a competitive game.

I don't know why, this game, which doesn't require any real dance skills, has been chosen by the Olympic Committee because you just need to follow the tips on the screen.

In the Olympic spirit, what we pursue is for athletes to achieve their ultimate performance through long-term training and practice. "full Dance" seems to be more like a kind of leisure and entertainment, although it does have the World Cup.

Chess: Chess.com connects to WIFI at the scene and plays chess with his browser open.

This is a very meaningful activity in itself, but what does it have to do with e-sports?

Chess is a traditional thinking sport, which requires players to face their opponents in reality and win through observation, thinking and decision-making. The characteristics of video games are virtual and repeatable, while the charm of chess lies in its authenticity and challenge. I can't understand the meaning of this kind of "nesting doll".

Taekwondo: Virtual Taekwondo snorts at the screen.

Taekwondo is a serious traditional sport, which requires players to have strong physical fitness and skills to show their strength through real confrontation.

While Virtual Taekwondo is just a virtual game that recognizes movements to the screen, it can't really show the challenges and adventures of taekwondo, nor can it make the audience feel the real strength of the players.

Coincidentally, the game is also Refract Technologies, the developer of the archery project Tic Tac Bow.

Tennis: Tennis Clash continues to win the Olympic tennis championship on his mobile phone!

This is a tennis simulation game that allows players to play against other players on a virtual court. Tennis as a very wonderful 1V1 sports, it requires players to have excellent physical quality and skills, through the real confrontation to show their strength and resilience.

But in Tennis Clash, everything becomes virtual and unreal. Players only need to press buttons and gestures to complete a variety of skills and movements, can not really experience the real atmosphere and tension. At the same time, this game is a game that can only become stronger in krypton. is this game more financially powerful than anyone?

Motorsports: full networking of Gran Turismo 7? Can you open a PS member?

The famous racing simulation game on the PS platform has been "integrated" with reality in many aspects, and we can get a digital version of the racing driver's license after we have reached various conditions in the game.

"realistic", a consistent feature of the GT series, has very realistic pictures and sound effects as well as a driving feel, but it is still just a racing simulation game. At the e-sports Olympic Games, it may attract some racing enthusiasts, but for most people, it does not have much attraction.

Baseball: WBSC eBASEBALL POWER PROSF**k,Konami!

If a baseball-themed game is presented in the form of e-sports, it is still hard to imagine any competition at all. After all, baseball is a sport that requires real courts and players to play, not a simulation game in a virtual world.

Among the above games, except for "GT 7" and "Dance full Open", there is no shortage of mobile games or even page games, and some of them can not even find a channel to play this game.

For example, Virtual Taekwondo, a taekwondo game, I only found an official promotional video on Youtube, which shows a man and a woman engaged in a virtual taekwondo contest, wearing straps with sensors and staging a unique taekwondo competition for us.

The contestants tried their best to compete with each other with their "abstract" ability, and I tried to imagine the intensity of the virtual taekwondo game in front of the screen, but watching them kicking in front of the screen was more like "rubbing on the beach." so I never got into the game.

Since these games are so boring, why aren't traditional e-sports games like "CS:GO", "LOL" and "Dota2" among them? Is this a matter of commercial interest? Although these e-sports competitions seem to be much more "rich and powerful" than e-sports 's Olympic Games, isn't it a "win-win" if they can appear in the Olympic Games?

The answer is obvious. The IOC chose these unpopular games as the content of the e-sports Olympic Games, not because they are truly representative or attractive, but because they are more easily controlled by the IOC.

At the Seventh Summit of the Seventh International Olympic Games in 2018, the Olympic Games gave reasons for rejecting large-scale e-sports games:

(appropriate control) according to the official report, the Olympic Committee ensures the promotion of traditional sports through cooperation with these sports simulation game developers. it can also ensure "proper control" over these developers who are minority in the industry or who want to enter the Olympic system.

This also prevents them from dealing with e-sports game developers who have a large number of players and have a strong influence.

Because of these large-scale e-sports projects, the IOC will face more challenges and requirements, such as copyright, sponsorship, rules and so on.

However, as a global modern sports organization, the Olympic Committee is not willing to make concessions or compromises in these aspects, because they still need to safeguard their authority and interests under the guidance of the "Olympic ideology".

And these minority game developers may be more in line with the wishes of the Olympic Committee, and even willing to change their game content or style in order to enter the Olympic Games.

So, we saw some incredible e-sports at the 2023 Olympic Games.

For example, "Dance in full swing", although this game has a certain entertainment and fitness effect, but can it be counted as a real e-sports? Can it reflect the skills, strategies, teamwork and other elements between players? Can it arouse the audience's feelings about winning or losing, honor, dream and so on? I think the answer is no.

There is also "GT Racing". This game is authentic and exciting, but can it be compared with real motor sports? Can it reflect the speed, technology, risk and other factors between players? Can it resonate with the audience on the themes of speed and passion, life and death and glory, challenge and transcendence? I think the answer is no, too.

(spectators in GT 7 are watching.) the 2023 e-sports Olympic Games look so boring because the IOC chose games that do not show the spirit and charm of e-sports. These games may be suitable for recreation or fitness exercise, but they are not suitable for high-level and high-standard competitive activities.

If the Olympic Committee really wants to promote e-sports and let more people know and love this new form of sports, then it should choose games that truly represent the culture and values of e-sports as its projects. and respect and support those games that have made achievements and prestige in the field of e-sports, as well as players e-sports.

The Olympic Committee has repeatedly rejected the entry of real e-sports games such as "CS:GO" and "LOL" into the Olympic Games. They feel that these games are too violent and do not reflect Olympic values.

On the other hand, Tic Tac Bow and Tennis Clash, with krypton gold elements, entered the Olympic Games with "Olympic values", which is ridiculous.

This article comes from the official account of Wechat: ID:paperji, author: rain

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