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Apple head shows new patent: not only vibration, the new engine can bring air wave pressure / centrifugal force and other immersive experiences

2025-03-26 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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CTOnews.com, December 21 (Xinhua)-- Apple is expected to launch an extended reality headset in 2023, but the price may be between $2000 and $3000, according to news. Apple recently obtained a patent for a HMD (head-mounted display) gyroscope Propulsion engine (Gyroscopic Precession Engine), which may be equipped in future head-display devices, according to foreign technology media Patently Apple.

According to patent information published by the United States Trademark and Patent Office, Apple's patent mainly introduces the head-displayed gyroscope propulsion engine. This means that the engine will process a pile of motion data and give better tactile feedback to provide a better sports experience when playing games or watching movies.

Patently Apple points out that the patent document discusses an engine made up of torque transfer (torque delivery), which provides better tactile feedback for immersive content. When the user is immersed in the virtual world, the engine can exert various degrees of force on the face from multiple places, rather than just vibrating.

CTOnews.com learned that the patent description reads:

The gyroscope precession engine can also improve the immersive media content of movies and games, providing continuous torque / force synchronized with visual content in the user's head / neck or other body parts, such as creating the feeling of air wave pressure (for example, from an explosion scene), creating the feeling of centrifugal force (for example, a bumpy roller coaster or racing car) Head / neck / hand / wrist exercises (for example, providing anti-torque for the user's movement), Ergo correction (for example, notifying or guiding the user to repair poor sitting or standing posture), and providing reaction feedback in the VR application (for example, punching an object to feel the reaction of the hand / wrist).

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