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Sword net 3 players fight "World of Warcraft Refugee"

2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

From the world, to the Jianghu.

The exit of World of Warcraft's national server was a shipwreck for many people. Some players chose to retreat from the pit and stay away from MMORPGs, sealing a habit that carried many years of memories; others were unwilling to bid farewell to the guild or friends and planned to find a replacement and continue to walk in other games.

This also makes WOW disappear like a whale fall. Other MMORPG still in operation on the market have offered eighteen kinds of martial arts, want to share a bite of its legacy, and recruit "Warcraft refugees" at the same time.

Fusion, friction and collision, just like the refugee tide in reality, all kinds of problems between old and new groups are indispensable here. However, after most people thought that the inevitable pain, digested the new players of several MMO will still return to calm, a "sword net 3" players and Warcraft refugees "war," suddenly started overnight.

1 The fuse of the incident was ignited in a gold group instance of Sword Net 3.

A player named "Ride Me" suddenly made an offensive comment in the party channel when his operation was already failing.

Seven Show refers to the Seven Show Workshop in Sword Net 3, a sect that can only be joined by female characters. The gender limitation of the characters, coupled with the soft skill style, made the proportion of female players in this sect very high. A stranger who didn't meet DPS standards suddenly said something like this for no reason, which naturally made the Seven Show players feel uncomfortable.

At this time, the others just asked "ride me" to apologize for his rude remarks, and the matter was turned over. Should we fight or continue to fight? However, he refused to admit his mistake and claimed that if he wanted to be reasonable, he would come to a YY channel to "say it face to face."

At this point in the story, it seems that it is only a small friction inside "Sword Net 3," which is not qualified for "818" at one time. It seems that there is nothing WOW.

This is because even during the period when a large number of players poured into the Warcraft server, the distinction between indigenous players and Warcraft players in Sword Net 3 was not too obvious. This may have something to do with the official welcome strategy.

In the propaganda war to recruit magical beast refugees, some domestic MMO chose a more radical way.

For example, Guild Wars 2 chose to buy the first ad of World of Warcraft Bar directly. Propaganda effect is achieved, but more or less some of the meaning, if not carefully looked at, may also think into the wrong post bar.

Netease's "Reverse Water Cold" was perhaps because the relationship between the company and Blizzard was more direct, and the intention to recruit Warcraft players was also more obvious. Not only did the official issue "a long letter to the players of the reverse water cold and magic beast" and launch "magic beast veteran clothes," but also used "their contract may expire, our company will always be around" such words rely on feelings to attract people.

In contrast, Sword Net 3's slogan of "MMO fanatics 'final destination" has to be restrained a lot. There was no mention of "Warcraft" or "World" at the margin, and their "Welcome Plan" did not mention Warcraft players, as if they were deliberately not defining the identity of new players.

However, back to the night when the fuse was about to burn out, the identity of the two groups of players immediately became the most obvious label in YY channel, which claimed to be "reasonable in person."

In the speech with voice instead of typing, the player "ride me" still refused to apologize, he gave the reason that "coquettish" refers to the operation of coquettish, is to praise each other's skills are good. He added,"That's what we Warcraft players say. "

The appearance of this sentence undoubtedly means that the war has started.

Due to the setting of the channel's speech mode, you have to queue up to wait for "wheat sequence" to speak here. Players who come here away from home to reason can only listen to him first.

Immediately after, several players who called themselves "riding me" friends and relatives also spoke on the microphone one after another, from the perspective of "Warcraft players," explaining why he didn't need to apologize. Then the topic turned, citing some extreme exceptions among the female players of Sword Net 3, trying to prove himself right by "pulling the other party to the same moral level line."

Hearing this kind of sophistry, one could imagine how aggrieved the players of Sword Net 3 were at that time. However, this debate was originally based on the home advantage that the other party had the right to speak. Therefore, the players of Sword Net 3 started calling out.

They first shouted on the World Channel of the incident server, and then the players who heard about it went to inform their friends. More and more people wanted to ask for an explanation in YY Channel.

After these players were given the opportunity to speak, they were able to focus on criticizing the player "ride me" and the friends and relatives who defended him at first. Those who could not get a chance to speak typed on the public screen of the channel, just like a bullet screen in a popular live broadcast room.

It may be because of the limited time to speak, it may be because I have heard too many dirty words, or it may be because I don't understand the reason with the other party. At this time, everyone could no longer tell who was the real monster player blindly defending, and who was fishing to intensify the conflict. The simple principle that "low-quality individuals cannot represent the group" gradually became the most direct emotional vent.

At this time, players who heard about the battle might only hear that Sword Net 3 was attacking magic beasts, and magic beasts were attacking Sword Net 3. Then, in order to maintain their own game, they joined the battle. Except for a few people who were still awake and understood that the focus should only be on the initiator, the quarrel and abuse had completely erupted out of control.

In this way, the quarrel between the two groups of players, which involved thousands of people, lasted from 9 p.m. to 3 a.m. Then the next day, move the battlefield to Tieba to continue.

There were still 2,000 people in the chat in the middle of the night. There were no longer the first batch of people participating in the scolding battle. There were only two types of Sword Net 3 players left: those who defended the magical beasts and those who felt that the magical beasts should be scolded. Things continue to ferment into broader conflicts, such as age polarization or gender polarization. It was obvious that the atmosphere above was still continuing here. What the core contradiction was was no longer critical. Who moved first became a problem they were entangled in.

However, at the same time, the YY channel that had been cursing repeatedly last night had already started their normal activities the next day after experiencing a short ban, as if the previous day's incident had never happened.

And the occurrence of this war was not actually caused by an accidental offense by these people. The start of the war was another fishing diversion they were familiar with.

Although there were many similar game contents in the early years, the two games, Sword Net 3 and World of Warcraft, have since moved towards different directions. The two player groups attach different importance to social and community elements, and have also become a potential gunpowder.

This also allowed this group of people represented by "ride me" to find an opportunity to provoke opposition between the player groups.

When he first signed up to join the gold team that night, he told the leader that he claimed to be a magical beast refugee and knew how to fight a team, but he was not familiar with this class. After the dungeon started, his DPS couldn't keep up with it. Then, the previous sentence appeared, and the sentence that tried to represent a group,"We Warcraft Players."

When Sword Net 3 players 'anger was ignited and AOE began to condemn the magical beast players who were actually played by their friends and relatives, the affected normal magical beast players quickly joined in. And this group of people who spoke at the beginning chose to close the microphone instead. Even if they were the direct target of scolding, they could still refrain from saying anything and even comment a few words.

Only when one side has the advantage and the scolding war is about to die out, several people will jump out and become the role of "turning the tide" and re-ignite the anger of both sides.

And the use of authority to control the microphone and the title of the fuel

In fact, in YY that night, there appeared the player of the server concerned pointed out that the player "riding me" had committed misconduct many times before this, privately sent harassment messages to other female players, she can also produce screenshot evidence. However, her speech was soon interrupted by the administrator in advance.

Later, some players who heard about the scolding war pointed out that this channel was actually a diversion channel. In the past, they often set up small accounts on various servers of Warcraft claiming that there were melons to attract people to tear up the line, and there were also hosts who specialized in armageddon. He called the group "dedicated to YY swearing."

For the reason why this group of people led the scolding war, there were different opinions in the post bar of "Sword Net 3" that night. Some people say they are draining bad money, there are conspiracy theories that other competitors invite people to fight, and some people suspect that they are simply looking for fun.

However, some netizens familiar with YY soon speculated that this might just be because of the rules of YY channel.

YY channel short number, and not like QQ account as long-term designated in the name of the owner. According to YY's official website, many short numbers and beautiful numbers need to pass the examination before they can always have them.

This kind of assessment took months as a unit and quantified channel popularity into points. The number of points achieved each month would be considered as passing the assessment. According to the quality of the number, the number is also graded according to the atmosphere. The more "beautiful" the number, the higher the grade, the more assessment points are required each month, which also means that the difficulty of passing is greater. At first glance this 5-digit ranking table, I thought I was looking at a rule book for some variant of Texas Hold 'em.

The "brand type" containing special numbers such as 520,521 and 1314 is also a kind of YY channel with additional sub-items. Although the 5-digit number is not even a beautiful number such as 10, it is enough to be placed in the short number field. According to the rules, it also has a "hold standard" that needs to be met in order to retain the channel for the following month.

The nature of the fight was obvious, but most of the people in the channel that night did not expect that they would fight for the whole night because the owner of the channel tried to make the channel have more people.

"Today's numbers are still OK." Conclusion Things should have ended with the cooling of the abuse, but they didn't.

On the second day of the war, Sword Net 3 officially issued an announcement to block the account involved. According to official data verification, the account of the initiator "Riding Me" was established in 2016 and returned briefly in 2019. It wasn't like what he had said, a newbie who had fled simply because of the Magical Beast Server. He didn't even use the principle that "individuals can't represent groups."

Although this war only took place in Tieba and YY, only a small number of players participated. However, the confrontation between the two groups of players still made the rational players of Sword Net 3 worry that this atmosphere of mutual hatred would spread to the game.

In fact, in the past few days, some players had already complained that her friend, who had no idea about this, had already been ridiculed just because of this identity tag. The secondary disaster of this war is happening.

But even so, there were still people who believed that the players could seek common ground and try their best to eliminate the aftermath of the war.

A double player who heard the news,"Wolf Eating Malt," sent a long letter of hundreds of words in picture format against the BUG of "swallowing buildings" many times. Recalling his own memories of Warcraft, Jian Wang 3 career, reiterated the cancer to where it is a cancer, not worthy of representing the group's point of view.

After all, everyone was an MMO player who was declining day by day. They should unite to keep warm and resist the malignant players together, not to create an unreasonable estrangement because of the war. Players who like MMO, whether in "World" or "Jianghu," should understand that sincerity is the best weapon.

Just like the wolf who eats malt, as a demon beast player, he sent the last blessing to Sword Net 3:"Our game is gone, I hope your Jianghu will always be there." "

This article comes from Weixin Official Accounts: Game Research Society (ID: ysaag), author: Zao Qi Zao Shui

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