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Vulkan-based translation layer DXVK 2.1 release: support for HDR games, improved shader compilation

2025-04-16 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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CTOnews.com, January 28, DXVK is the popular open source translation layer of Vulkan-based Direct3D 9, 10, and 11, which allows users to transport 3D applications and games designed by Windows on GNU / Linux systems through Wine.

DXVK 2.1 for Linux / Wine is now available, providing new features and improvements for all gamers.

The biggest new feature in DXVK 2.1 is HDR support. You can enable HDR for games on systems that support HDR10 color space by setting the DXVK_HDR=1 environment variable or setting the dxgi.enableHDR = True option in the DXVK configuration file.

However, since there is currently no major Linux desktop environment that supports HDR, users need to enable Gamescope sessions with the-- hdr-enabled option. In addition, HDR support is only supported by the open source AMDGPU graphics driver and some kernel patches from the Josh Ashton branch.

"D3D11 support is implemented, but is not expected to run in most games, as they usually require AMDAGS or NVAPI to set up HDR output instead of using the corresponding DXGI API. In addition, only Nvidia drivers are expected to run on Windows," the developers noted in the release notes.

As Valve's Pierre-Loup Griffais recently shared the progress the developer Josh Ashton has made so far, HDR support on Linux is getting richer and richer. Griffais demonstrated HDR support on his AMD desktop, including Halo: infinite, Deep Rock Galaxy and death stranded DC video games.

CTOnews.com learned that in addition to HDR support, DXVK 2.1 also brings shader compilation improvements, the GLFW back end for DXVK native Linux construction as an alternative to the SDL2 back end, and two new options for enabling sample rate shading (d3d9.forceSampleRateShading and d3d11.forceSampleRateShading) for all shaders on older games that support MSAA.

Of course, there are also regular improvements to various games, including "Wild Dart 2" and so on.

To get the source code to compile DXVK 2.1, users can now download it from the GitHub page of the project. Users can also install it from the stable software repository of the GNU / Linux distribution to get a better gaming experience.

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