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2025-02-22 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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I remember that when I played "Xuanyuan Sword", I always encountered some "neurotic" enemies in the wild and in caves.
I can't believe I have to talk to you before the war, bandits want money, swordsmen fight, monsters rob relatives, immortals ask for help, banshees seduce. Anything strange will happen.
Even a sanctimonious immortal will carry out robbery and extortion among the people, and if you do not meet his conditions, he will casually charge you with a crusade.
Of course, the conversations of these soldiers have nothing to do with the plot and will appear many times on the road.
Basically saw it and started to do it.
The funny thing is that some of the monsters are also in series. After defeating a monster, two will appear to avenge him after a while.
My favorite dialogue is: "do you want to bully two frogs on the way?"
In the RPG game, it seems that only the "Xuanyuan Sword" series will add some more interesting dialogues in the battle. Forcibly add drama for those miscellaneous soldiers who seem to be "innocent".
RPG games, players are generally unlikely to turn over in the hands of "lower soldiers", after all, the level is up, the equipment is up, unless the soldiers hide a skill.
In the arcade games we are familiar with, the lower soldiers are not simple, and the more innocent they are, the more dangerous they are. I believe that all the friends present here have suffered losses at their hands.
When I played arcade games, was it BOSS or Xiao Bing who took away the most of your head?
Arcade games in the miscellaneous soldiers, generally divided into: monkeys, fat, big man, elite monster, BOSS-level soldiers
When we are faced with fat blood and elite monsters, we are always more careful step by step, so we rarely turn over.
However, when they encounter "friendly" enemy soldiers, they always relax their vigilance, but they are vulnerable to a series of critical attacks.
Can you find a more honest miscellaneous soldier than the spear soldiers of the Chronicles of the three Kingdoms in the arcade game?
It must be very difficult! After all, these guys are standing up for you to kill.
But even the spearmen have to be divided into "varieties"!
Those with short blood volume pose almost no threat, while those with long blood volume are born with a rebellious bone.
It would be embarrassing if you treated all the spearmen equally.
The chances of this happening are very high:
At that time, we called it "fired", that is, three strikes in a row. If you get hit, if you can't react, it will be very miserable. I believe all of you here have experienced this kind of pain.
The miscellaneous soldiers who can swing their fists do not know when to start. Almost all of the lowest miscellaneous soldiers in the clear version of the game have the skills of "three consecutive strikes". In addition to the long spear soldiers of the Chronicles of the three Kingdoms, other miscellaneous soldiers with similar skills are also irritating.
The first pirate in Captain Hook not only has the ability to dash, but also can strike three times in a row, which would have taken a while if the protagonist hadn't been set to fall three times.
Those in Captain Hook who do not have a good grasp of the Phantom shock are often beaten after landing. It's best to avoid it after eating the batter. After all, it's hard to fight back if you get hurt.
If you use insurance by force, you might as well get it three times. Insurance loses more blood!
In all previous dynasties, there was a more annoying soldier in "Quick whirlwind" who moved so fast that they felt as if they had flash skills and were ready to sneak up in front of you at any time.
And their sneak attack is not a hit, but several attacks, it is difficult to break free without insurance.
If you want to choose the "top ten most annoying soldiers", these two guys can definitely be on the list.
Even in a simple and rough game like Knights of the Round Table, you can be stabbed three times in a row.
Obviously after being beaten, there was a little invincible flash, why did it lose its effect in front of these soldiers?
If you want to crack this trick, only when you are beaten, immediately after pulling, you don't have to press anything, you will block automatically.
What is the most abominable enemy soldier in Captain Hook?
Naturally, it is a strong man with a meteor hammer, a fat man with a dung fork, a ninja who can fly all over the sky, a pirate with the ability to block, and a haunting two-pass BOSS.
Although these miscellaneous soldiers are abominable, they are bad in the open.
There is one of the most insidious soldiers in the game, and that is the alcoholic.
Alcoholics come in three colors:
Blue honest; green likes to breathe fire, yellow spurts fire and drops wine bottles.
Alcoholics don't recognize each other after they go crazy, whether it's the main corner team or the villain.
The funny thing is that sometimes the protagonist is caught by BOSS and saved by this drunkard.
Although "Sonic Superman 2" is a game on the SFC platform, it is very popular in the game hall period. The sense of attack and operation of the game are very good, but it is a little difficult.
Vegetable chicken players are likely to explain everything in the face of the first elite monster before they have mastered the game, and they don't know where to attack at all.
Basically, when these two miscellaneous soldiers are in place, there will be nothing wrong with the players.
Let me show you what it means to escape, there is no escape, there is no way to avoid.
The lowest miscellaneous soldier, as long as a little change of color, will become a character that players can't afford to annoy. This trick does not seem to be the patent of Diablo.
Trash soldiers become elite freaks when they change their colors.
Skeletons do not know if you have noticed, skeletons are relatively difficult in almost all games?
Gu Aotian said that you have a point.
The skeleton soldier in Tomahawk is a very rare monster that can be taken away with blood. At that time, Tomahawk never fought on the ground with skeletons, but all jumped and chopped and flew.
The skeletons in the Dragon King Warrior are also very powerful, and of course mummies are not allowed in heaven and earth.
"Magic Sword" in the skeleton is more flexible, most of the other soldiers can not jump, and skeletons because the body is relatively light, what movements can be done, once the player is surrounded, it is time for skeletons to play.
In addition, the electric girl of the "famous General", the sword soldiers of the "three Kingdoms War" and the miscellaneous soldiers of "Divine Sword Voldemort" have also left a lot of "good memories" to the players. Now when facing them, they really want to be invincible.
Did the monkey in Super Mary ever dominate your fear?
Arcade has become a history of game development, but it has been sought after by nostalgic players for many years.
Now it is a post-00 world, and all kinds of new games emerge in endlessly.
And our generation of players seem to be at ease, no matter how fun the new game is not interested in.
After years of running around, now in our thirties, we look back on the past and realize that the carefree time in the game hall was really too extravagant.
This article comes from the official Wechat account: arcade feelings (ID:JJQH66), author: our arcade era
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