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How many "anti-human" handle grips are there?

2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > IT Information >

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Shulou(Shulou.com)11/24 Report--

How to quickly identify whether the players around you are game experts? A simple and straightforward way is to observe how he operates the game.

Since ancient times, experts have always had their own weird but efficient modes of operation, regardless of the type of game or handle keyboard, such as the classic keyboard skew in FPS:

Or a "zero-distance perspective" used to facilitate the observation of the enemy's position:

Although it looks anti-human and does not apply to ordinary people, these modes of operation do improve the level of players to some extent; as for handle players, "C hand" is another anti-human but indeed efficient method of operation, but with the evolution of modern games and the popularity of handle accessories, the real need for this operation is gradually decreasing.

But a few days ago, the operation, which was once exclusive to hardcore players, suddenly went viral on Twitter, sparking a discussion about how many anti-human grips there are.

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As the name implies, "C hand" describes the situation in which the player moves his thumb to the bottom while holding the handle, while the index finger bends unnaturally, so that two fingers can operate one side of the key position at the same time, because the finger happens to form the shape of the letter "C" at this time, so it is named "C hand".

In foreign countries, player C is often called "monster hunter grip", because the experience of most people consciously adopting this strange grip for the first time in order to achieve efficient operation began with the "monster hunter carrying version" that was sold on the PSP platform more than a decade ago.

At that time, the PSP had only a single joystick, so the task of "adjusting the angle of view" in many 3D games could only fall on the cross button on the same side of the joystick, so players usually had to choose between "moving" and "adjusting the perspective". Fortunately, at that time, most games either used a fixed perspective or zoomed out the lens to reduce the frequency of adjusting the perspective.

However, in the previous generations of monster hunters, due to the lack of the function of "locking the perspective" and the abnormal flexibility of the monsters in the game, players need to turn the perspective frequently when they move, so some hardcore players start to commandeer the index finger, which is originally responsible for the shoulder keys of the handle, in order to move and adjust the angle of view at the same time.

Although the C hand can bring more efficient operation, but because the opponent finger burden is greater, and easy to cause tenosynovitis and other diseases, often only a small number of players can master this skill, so observe the way other people hold the handle, it often becomes a sign to judge and identify "professional hunters" between players.

Recently, "monster hunter grip" has once again become a hot topic on Japanese social networks, but the motivation has unexpectedly become: the handle grip of old players who are new to popular science.

2 on Twitter, a player posted a position in which he used to hold a handle when playing PS2, only to find that many new hunters are unfamiliar with this pose:

As a result, old players have picked up the antiques in their hands and conceived an old one while giving popular science to the newcomers. For example, some players have found wedding photos with 3DS in their hands many years ago to prove that they are already C-hand hunters:

Some people may not be able to find the handle for a long time and start to use local materials, as long as there is a button for the device to count as the handle:

▲, who says the steering wheel is not a handle?

Some players directly use the "paper machine" to prove that they were once hardcore players:

As the "monster hunter grip" has once again become a topic, some players also issued: "how does the master hold the handle?" Tortured by the soul. This is actually similar to the keyboard, players of different games will have their own unique handle grip, and some are more anti-human than the "C hand".

For example, the "AC grip" in which players flip the entire handle for more complex and changeable key positions is one of the most special operations:

The name "AC grip" comes from a special game series-Armored Core (Armored Core):

This early FromSoftware work allows players to manipulate armored robots to fight on maps. As an armored-style action game, Armored Core poses a great challenge to players' operational requirements at that time, with almost every button on the handle corresponding to the special skills of armor; and the use of a large number of key combinations requires players to press two or even three keys at the same time.

The operation mode of using only thumb and index finger obviously can not meet the needs of the game, so some players have a whim and flip the handle to realize the skill of operating eight fingers at the same time.

Although it looks extremely awkward, after practice, you can move double rockers and operate six additional keys at the same time. This technique has also been carried forward by some FPS players and used in games that need to frequently switch prop skills, such as "Fortnite":

The operation of different games will bring different challenges to the handle buttons, and there is another way to give up the most flexible thumb to use both the index finger and the middle finger at the same time. This is the combat game's exclusive "iron fist grip":

Because joysticks are not required in combat games, many people place the handle horizontally and use both the index finger and the middle finger to press a specific key combination rhythmically.

"Iron fist" requires fingers to clearly switch back and forth between several attack keys, a technique that players are trying to simulate the mode of operation of a fighting game on an arcade.

In addition to these representative handle grips with independent names, in most cases, hardcore players will make fine-tuning according to the actual situation, thus giving birth to some kind of operation skills that are only applicable to themselves.

For example, in order to operate double rockers, shoulder keys and triangle keys at the same time in a short period of time, some FPS players have invented this "cross C hand" mode:

Usually both hands remain in a normal state, but when the right rocker needs to be finely adjusted after the opening of the lens, it will be replaced by the index finger of the left hand, thus realizing the cross operation while maintaining the "C hand" shape.

For handheld phones like the NDS, players can naturally figure out how to use awkward gestures to achieve "two-tasking" while keeping the touch screen input at the same time:

For some games that do not require high operating requirements, there will always be players who strive for excellence to figure out a unique mode of operation, but also rely on it to break the world record. For example, a FC handle with only the "AB key":

This operation of letting keys hit fingers by tapping on the back of the handle was invented last year by a Tetris player whose ID is CheeZ. Its biggest effect is to make the cube fall faster.

After training, CheeZ's input peak reached 20Hz, with a maximum speed of 1200 valid clicks per minute. With this skill, he also successfully broke a number of Tetris records and caused quite a stir in the circle.

However, strange handle grips are not just for professional gamers. For ordinary people, even games that use only one button can come up with some alternative modes of operation:

4 in addition to the differences in operation modes brought about by different games, the natural shape of the handle may also lead to differences in grip, some of which have evolved into famous stalks in the player circle:

Although the official manual has long written down how the N64 handle works, the trendy Trident shape once made humans with only two hands so deep in thought that they had to evolve a "third hand" to hold the handle:

▲ "I have a friend."

In the era of mobile Internet, human beings can not escape the fate of "anti-human grip" for touch screen, which abandons buttons and grips.

▲ mobile games FPS often need three or even four fingers to operate.

Is it a defect in the operation of the game, or is it a design that still needs to be improved in the shape of the handle? There may not be a standard answer to this question. But just as the "C hand" has suddenly become a nostalgic issue for old players, these strange handle grips may have become a ritual for identity identification among players.

Considering that humans have ten fingers and may evolve to use both hands and feet in the future, in order to meet people's creativity of constantly developing the limits of their hands, more keystrokes may be the ultimate need for players, just like this handle:

This article is from the official account of Wechat: game Research Society (ID:yysaag).

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