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For a bet of $50, some players use the discontinued Kinect to clear a modern game.

2025-02-24 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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As a game peripheral that once set off a "somatosensory revolution", the Kinect, which has spent two generations with Xbox, has been out of production for a long time.

Kinect is an advanced 3D somatosensory camera. It relies on the camera to capture players' movements in three-dimensional space. Cool techs, which detects human bone information and tracks imaging, made its stunning debut at that time, but slowly withdrew from public view due to immature technology and the limitations of the somatosensory game itself. From the moment Microsoft announced that the next-generation mainframe would no longer support Kinect, the popular somatosensory machine existed in name only.

But this does not prevent Kinect enthusiasts from continuing to maintain their beloved products. Two years ago, a game called "Space warlord Organ Trading Simulation" adapted to Kinect with enthusiasm, which is the last game on the market to support Kinect.

"Space warlord Organ Trading Simulation" is a business simulation game produced by Strange Scaffold, a small independent game development team. the content of the game is easy to understand and easy to use. Players will play a trader of organs traveling in the vast universe, gain prestige and profit by accepting orders from customers and paying for corresponding organs, and achieve family wealth in the process of repeatedly reselling curious organs made up of blood and flesh. And feel the dark humor peculiar to this universe through those strange order texts.

Liver heating perverts are everywhere in the game, like most business simulation games, "Space warlord Organ Trading Simulation" can be played normally with only a mouse, and there are no somatosensory interaction elements, and the reason for the development team to adapt to the discontinued Kinect for this game, which was born in 2021, is because "I embrace the sun with open arms and make my forgetting one of my own choices."

Yes, the production team followed the game prank style and explained several questions about Kinect to the players in a psychopathic style. For example, when you ask them if using Kinect is the best way to experience the book, they will simply reply: "of course not."

For example, when asked how Kinect works in modern games, they will tell you an illogical story. It is said that their creative programmer has a bad brain and fiddles with Kinect adaptation work by himself in the middle of the night. After that, no one seems to care about him, leaving him alone to support Kinect.

Most crucially, the production team made a promise in this question-and-answer session that they would send a $50 Steam gift card to players who use Kinect clearance, because few people like to torture themselves like this.

"the main reason for giving gift cards is to meet people who are so hard on themselves, and hope that he will show mercy and not kill us all." At that time, it was generally believed that this was just an unrealistic empty cheque, and given the mental state of the production team, the credibility of every word they said was open to question. And Kinect is not easy to operate, so it's not cost-effective to torture yourself with out-of-date somatosensory operations for $50.

But two years later, this minority unpopular game finally waited for a ruthless person. Last week, a new discussion post appeared in the Steam community of Space warlord Organ Trading Simulation, in which a player showed off his achievements with a high profile of taking credit, claiming that he had recorded a 14-hour full-stream video, and if that wasn't enough, he could play it live and play it again on Kinect.

The player's feat obviously scared the members of the production team. After hearing the news, they immediately prepared to examine the player's video of the game. The programmer in charge of adapting to Kinect mentioned above said with emotion: "Why did you use this function that I only tested for five minutes to clear this game?"

Limited to the ups and downs of the network environment, the player who uses Kinect to clear customs has not yet uploaded his customs clearance video to the Internet. No one knows why the player spent 14 hours completing the game with a crappy Kinect, probably because he really needed that $50 gift card.

This article is from the official account of Wechat: game Research Society (ID:yysaag), author: Okny

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