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The mainframe version of Gotham Knight is restricted to 30FPS, and some developers complain that Microsoft Xbox Series S is hindering the development of this generation of games.

2025-02-27 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

Thanks to CTOnews.com netizens Wu Yanzu in South China for the delivery of clues! CTOnews.com, October 16 (Xinhua)-- A senior developer at Rocksteady Studios said he thought Microsoft's Xbox Series S console had "tied down" a whole generation of games.

After the news that Gotham Knight console version (including Sony PS5 and Microsoft Xbox Series X / S) only supports 30fps (up to 4K resolution), discussions about the game development have begun online. Some people discussed the reasons for the restrictions and directed criticism at Microsoft's Xbox Series S console.

CTOnews.com learned that Gotham Knight developer Fleur Marty said in a post that Gotham Knight will not have a performance mode, which usually sacrifices resolution and graphics for frame rate. As a result, Gotham Knight will only support 30fps on game consoles. Developer Warner Bros. 'decision has been criticized by players who want Gotham Knight to support 60fps.

In a series of tweets, Rocksteady senior character technical artist Lee Devonald joined the discussion about the Knight of Gotham. At first, his focus was on addressing the meaning of 60fps and the tradeoffs needed to achieve this goal. This is particularly important, he said, considering that "we have game consoles of our own generation, which are not much better than those of the previous generation." In response to a question about hardware bottlenecks, he specifically mentioned Xbox Series S GPU that multi-platform games must be "optimized for the lowest performance games."

Another follow-up tweet from Devonald shows what the senior developer thinks of Xbox Series S. There is "a whole generation of games that are tied down by that potato," he said. However, the reason why this generation is bound is not just because of Xbox Series S. Devonald explained that Microsoft "won't leave you with no other options." It is this that must meet the requirements for multi-platform games to be launched on Xbox consoles, coupled with the relatively weak functionality of Xbox Series S GPU, which explains why Devonald believes this generation of games is hampered.

Some Twitter users have pointed out that if Devonald calls for respect for Gotham Knight developers while attacking Microsoft Xbox Series S developers, his appeal is hypocritical. Devonald also clarified that although Rocksteady is the same as the parent company of Gotham Knight developer WB Games Montreal, he is completely unfamiliar with the project and has no knowledge of its development or the factors that may limit the game.

Devonald concluded his idea and withdrew from the conversation with no mention of Xbox Series S, but he did say that any problems that might exist with the current generation of hosts "may not be the reason behind the Gotham Knight" 30fps. He said he wanted to popularize "some of the tests that arise in the development process, and the development team should always be free to make games their way." In addition, he reiterated that any harassment of developers is wrong and needs to be stopped, which is a consensus that needs to be reached.

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