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Meta testing members' exclusive VR social space

2025-01-15 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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On the morning of January 31, Beijing time, it was reported that Meta began testing membership spaces on its virtual reality social platform Horizon Worlds, allowing people to design their own worlds for specific groups.

These member-only spaces will provide a middle ground for creators on the platform. Users can currently create public spaces that many people can access on this platform. At the same time, the company is also testing so-called virtual spaces, which are a bit like private homes in the VR world, with strict controls on visitors. On the other hand, the membership space will set the membership limit to 150 and the number of online visitors to no more than 25.

Meta said the new membership space is suitable for small groups such as book clubs and game teams, providing VIP services and making it easier for friends to get together. "because you have complete control over who can access your world, creators can always provide a positive experience in which people can connect, creating a strong and prosperous community." "our goal is to put design power in the hands of creators, who can completely shape the experience they want to provide to others," Meta wrote on his blog.

But industry insiders believe that from this introduction, it seems to be more like a Facebook group or Discord than a VR service.

Unfortunately, most users currently do not have access to the membership space, as the service was initially tested only for "a small number of trusted creators". Meta said it would limit the size of the test population in order to "get design and audit feedback on the exclusive world of members to further iterate and improve the product."

Meta also hides an important piece of information about the future of Horizon Worlds in his blog post: the service will be available to both web and mobile users "soon". There has been news that Horizon Worlds for both the web and the mobile is under development, and the mobile is originally scheduled to be released late last year. But Meta entered the "quality blockade" phase late last year, hoping to improve Horizon Worlds, which seems to have delayed release on both the web side and the mobile side.

The launch of Horizon Worlds for more platforms will expand the service's audience: so far, it can only be accessed through Meta's Quest VR header display. A recent series of new features show that Meta is determined to improve the platform. But they must strive for excellence to compete with other virtual reality social services such as Roblox. Although it is difficult to determine whether Horizon Worlds has reached a level of excellence, membership space seems to be a step in the right direction.

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