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2025-01-30 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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The original title: "the classic game coquettish operation: do not think that the death is over, the body can also have fun."
In the familiar round-based RPG game, as long as one side is defeated, one will fall into a coma and lie motionless on the ground.
At this time, we must find a way to save life, otherwise not only the combat strength will be damaged, but also will not be able to get valuable experience. Return to the system of the game can be revived teammates, as long as the use of props similar to "Tianxiang continued life dew" can be resurrected with blood in place.
Of course, there are many spells that can be resurrected, and the most familiar one should be the "returning Soul Curse".
Generally speaking, after death, the character can be resurrected as long as the battle is over, and a little herbal medicine can restore HP. (some games need to take resurrection props before taking medicine. )
At that time, the FC game "reloaded soldiers" broke this convention and will not be directly resurrected after being defeated. Walking in the wild at this time, we will see the protagonist tank dragging a corpse slowly forward, people can not help laughing.
If you drag corpses around the world, you will trigger a lot of colored eggs.
If you drag the body into various stores, you will be disliked by the shopkeeper or the clerk. You can take the body to a massage, and if you give the body a drink, it will say, "Don't give the dead guy a drink." Many scenes in the game trigger interesting conversations about corpses.
The way to resurrect teammates is more "scientific", just like the plot in Frankenstein, where you can resurrect the body with an electric shock.
I don't know why I didn't get a chance to use this method for red wolves.
Diablo 2 mentions the person who is best at playing with corpses. Who is the character that comes to mind in the first place?
It is estimated that most of my friends think of Darkness.
I don't know why Diablo 2 wants a corpse mode. In the non-expert mode, as long as the body is killed, the body will be left intact, waiting for the player to pick it up. At this time, the player can only face the monster naked, completely defenseless.
If you were surrounded by a group of monsters and died before, it is best to directly withdraw from the game, the body will appear directly in the camp, relatively safe.
After all! It was dangerous to break through, and after several consecutive deaths, I didn't even know the body was equipped.
If the remaking plate dies too many times, some equipment is not picked up, resulting in several bodies are equipped, there is a body explosion when they leave the room. )
At that time, how many players used the sea of corpses tactics to get BOSS stuck rigidly, and then slowly grind to death.
Their own bodies can be used, and the bodies of the enemy are played with flowers.
I still remember that when I played the Necromancer for the first time, I used to fill the map to look for bodies. I can't help it! All his "brothers" have been killed by BOSS, so we must find more bodies to summon skeletons.
Especially when it comes to the two BOSS with no bottom line, Durrell and Diapolo, it takes a second or two to kill a group of skeletons.
One of the most violent skills of the necromancer is "corpse explosion". This is a signature skill!
Corpse explosion is already the greatest power as soon as it is learned. If you upgrade after that, you will only upgrade the scope.
The trigger of cadaver explosion requires conditions, and there must be corpses to cooperate in order to cause large-scale avalanche effect. This should be the most powerful skill a corpse can create.
On the druid side, you can use vines to devour corpses and replenish yourself with blood or mana, which is a very real skill.
One of the ways to get the props of Diablo is to "touch the body". Many of the killed Rogge have good things, and we just have to touch them.
As far as I can remember, the first game I came into contact with was "strange dust for the rest of my life" in 1997.
"Sword sealed Monster record" and "double intercepted Dragon" are the same, as long as the enemy does not fall, then there will be no death.
Just like this, we can play a fancy segment through a variety of skills, and the enemy will explode props once when they die, and again after the end of the segment.
The main equipment of "Sword sealed Monster record" is actually from the enemy, so the core game is to whip the corpse through super-long segments, and a stone will definitely fall out of the props the second time.
If you are lucky, you can get the material to make "Tianzhu".
"Sword sealed Magic record" every enemy soldier can reveal something good, so he is killed with a series of stages when the conditions permit. If you encounter an elite monster or BOSS, you will continue to use a series of additions after being killed, and you will have a higher chance of exposing good goods by playing the longest segment as far as possible.
That's how I got my demon wall and sword wall.
There are still a few monsters that can only explode in the game, especially the early self-exploding zombies, which can be said to be the shadow of many friends. If it is not knocked down after its blood volume is emptied, there will be an in-situ explosion.
At the beginning, it was a direct second kill.
When the biography of Xiyou Xie mentions flogging corpses, we will naturally think of Xiyou Xie Zhuan. This is the only arcade game that can steal people's heads.
All BOSS are the same. After being killed by the Cosmic fluctuation, others can catch it back through the Cosmic Wave. Even the BOSS Bull God can play like this in the end.
If you get a head, you can get a high score for life reward, and you can also get a chance to replenish blood, so everyone wants to get it.
However, teammates who are generally more United will stop with 10 seconds left. If you snatch people's heads at this time, it may lead to a shortage of time and wipe out the whole army.
Why can we easily play the Legend of Journey to the West for an hour or two? it will take half an hour to whip the corpse.
"Quick whirlwind 3" at that time, we could whip the corpse all afternoon, and we got all the rewards for life.
"Allied Expendables" mentioned carrying corpses, I believe many players will think of "Allied Expendables"!
After destroying the enemy, we must find a place to hide all the bodies so that they will not be found by patrols. If the enemy would sound the alarm directly when they saw the body, there would be no need to play this game.
I still remember the most painful operation I encountered in that year, moving the body within the sniper's range.
In the era when Symbian system is popular, I wonder if you have ever come into contact with the "cell division" series? All kinds of enlightened operations in the game, such as sneak attacks, plots and traps, can be said to go to great lengths.
In order to complete the mission, they even take hostages and sometimes carry a body on their back for fear of being discovered by the enemy.
This article comes from the official Wechat account: arcade feelings (ID:JJQH66), author: our arcade era
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