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How to understand Web RTC

2025-01-16 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Servers >

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How to understand Web RTC, I believe that many inexperienced people are helpless about this, so this article summarizes the causes and solutions of the problem, through this article I hope you can solve this problem.

I believe many children are shocked by the charm of WebRTC like me and can't wait to implement some awesome ideas with WebRTC, but WebRTC is still improving and developing. I want to record my WebRTC growth path and grow with everyone! I am also a small white, published articles if there are mistakes, not stint to advise, synchronous modification! If I can help you, it's my honor. If you have any questions, you can ask them as much as possible. I'm also happy to try my best to help you solve them. Only when we meet problems and solve problems can we grow together ~

WebRTC (Web Real-Time Communications) is a free, open source project, a set of "communication standards that can implement browser-side audio, video and collaboration functions without the need for custom clients and plug-ins."

WebRTC provides browser and mobile apps with real-time communication capabilities (RTC) via simple APIs. WebRTC's architecture is optimized to serve this purpose in an optimal way. WebRTC's mission is to build rich, high-quality RTC applications for browsers, mobile platforms, and IoT devices that communicate over a common set of protocols.

WebRTC application scenarios:

One-to-one video and audio calls are the easiest to implement using WebRTC.

Multiparty calls are harder to implement. One approach is in a full mesh network where each participant is connected to all other participants, but due to high CPU usage and bandwidth limitations, this approach cannot be used by more than 5-6 people. Another approach is to use an intermediate server that aggregates all streams and broadcasts them to all other participants either individually or as a single stream.

Allows WebRTC to connect to landline networks and make landline calls via a web browser.

Combine with other technologies such as HTML5 WebGL for real-time multiplayer gaming.

Because WebRTC supports end-to-end transfer of arbitrary data, the technology can be used to transfer files between users. For example, one can imagine building BitTorrent-like applications in this way.

After reading the above, do you know how to understand Web RTC? If you still want to learn more skills or want to know more related content, welcome to pay attention to the industry information channel, thank you for reading!

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