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The classic fighting game "True Soul" was killed inexplicably at that time, but today we know the principle of critical strike.

2025-03-29 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

I don't know if you still remember the classic fighting game "True Soul Service" played in the game hall.

At that time, Street Fighter 2 had been popular for many years, and although there were other fighting games, they could not shake the status of street bullies.

Until one day, an alternative fighting game, "True Soul Service", was put on the game hall, and its unique charm and interface instantly attracted many players.

At that time, many players thought the design of the game was very interesting: the character's body would change color after being cut a few times, there would be special movements when angry, more than half of the blood could be cut with a lucky knife, and the necessary killing skill that could destroy weapons.

After that, a large number of players began to switch to the game, and a large group of people surrounded by the game console at any time, and the status of "Street Fighter 2" was shaken!

With the boxing king 95, the legend of hungry wolf and the fist of dragon and tiger, maybe the fighting era belonging to SNK is coming.

However, at that time, there were not many games on our side, all for the purpose of customs clearance, so many players did not study the game very thoroughly.

There has been a question before: is it true that the more serious the injury, the higher the attack? Is it true that the redder the body color, the higher the attack power?

Today, we are going to study this problem specially.

The editor chooses the most popular tangerine Youjing, while the opponent chooses sunspot.

Let's first take a look at the effect of the attack under normal conditions.

That is, without anger, without getting hurt.

Use tangerine right Beijing to hit three strikes in a row, causing 45% damage

Then hit a few times by the sunspot, the energy reaches the yellow area, and the body turns yellow.

The attack power has not changed much, it is also 45%.

The blood volume is red, and then let the sunspot beat the blood volume until it turns red, but the anger is not yet full.

At this time, we see that 48% of the blood volume is knocked off, that is, when the blood volume turns red, it will slightly increase the critical strike damage.

Full of anger and then try a situation where you are full of anger but have enough blood.

We can see that the damage effect has reached 55% at this time.

In other words, a burst of anger or red blood volume will have a certain critical strike effect. So what kind of effect can be achieved if you have both these two conditions at the same time?

Anger + red critical strike effect is very obvious, directly knocked out 60% of the health, that is, anger and health critical strike is superimposed.

In addition, in this case, almost all the characters are bound to faint.

In other words, players can do superimposed critical strike damage when they are angry and their blood turns red.

But 60% of the damage is only basic damage. I believe many players have encountered it in the game hall. They still have 2/3 of their health, but they are cut by their opponents for a second. This may involve playing Kang or reversing, in both cases, it is possible to hit a higher level of damage.

According to the difficulty of "true service to the soul", the injury is also different. In the man-machine games we played in the game hall, the damage of the opponents was much higher than that of the players. I believe that many other combat games are set up in this way. If it is a double game, it is more fair, the damage is the same.

Therefore, it is not surprising that some game halls were able to play a bloody second kill at that time.

This article comes from the official Wechat account: arcade feelings (ID:JJQH66), author: our arcade era

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