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2025-02-14 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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Shulou(Shulou.com)11/24 Report--
It's just necessary to use some taboo necromancy spells.
On January 20, Civilization 6 updated the Chinese leadership kit, bringing three new leaders to Chinese civilization in the game: Wu Zetian, Queen of the Tang Dynasty, Zhu Di, Emperor of the Ming Dynasty, and another version of Qin Shihuang Guan Zheng.
The domestic community is used to calling the initial version of Qin Shihuang (the Destiny) as "Wen Qin" and the new version of "Qin Shihuang (Unification)" as "Wu Qin". Wu Qin no longer has the characteristics of Wen Qin's acceleration of construction wonders, which are conducive to farming, but is replaced by the "36 tricks" that focus on fighting.
All melee units under the command of Wu Qin have an one-off "barbarian obedience" ability and can domesticate all nearby barbarian units into their own units at the expense of themselves.
The new features of Wu and Qin create a new possibility for a self-binding game spread in the "Civilization 6" community: no cities are built to win the game.
Not building a city, or even shooting the initial capital, means giving up the city's resource output, unable to build buildings, wonders and units, and is doomed to lag behind in terms of productivity, science and technology, and culture.
Despite the most extreme cases of taking AI pioneers at the start and waiting for natural disasters to destroy AI cities, the only civilization that had a chance to win without building a city was the Maori civilization.
Maori will get a small amount of technological and cultural value when there is no city, and can barely climb up technology and build a regime. In the end, they have to gain their diplomatic support and achieve diplomatic victory by lending money to AI civilization and helping AI manage natural disasters.
Youtube blogger The Spiffing Brit for the first time achieved the most difficult Maori no city diplomacy victory Wu Qin no city state of Cowen bonus, has its own unique style of play. At the beginning of the game, Wuqin players will deliberately release several barbarian outposts, wait for the barbarian army to refresh, and then include the barbarian army with the same level of science and technology as other civilizations into their own side to achieve uninterrupted military conquest and rule victory.
Although Wu Qin is not as pure "no city" as Maori. The victory of domination requires the player's civilization to occupy the primitive capital of all civilizations, or to be the last civilization to have a primitive capital. The original capital cannot be razed and must be preserved, razing the first non-capital city captured, and triggering the loss of all cities, leading to the failure of the game.
However, conquering the world without building a city is an interesting "war maniac" challenge that requires a certain amount of game experience and a little luck.
The day Wu Qin joined the game, some players tried not to build the city with Wu Qin. The next day, a player in the "Civilization" section of Reddit posted that he had won a dominant victory in divine difficulty (the most difficult) and marathon mode-after 14 failed attempts and 332 rounds of the 15th game.
The player pointed out in the post that the loyalty of the city is a difficulty. Cities that have not yet been occupied will release civic pressure and reduce the loyalty of our occupied cities, which will rebel and lose them at 00:00. If the second city is not captured as soon as possible, once the first city revolts, it will also trigger the game failure judgment.
The crux of this problem is that the number of troops is too small, the quality is too poor, and the speed of attacking the city is too slow. The best way to solve the problem is to awaken an army of zombies with both quantity and quality and let them fight north and south for the king of Qin.
This is no joke. The zombie mode introduced Civilization 6 last year, but it has always been unpopular with players.
In this mode, the barbarian outpost will refresh the zombies, and the units killed by the zombies and the population in the city will become zombies. Every time a zombie team is destroyed on the map, the combat effectiveness of all zombies will be increased permanently, and there is no upper limit. For most civilizations, to open this model is to ask for trouble.
However, the essence of zombies is still barbarians, which can be subservient to Wu and Qin; they are also melee units, and they also have the ability of "barbarian obedience." Wu Qin can take over and permanently control zombies with only the earliest warriors, and then use them to take over new zombies, turning the snowball advantage of zombies into their own advantages, which can be described as a supermodel civilization in zombie mode.
"Yin Bing Transit" Image Source bilibili @ Deacon of time and Space on January 31, Youtube video blogger boesthius uploaded a video of a game in which the Dead Emperor won the rule. The game is also based on divine difficulty and marathon mode, and in addition to not building the city, he adds two additional restrictions to the challenge:
No more than three cities have been laid down and retained from each civilization (to prevent inevitable rebellion); the cities captured are not allowed to build anything except civilian units such as builders and merchants, or auxiliary units such as broken mallets and siege towers, which have no direct means of attack.
Boesthius did not disclose how many times he had failed in the video, but released only a few failed clips, most of which ended with a rebellion in the last city, and occasionally melee units were wiped out by barbarians before they had time to cast their obedience skills.
In this successful attempt, he mobilized a mixed army of humans and zombies and routed the Carthaginian civilization. He broke into the second city in the last round before the rebellion in the first city, took down the third city in the rebellion round, and recaptured the rebellious city after three rounds.
After three separate cities won the three cities, the basic position of Daqin was stable, and there was no need to worry about civil pressure and rebellion; the snowball of military power also rolled up, and the war that followed was almost tantamount to a flat push. In the 278th round, one of Daqin's gunmen (cold weapons here) invaded Lisbon, the Portuguese capital, and won the rule at a record pace.
Boesthius's great victory alarmed the "Civilization 6" officials, who replied in the comments section: "to be honest, it's really impressive." Officials may adjust Wuqin's features in an update, but at least in the current version, we can fully enjoy the fun and glory of the Dead Emperor and end a game in fewer rounds.
This article is from the official account of Wechat: game Research Society (ID:yysaag), author: Zhaoyue
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