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Inventory of "five hardest Core fighting Games" on Red and White Machine platform

2025-01-14 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

Original title: "Red and White Machine Platform" Five Most Hard Core Fighting Games,"Less Play a Childhood Incomplete"

The best platform for fighting games is naturally on arcade, where the combination of rocker and button always allows us to play beyond normal.

However, fighting games are not unique to arcade games. We can experience them on other consoles, home consoles, and even handheld and mobile platforms. It was just that fighting games needed to make certain adaptations on different platforms in order for players to experience the ultimate fun.

The most popular fighting game on the MD platform back then was "Youyou White Book-Magic Strong Unity Battle." Many players bought the console because of this game. Its influence was as great as the King of Fighters series on the arcade platform.

MD only needed this game, and it was enough to defeat similar games on other platforms.

Many years ago, there were still people here who set up a ring on the night market street to play "Youyou White Book-Magic Strong Unification Battle" for five yuan a game. There were a lot of people watching. At that time, there were a lot of people lining up to challenge him. The one who set up the ring was a junior high school student. He completely relied on his skills to win the challenger. Although he lost and won, he still earned a lot in the end.

In fact, FC platform also had a "Youyou White Book: Explosive Fight Dark Martial Arts Club" hot.

SFC platform is more,"Big Dipper God Fist""World Hero""Street Fighter 2""King of Fighters""Junior Street Fighter""Gundam W Fighting""Dragon Ball Super Fighting Biography 2""Hungry Wolf Legend Special Edition""Ninja Turtle""Real Man Quick Fight"...

One of my favorite is "Killer School," these games feel very good, after all, at that time SFC's function is already the closest to the arcade platform.

So what is the most fun fighting game you've ever played on FC?

Street Fighter 4-player Edition and 9-player Edition CAPCOM did not develop Street Fighter on the red and white machine platform, or even licensed to outsourcing. So all the street fighters we played were copycats.

At that time, the more famous copycat companies Kasheng and Hummer had created some classic "Street Fighter," which made us unable to distinguish which version was which version. Each card selection is entirely a matter of luck.

Later "Street Fighter" cassette propaganda gimmick all put on "number of people," copy and paste a few optional character avatars, choose to choose so few people, but give people the feeling is "thousands of troops."

So, what does the four-man and nine-man versions known as FC Street Fighter Boutique look like?

Four Street Fighters is called Street Fighter II or Master Fighter and was produced by YOKO Software.

Four-person version of the screen:

The perfect version: 9 people version

Fighting games are classic Nai Wan, the most important thing is to see if you can rub moves.

Limited by function, red and white platform fighting games want to rub moves are more difficult. But the four-player and nine-player versions break this limit. Even red and white machine cross button can be the same to roll out moves, and there is no limit.

And that's why the four-man and nine-man versions are God's works.

Is Birdman Squad an action game or a fighting game?

In fact, it was a fighting game with an action coat, because the process in front was too simple, and even we passed it without using skills many times. Instead, the fighting game mode was challenging.

Although there were several Bosses in the game with similar attack methods, there were also obvious differences in difficulty. The BOSS of the first level was always the most trashy.

Although it was a fighting game mode, it was still an action game operation after playing, with punches to the head. When faced with a Boss attack, he could defend by pressing down. When his energy accumulated to a certain level, he could release a killing skill to turn the tide of the battle.

The mode of "Birdman Battle Team" was very consistent with the operation of the red and white console game. It could also fight back and forth with the BOSS. It was almost impossible to pass without losing a trace of HP. After all, every attack from the BOSS was effective. Even if the defense was successful, it would still lose HP.

Later we play this game, are directly ignoring the previous process, choose the battle mode. Play a few hands a day and relax and decompress.

"Teenage Mutant Ninja Turtles" fighting version If this game is red and white platform the strongest fighting game, I believe no one against it!

There were several works of "Teenage Mutant Ninja Turtles" in those years, usually in the same cassette.

Among them,"Turtles Legend,""Teenage Mutant Ninja Turtles 2,""Teenage Mutant Ninja Turtles 3."

(The names of the American and Japanese versions are somewhat different, and the first generation of the Japanese version is the second generation of the American version)

Below: This is the second generation of the Japanese version, but the US version is the third generation.

If you're lucky, there's also a fighting version of Teenage Mutant Ninja Turtles. Its status on the FC platform was the same as that of Youyou White Book: The Unification of Magic in MD, which was at the ceiling level.

At that time, most players 'favorite character was "Shredder," and his split hand was very enjoyable to use. Even if you stand ten meters away, you can still hit it. You win by holding down the whole shot.

To the players, as long as they had a good character, they would have confidence. Then, he would train other characters when he had nothing to do, and slowly master the core gameplay.

There is a command to rub moves in the game, → ←+B

Energy balls often appeared in the game, and everyone could release their killer skills after picking them up. The command is the same: →+B, the damage is still relatively high.

If he hadn't played this game before, his childhood would be incomplete. The game was simple and easy to learn, and everyone could make moves. Every time they successfully released their skills, they felt satisfied.

To be honest, there were so many fighting games about Dragon Ball that you couldn't even tell which ones were skin-changing. Whether it is arcade platform, home console or handheld "Dragon Ball" series is a relatively popular game, so many years later we want to find the version we have played is still more difficult.

I remember that my two favorite versions were Dragon Ball Z Super Martial Arts Biography 2 and Dragon Ball Z-Fighting World Martial Arts Conference. The game was simple to operate, with many skills and freedom to move. It was a rare boutique at that time!

Dragon Ball Z Super Fighting Legend 2:

"Dragon Ball Z-Fight the World One Martial Arts Conference", at that time, if you want to play this game, you have to scan the barcode. As a result, many friends have not experienced this game, which is a pity.

"Hot Blood Fighting" was a game with similar operating methods. The front was running, AB was jumping, and A and B could release all kinds of killer skills.

In fact, other hot-blooded games are similar. On the surface, they seem to be sports events, but in the end, they often develop into real-life fighting. Play this game if you only play fighting, then there is no fun.

The essence of the game was still to harm people! Including his teammates.

Choosing a birthday in the game will directly affect the protagonist's skills and operation methods. If you choose your birthday, you can have several heaven-defying skills. Your opponent will basically be suppressed by you throughout the fight.

November 27 became the first choice for players.

Blood type and astrology affect the tacit understanding between teammates. Every time you appear, you can judge the tacit understanding level by looking at the different colors you wear with your teammates.

This article comes from Weixin Official Accounts: Arcade Feelings (ID: JJQH66), Author: Our Arcade Age

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