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2025-03-13 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >
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The original title: "PPT: you don't know anything about my ability, please fill up the texture directly!" "
Today, I teach you to use PPT to draw 4 super-strong round buttons, which can be used as a great substrate for icons, so you can try to imitate them.
The effect of the button is as follows:
As some of you may know, we once posted a tutorial that taught you to draw several PPT buttons:
It's so curly. The buttons in PPT are so beautiful.
Our tutorial today is slightly different:
01. Most of the previous buttons are long buttons, but this time they are all round buttons, and the difficulty of graphic change is different.
02. The specific parameters of each button were given before, but many students did not match the reaction parameters when drawing them. This is because the parameters are affected by the theme color and page size, and different computers should use different parameters when drawing. So this tutorial only talks about the principle, not the specific parameters.
03. In addition to the basic graphic overlay, we will also introduce you to some special features of the PPT plug-in.
04. The buttons drawn this time are bound to the theme color and support one-click color change.
How's it going? Are you moved?!
Button one
This is a relatively round micro-stereo button, which is made up of 6 layers of graphics.
Let's start at the bottom:
Add a ray gradient from the upper left corner to the lower right corner, and the two apertures are tied to pink in the theme color, and the light and shade change is achieved by adjusting the brightness of the aperture.
The brightness of the upper left corner is set to 98%, which is close to white and looks the brightest; the brightness of the lower right corner is 80%, which looks bright, but there is some light pink.
At the same time, add a shadow effect facing the lower right corner, and bind the pink in the theme color to increase the distance and virtual value of the shadow:
It is important to note that all the subsequent graphics are bound to the same color in the theme color, and do not use the second color except for white shadows, so that you will not make mistakes when modifying the theme color.
Then draw the upper layer, set the gradient fill, and further increase the brightness of the two apertures:
The difference is that this layer needs to add some softening edge effect, so that when superimposed together, the upper and lower layers will look slightly bulge because of the difference in gradient.
In the next layer, set the ray gradient fill, add an extra aperture, bind the theme color and set different brightness:
The reason for adding an extra aperture and changing it to a ray gradient instead of using a linear gradient as before is to further enhance the effect of the sphere and make the gradient look smoother and natural.
Unlike the previous one, an inner shadow facing the upper left corner is added, and the vanishing and distance are very small, making the shadow look like a thin gradient line:
One layer up, further reduce the circle, and increase the brightness again:
Next, overlay a smaller concentric circle above, slightly reduce the brightness of the gradient, and set the diffuse shadow effect:
Finally, overlay a circle of the same size on the top layer, and set a soft edge to make it look slightly bulge:
At this point, the first three-dimensional button is drawn, and no special skills are used, it is the basic style setting, and we should be able to do it soon.
Button two
This is a micro-stereo button with a concave effect, which is also made up of 6 layers of graphics.
At the bottom is a circle of almost solid color, consisting of two apertures with a brightness of 90% and 80%, respectively:
One level up, this figure may be a lot of people don't know what to do at once:
In fact, the gradient of the fill remains the same, but a gradient line that binds the theme color is added, from dark to completely transparent.
At the same time, add a white inner shadow to the lower right corner, the shadow transparency is 0, the blur value and distance are very small, so it looks like a thin line that is sunken in.
One layer up, add a smaller concentric circle, fill with a lower gradient, make the line wider, and add a lighter shadow:
Then overlay a circle of the same size above, and set the gradient and stroke:
Then add a slightly lighter concentric circle above and set a white inner shadow toward the upper left corner:
Finally, add an equal circle at the top to set the softening edge effect:
This step is critical. Notice that the gradient fill here becomes darker in the upper left corner and brighter in the lower right corner.
After the direction of the gradient is reversed, the button can be changed from a raised effect to an inward concave effect.
Button three
After looking at the overlay operation above, I believe some friends will say, this button I can, that is, multi-layer shadow overlay.
Actually, it's not that simple.
If this is an opaque button, there is almost nothing to say, and the train of thought is similar to the previous one.
But when we change the background, you will find that the middle of this button is hollowed out:
So the question comes: why can there be irregular shadows in the lower right corner of the hollowed-out graphics?
The method is also simple, first set the circle to no fill, and add a thicker gradient stroke, and the brightness in the lower right corner is set to 100%:
Then use the shadow frequent feature in more features of OKPlus, so that the shape can retain outer shadows even if there is no fill color:
After that, use the same shadow to add a white outer shadow to simulate the bright light in the lower right corner:
At this time, I do not know if you have found that: the same size of the circle, also added a stroke, why is the stroke of this circle facing inward?
This is due to the use of the outline built-in in more features of OKPlus, and the light strokes up the next layer, which is also used:
After the outer shadows are done, we begin to do the "shadow" effect on the inside of the circle.
In fact, this is achieved by adding transparency to the gradient fill, because in the case of hollowed out or filled with transparency, the whole shape will be covered with a layer of color after adding inner shadows, so that the real hollowing out cannot be achieved.
The principle of the other layers is the same, using translucent ray gradient filling to simulate the inner shadow effect, but the brightness and direction are adjusted:
How, after the third button is finished, have you mastered a lot of new knowledge?
Button four
This button is relatively simple. If you have mastered all the above skills, you can use this button as an assignment and try to draw it yourself without looking at the tutorial.
It consists of four layers of graphics superimposed, and the bottom two layers have a gradient from top to bottom, as well as a downward outer shadow effect, but the color of the shadow is slightly different from the parameters:
One level up, a smaller but brighter concentric circle is added, and the gradient fill is also set:
The only difference is at the top, which is an irregular shape with an inside outline and a gradient stroke:
The drawing method is also simple, just use two circular Boolean operations-subtract, and then use pocket animation or Yinghao plug-in to fillet the bottom two corners.
When drawing textured graphics, occasionally add some irregular shapes to further enhance the design of the graphics and make it look different, such as this:
Or something like this:
All right, that's all for today's button tutorial.
PPT drawing is difficult to master just by looking at it. You can practice it. After you have learned it, you will be able to make textured materials on your own.
This article comes from the official account of Wechat: self-discipline rhythm (ID:yinlvPPT), author: self-discipline rhythm
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