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Tencent qq chat to prevent indulgence (will qq prevent indulgence)

2025-03-29 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Mobile Phone >

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Audio commentary

Hello, everyone. The meeting will answer your questions. Tencent qq chat to prevent indulgence, qq will prevent indulgence this many people do not know, now let's take a look at it!

Answer:

1. Qq, short for Tencent qq, is an instant messaging software based on the Internet. Tencent qq supports online chat, video chat, point-to-point breakpoint file transfer, file sharing, network hard disk, custom panel, QQ Mail and other functions. And can be connected with various communication terminals. QQ Game and Tencent Games all have the function of preventing indulgence. Generally speaking, games that require qq login will be verified separately for anti-addiction.

2. Introduction of anti-addiction system:

3. Anti-addiction system, the full name of the online game anti-addiction system; it is a technical means put forward by the relevant departments of our country in 2005, which aims to solve the current situation that minors are addicted to online games. In the game server equipped with the system, if the underage player plays for more than 3 hours, the game will give a warning and prompt the player to halve the experience and income to take an offline rest. Anti-addiction system is controlled by the experience values of all game characters of online gamers. According to the regulations announced by the General Administration of Press and publication of the people's Republic of China, if the system detects that the player's game time is close to three hours, it will give a reminder; if it exceeds three hours, the system will constantly warn the player not to continue to play; at the same time, within three to five hours, the "experience value" in the game will be reduced to 50%, and there will be no experience value after five hours. The system also stipulates that after the player has finished playing the health game, the account must take five hours to activate normally. The main incentive for teenagers to indulge in online games is that most online games have set up experience value increase and virtual goods reward functions, which need to obtain the above awards, and these rewards mainly rely on long-term online accumulation, resulting in some teenagers indulging in them.

This is the end of this article. I hope it will be helpful to all of you.

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