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In December of Sensor Tower:2022, Tencent's "Arena of Valor" game attracted nearly 200 million US dollars, while Miha Youyou "Yuanshen" earned 190 million US dollars on mobile.

2025-01-21 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

CTOnews.com, January 11 (Xinhua) according to intelligence data from the Sensor Tower store, in December 2022, Tencent "Arena of Valor" earned nearly 200 million US dollars in global App Store and Google Play, ranking first on the global best-selling list of mobile games. Revenue from the Chinese iOS market accounts for 94.4 per cent, while revenue from overseas markets accounts for 5.6 per cent.

The complete list of TOP10 revenue from the world's most popular mobile games is shown in the chart. Description: the data does not include third-party Android channels. Mihayou Yuan Shen Mobile ranked No. 2 on the list with nearly $190 million in revenue, with 47 per cent of its revenue coming from China's iOS market and 20.9 per cent from Japan.

Tencent "PUBG Mobile" (merging "Game for Peace" revenue) ranks No. 3 on the list with more than $180 million in revenue. Of this, 67 per cent of revenue comes from China's iOS market, while the US market accounts for 7.6 per cent.

The other two games in the top five are King "Candy Crush Saga" and "Roblox".

CTOnews.com learned that global mobile game players paid more than $6.7 billion on App Store and Google Play in December 2022, down 7.6% from a year earlier. The United States remains the world's highest revenue market for mobile games, contributing $1.96 billion, accounting for 29.2 percent of global revenue. The Japanese market ranks second, accounting for 18.5%, while China's iOS market ranks third, accounting for 17.2%.

Developed by South Korea's Shift Up Studio and released by Tencent's overseas distribution brand Level Infinite, the two-dimensional shooting mobile game "GODDESS OF VICTORY: NIKKE" (Goddess of Victory: Nikki) held steady in December, earning more than US $70 million worldwide, ranking eighth on the list. Among them. 62.4% of the revenue comes from the Japanese market, 14.4% from the American market, and 10.9% from the South Korean market. On December 8, the new game activity "MIRACLE SNOW" was launched, and as the first large-scale time-limited event since the launch of "Nikke", officials introduced a variety of elements such as limited roles and new maps in this update. On the opening day of the event, the game topped the best-selling list of App Store in Japan. From December 8 to 9 alone, Nikke earned nearly $7.4 million worldwide.

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