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"lost Light 2" 1.8 update release: new running tool, optimized rendering and lighting

2025-01-21 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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CTOnews.com, December 10, 2008, "lost Light 2" 1.8 update has been released, adding the PC version of the "benchmark evaluation" option, increasing the "level of detail magnification" option, adding "slow motion sickness" option and preset on, to further optimize rendering and lighting.

Technology updates:

Players will not lose money after accepting failure in the twins parkour mission and rereading the file.

Fixed a problem where the player's slide shovel got stuck after entering the ventilation duct.

Players can get Don Quixote achievements normally after unlocking all windmills.

Fixed a problem where the performance of the game degraded when playing on some devices for more than an hour.

Fixed an issue where unlimited loading occurred after the player logged in and logged out immediately.

Fixed a problem with random disappearance of sound.

Fixed a problem of loss of vibration feedback when playing with a handle.

[Xbox] the forest in the preface will no longer look too dark during the day.

Players can no longer skip the perfect block tutorial.

Fixed a problem where infected people are sometimes too quiet.

[PlayStation] fixed an issue where games crashed during Harlan's one-day challenge and Honor or Shame quests.

Fixed game crash caused by fast travel between Verrado and Holocaust Hall.

[RayTracing] fixed player shadow loss in camera mode.

[RayTracing] fixed some problems with damaged light sources.

Fixed a problem where the Barbara Gaga parkour challenge could not be opened.

Reduces the chance of the infected person catching the player.

AI / players will no longer wobble after being bitten.

Fixed game crash when adjusting resolution from 3840x2160 to 1920x1080.

Fixed an issue where infinitely stuck in the read interface after starting offline mode through the EPIC game launcher.

Optimized memory usage in d3d12 mode to improve stability.

[Ray tracing] the range of effects has been extended by 20%.

A "benchmark evaluation" option has been added to allow players to evaluate the computer's performance against lost Light 2.

Optimized the loading time for the first start of the game (improved by 10 seconds on PS4).

Optimized tree shadows.

The reflection quality of fog and water is optimized.

CTOnews.com learned that in February this year, Techland's lost Light 2: stick to humanity was officially released on the PC platform.

The background of the game is that a virus is rampant around the world, and the Metropolis, the last large human settlement, is being torn apart by conflict. Players need to play a rogue, defeat enemies, mutant monsters, and make allies. Shape the future of the city with your actions and witness the process of change. Make decisions in the midst of growing disputes to influence the balance of power and create your own experience.

In terms of PC configuration requirements, when optical tracing is turned off, the minimum configuration of 1080p / 30fps requires an Intel i3-9100 or AMD R3 2300X processor, and the graphics card requires GTX 1050 Ti or RX 560. To ensure a smooth 1080p / 60fps game with high definition, you need at least an i5-8600K processor and a RTX 2060 6GB graphics card. In addition, the RTX 3080 graphics card is required to turn on the highest configuration after light tracking.

Steam link: click here to go

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