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2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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CTOnews.com December 13 News The Witcher 3: Wild Hunt Next Generation Update is Coming to PC and Xbox Series X on December 14 at 8 a.m.| S platform, while PlayStation 5 platform will be launched an hour earlier, CDPR has now announced the update content of this version.
CTOnews.com understands that this update includes graphic, performance, technical improvements, as well as bug fixes and additional content. The CDPR also said that PlayStation 4, Xbox One and Nintendo Switch will also be updated, but specific release notes and dates will be announced later.
The game version will be upgraded to 4.0. The following is a list of changes:
PC and next-gen added ray tracing global lighting and ambient occlusion exclusively.
Hardware-compatible PC players can also turn on ray tracing reflections and shadows.
Added mods and module-based content to improve graphics and overall game quality. In addition to our own tweaks such as environment and cutscene improvements, realistic sidewalks, and a number of decorative upgrades, the game also incorporates some popular community mods.
Community production and community-based production modules include:
The Witcher 3 HD Reworked Project by HalkHogan
HD Monsters Reworked by Denroth
Immersive Real-time Cutscenes by teiji25
Nitpicker's Patch by Chuck Cash
Terg500 World Map Fixes
The texture of Geralt, Yenefa, Triss, Ciri, Eretin and many other characters was adjusted to 4K resolution.
All main characters, including Geralt, will now generate high-resolution self-projections outside of cutscenes. Also fixed hair and armor penetrations and other armor penetrations.
Environmental upgrade:
·Added a new weather type-"haze"
·Updated Sky Texture
·Vegetation and water body elevation
·Various grid upgrades
·Certain special effect enhancements
·Updated global ambient lighting
AMD FidelityFX™ Super Resolution (FSR) 2.1 added
Added photo mode, allowing players to take beautiful photos in the world of Witcher 3.
Added the ability to pause the game during cutscenes. //Can you pause this game? JPG
Added a new perspective to get closer to the player character and further dynamically adapt to combat and movement. It can be adjusted in Options → Gameplay under Explore View Distance, Combat View Distance, and Riding View Distance.
PC-only adds graphics setting "Super High +" for PC, which greatly improves the game's picture fidelity. Superelevation + affects the following drawing settings:
·Number of background characters
·Shadow quality
·Grass density
·Texture quality
·Vegetation visible distance
·Terrain quality
·Water surface quality
·Level of detail
Added DLSS 3 support. Hardware compatibility is required.
Next-gen exclusivity Improves overall graphics quality for next-gen platforms. These include improving texture, increasing fidelity, shadow quality, increasing render distance, and crowd density.
Ray tracing mode
Raytracing Global Lighting and Ambient Occlusion are available for PlayStation 5 and Xbox Series X, with a dynamic resolution adjustment target of 30 FPS.
performance mode
Targeting 60 FPS, adjust dynamic resolution to ensure smooth gameplay on PlayStation 5 and Xbox Series X.
The Xbox Series S version doesn't have ray tracing. Quality mode provides higher resolution and more realistic images at target 30 FPS. Performance mode targets 60 FPS, sacrificing some picture quality to ensure smooth gameplay.
Adaptive trigger and tactile feedback applied to PS5 DualSense controller.
Added activity cards for PS5.
Online functionality adds the ability to inherit progress across platforms. The latest save is automatically uploaded to the cloud, making it easy to continue playing on other platforms. Cross-platform progress keeps the most up-to-date archive for each archive type. This feature is enabled after you log in to your account.
Log in to "My Rewards" in The Witcher 3: Wild Hunt to receive:
9-tailed fox female sword
·Western White Tiger Armor
·Dole Britanna Armor Set
·Quint: Radish
Detailed instructions for redeeming rewards are available after 8:00 on December 14
< thewitcher.com/ my-rewards>View.
Additional content adds a new side quest from Willen called Shadow Under the Holy Fire. The quest reward is a Neftlix Demon Hunter episode linkage item.
Added a new look for Dandrian linked to Neftlix's Demon Hunter episodes. It can be adjusted in Options → Games.
Added a new look for Neftlix Armor linked to the Neftlix Demon Hunter episodes. It can be adjusted in Options → Games.
Added Chinese and Korean dubbing. Language support varies by region.
Base quality improvement added quick spell casting. Allows the player to toggle and release magic seals without opening the ring menu. It can be adjusted in Options → Games.
Added new default map filters. New filters hide icons such as question marks and ships, increasing the readability of maps. Switch map mode to All to redisplay these icons.
Adjusted the height requirement to generate fall damage. Players will no longer die when falling from high places. //Geralt: Polish Orthopaedics, good reviews!
Herbs can now be picked instantly at once, without opening additional pick windows.
Added ability to hide minimaps and quest targets dynamically when out of combat or using Hunter Sense. It can be adjusted in Options → Video → HUD Configuration → Hide Mini Map While Exploring and Hide Target While Exploring.
Added the ability to walk slowly while playing games using the controller. Now gently push the left joystick forward to walk slowly.
Added a new Sprint mode when playing with the controller. Activated by tapping the left joystick. It can be adjusted in Options → Control Settings.
Added the ability that lens reversal does not affect target locking. It can be adjusted in Options → Control Settings.
Improved ring menu, can now dynamically switch between bombs, crossbow bolts and pocket items without opening inventory.
Added the ability to scale the font size of NPC subtitles and dialog selections. It can be adjusted via Options → Video → HUD Configuration.
Added various other minor corrections, adjustments and base mass changes. Added secrets waiting for players to discover.
Gameplay adds Flash_in_the_flesh to the game module Full Combat Rebalance 3, including balance changes and various fixes to the gameplay. We've combed through the module, adjusting some of the default features further, and omitting some of the content.
Treasure Hunt: Wolf School gear-Fixed an issue where a Signal Tower treasure chest could not be opened.
Far Coast from Ophir-Fixed a missing blueprint in a Bandit's Hideout chest.
Hard Times-Fixed an issue where Geralt was unable to talk to or deliver letters to Blacksmiths.
Fast as Westwind-Fixed an issue where sometimes winning races would still result in quests failing.
Echoes of the Past-Fixed an issue where a quest was stuck when Yenefar was unable to talk to him after defeating a mistletoe.
Wine Wars-Fixed an issue where a player destroying one of the monster nests while exploring would cause the quest to fail.
Fixed an issue where it was not possible to clear abandoned hotels in the South Shore of Great Skellig under certain circumstances.
Fixed an issue where a grandmaster Wolf Sect set did not require a top-tier item.
Minor fixes to missions and cutscenes.
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