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The "man-made invincibility" of arcade games that give the boss a headache, it is useless to increase the difficulty ten times.

2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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"Dinosaur Fast Fight""Dinosaur Fast Fight" has a very interesting setting, as long as two characters overlap together, can trigger instant invincibility.

Novice players especially like to use this move, although the duration is not long, but it can give people a feeling of "I can do it again." Players like to use it in the fat array of the fourth level, which ensures that they will not be contradicted when they first come out.

Have you ever played a game called Dinosaur 2?

In this game, the sand effect is very special, as long as you eat it will appear invincible effect, and can last for a long time. The players back then had no knowledge and thought that this version was an orthodox sequel.

But because the damage was too outrageous, he finally stepped down from the altar.

In fact, what the players needed was not invincibility for a short period of time. What they needed was invincibility that could appear at any time. Only in this way could they remain invincible.

"Metal Slug""Metal Slug" series is so popular, because it is better than the Qing version clearance game also Nai play, and can play longer.

Why is this happening? Doesn't shooting kill you with one hit?

That's true. You get shot and you die.

But there are tanks in the game!

Critical time to jump out of the tank and then jump in, there is a short invincible, through this method can save lives.

Metal Bullet has more and more vehicles in the later stage, but players always appreciate the initial, jumping and jumping is the most convenient, other vehicles are difficult to achieve this effect. Especially planes, it was very difficult to jump out.

IGS created a game called Demon Front that imitated Metal Warhead.

To be honest, the game does have a lot of innovative degrees, and added a lot of weapons used. Among them, the pet system was the one that the players loved the most. With this system you have several extra lives because it can become a protective shield (pet shield).

Pet Shield could also be repaired after being beaten. It could be repaired by picking up crystal stones.

Good players can play for a long time. As long as he didn't jump into the pit and die directly, every life was very valuable.

In our familiar arcade games, what are the more familiar invincibility effect?

"Snowman Brothers" game hall is a rare Q version of the climbing class game, in addition to the game bonus props, is the players favorite all kinds of potions. Red increases speed, blue increases power, and yellow increases distance.

The big-headed doll was a life-reward checkpoint. If they gathered SNOW together, they would be able to obtain a life.

There was also a green potion in the game that turned the character into a big-headed doll. The monster could move freely throughout the scene and die as soon as it touched it. After the monster was bitten to death, it would directly turn into various bonus items. It was very enjoyable.

Back then, we had always been curious about whether we could directly kill the BOSS after eating the green potion in the BOSS scene. The answer is no.

The only way to defeat the BOSS was to kill him with a snowball.

"Three Kingdoms War" and "Journey to the West" both games have the existence of invisibility cloaks, which can be completely invincible in a short time.

The War of the Three Kingdoms was a taboo! Most players wouldn't go so far as to make enemies with others for this thing. After all, this was directly related to the progress of the game.

There are many places where invisibility cloak is used in Journey to the West. After all, this was an enhanced version. All the bosses had gone crazy. Moreover, almost all BOSS scenes would have a small monster appear to harass them.

As long as you gave it a chance to catch its breath, it would basically be doomed. All kinds of big moves could be released indefinitely. If the player did not release his treasure, he would not even have a place to stand.

Without energy, players would not even have the ability to counterattack. Invisibility Cloak, allows players to adjust a bit at critical moments. Sometimes, even if he wanted to suck blood, he had to put on an invisibility cloak first to ensure that everything was safe!

Back then, many players were reluctant to use items, resulting in a lot of items dropping when they died. It was such a pity.

So, what other invincibility was created artificially?

In Sunset Knight, when you were about to meet the BOSS, you would jump all the way over. When you saw the BOSS, you would continue to jump. At this time, you would find that you were invincible. This method can be used in several levels.

After using Charge, clicking AB continuously would achieve invincibility. Many players had relied on this move to forcefully clear the game back then.

"Captain's Secret Order" If you want to be invincible, it's very simple. You just need to click A, A, AB on the ground and you will become invincible.

Street Fighter revision, as long as the jump layer on the whole invincible.

There was an invincible prop in Ninja Boy.

Arcade games in all the insurance is invincible, whether it is clearance game or flight shooting game, as long as it is a cost of blood skills, will not be interrupted, this seems to be only in the "violent police" was broken this routine!

Arcade games are mainly about harvesting game coins, so there are very few items with invincible effects.

Red and white machine is different, which appears invincible props can greatly enhance the fun of the game, so that the game is more exciting.

Bomb Man question mark

Contra Amulet

Contra's invincibility could directly kill a BOSS!

Super Mary 5 stars.

Adventure Island Elf

Tank Wars Helmet

In Castlevania, there is an invincible shield in almost every generation, and as long as we release it, it will be invincible until MP is exhausted. Even if it was a BOSS fight.

In Bloodstain, this ability was inherited very well. Directional Shield could break all moves and could not attack at all.

The games that each era touches are different, and the emotions involved are also different.

Once we also chased the latest games and experienced the masterpieces of various eras.

But one day will still stop, aftertaste those classic games of the past, remember the youth that has passed away.

This article comes from Weixin Official Accounts: Arcade Feelings (ID: JJQH66), Author: Our Arcade Age

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